Player Matchup

Bellona
Bellona
BunSmakula
Bellona
Level 48
God Stats
3W - 2L
1,265 SR
Queue Stats
349W - 352L
1,348 Elo+
Party 1
Rama
Rama
Godisyoy
Rama
Level 40
God Stats
3W - 0L
1,790 SR
Queue Stats
52W - 56L
1,477 Elo+
Party 1
Bacchus
Bacchus
Nerox_exe
Bacchus
Level 59
God Stats
83W - 67L
1,534 SR
Queue Stats
156W - 147L
1,396 Elo+
Party 1
Chang'e
Chang'e
WitchWaddles
Chang'e
Level 128
God Stats
26W - 12L
1,704 SR
Queue Stats
90W - 86L
1,465 Elo+
Party 1
Mercury
Mercury
xObese_Ninja17x
Mercury
Level 73
God Stats
3W - 2L
1,430 SR
Queue Stats
52W - 55L
1,477 Elo+
Party 1
Team Averages
Level 70
1,545 SR
1,433 Elo+

VS

Team Averages
Level 55
1,531 SR
1,280 Elo+
Horus
Horus
CammyWammy907
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Ymir
Ymir
CorporalTango
Ymir
Level 49
God Stats
3W - 3L
1,736 SR
Queue Stats
136W - 142L
1,449 Elo+
Solo
Tiamat
Tiamat
TrivialSalt5837
Tiamat
Level 89
God Stats
32W - 46L
1,388 SR
Queue Stats
310W - 313L
1,356 Elo+
Party 2
Nemesis
Nemesis
Vx_kerssa_xV
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
985 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 43
God Stats
271W - 260L
1,531 SR
Queue Stats
1,078W - 1,084L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BunSmakula
Bellona
14
0 / 1 / 1
8,905
594
2,460
8,829
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
12
4 / 2 / 6
7,666
511
8,453
7,538
2,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Nerox_exe
Bacchus
12
1 / 0 / 10
7,748
517
5,072
11,670
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
WitchWaddles
Chang'e
15
4 / 1 / 5
8,966
598
8,962
11,149
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 2 / 7
9,653
644
12,021
11,705
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,920
328
0
0
0
9
0 / 5 / 2
6,059
404
6,361
13,902
13,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 0
7,820
521
5,258
9,800
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nemesis
Vx_kerssa_xV
Nemesis
12
4 / 3 / 1
7,836
522
6,256
12,638
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
0 / 6 / 1
6,490
433
9,530
13,227
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
6
6
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BunSmakula
Bellona
0
1
1
0.5
L
0
0
0
0
L
0
5
2
0.2
W
Rama
4
2
6
3.5
W
Bacchus
Nerox_exe
Bacchus
1
0
10
6
L
2
4
0
0.5
L
Nemesis
Vx_kerssa_xV
Nemesis
4
3
1
1.5
W
Chang'e
WitchWaddles
Chang'e
4
1
5
6.5
L
Neith
0
6
1
0.08
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
27,405
50,891
Taken
49,567
30,856
Mitigated
30,691
20,342
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BunSmakula
Bellona
2,460
1,077
0
5,237
8,829
6,431
2,128
0
8,829
0
66,493
L
0
0
0
0
0
0
0
0
0
0
0
L
6,361
763
0
1,708
13,902
13,623
0
4,718
9,184
22,229
630
W
Rama
8,453
6,642
0
805
7,538
2,960
836
993
6,545
0
40,497
W
Bacchus
Nerox_exe
Bacchus
5,072
1,039
437
4,525
11,670
11,470
242
2,301
9,369
22,751
0
L
5,258
345
0
2,475
9,800
6,842
0
3,287
6,513
58,993
0
L
Nemesis
Vx_kerssa_xV
Nemesis
6,256
3,076
0
883
12,638
5,129
0
2,549
10,089
0
44,576
W
Chang'e
WitchWaddles
Chang'e
8,962
427
1,625
6,977
11,149
4,978
392
5,955
5,188
63,955
0
L
Neith
9,530
5,813
0
4,646
13,227
5,097
126
3,480
9,747
0
50,019
W
12,021
8,053
0
736
11,705
5,017
0
1,731
9,971
0
71,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
33,125
385
Minions Killed
281
0
Camps Cleared
0
1,438,882
Distance Traveled
1,098,829
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,905
594
110
7
0
233,023
0
L
Horus
4,920
328
0
0
0
0
0
L
Ymir
6,059
404
23
2
0
302,130
0
W
Rama
7,666
511
57
4
0
239,716
0
W
Bacchus
7,748
517
22
1
0
300,099
0
L
Tiamat
7,820
521
95
6
0
250,829
0
L
Nemesis
7,836
522
79
5
0
298,442
0
W
Chang'e
8,966
598
99
7
0
293,902
0
L
Neith
6,490
433
84
6
0
247,428
2
W
Mercury
9,653
644
97
6
0
372,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role