Player Matchup

Anubis
Anubis
Bajoogle
Anubis
Level 183
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 9L
1,756 Elo+
Party 1
Skadi
Skadi
Defiant0ne012
Skadi
Level 156
God Stats
4W - 2L
1,687 SR
Queue Stats
125W - 112L
1,585 Elo+
Solo
Cerberus
Cerberus
EmyBear
Cerberus
Level 153
God Stats
6W - 8L
1,730 SR
Queue Stats
74W - 73L
1,718 Elo+
Party 1
Nemesis
Nemesis
Leepeg
Nemesis
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,750 Elo+
Party 1
Ullr
Ullr
fireballz
Ullr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,907 Elo+
Party 1
Team Averages
Level 143
1,629 SR
1,743 Elo+

VS

Team Averages
Level 155
1,563 SR
1,545 Elo+
Zeus
Zeus
 
Zeus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cpn Gizmo
Tsukuyomi
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 295L
1,607 Elo+
Solo
Skadi
Skadi
ErodedNebula
Skadi
Level 122
God Stats
7W - 1L
2,019 SR
Queue Stats
38W - 42L
1,519 Elo+
Solo
Hercules
Hercules
Errour
Hercules
Level 157
God Stats
18W - 28L
1,296 SR
Queue Stats
288W - 289L
1,538 Elo+
Solo
Anubis
Anubis
Millionballon
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bajoogle
Anubis
15
4 / 5 / 9
8,727
793
15,310
10,048
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 3 / 5
9,302
846
11,667
9,250
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
EmyBear
Cerberus
14
0 / 3 / 15
8,392
763
5,422
11,764
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Leepeg
Nemesis
16
5 / 1 / 11
8,780
798
10,600
9,125
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
16
4 / 3 / 8
8,692
790
6,700
11,073
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 3 / 5
8,907
810
10,387
7,599
2,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Cpn Gizmo
Tsukuyomi
14
2 / 5 / 2
7,771
706
9,321
9,542
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 3 / 6
9,022
820
7,790
11,547
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Errour
Hercules
14
3 / 7 / 5
8,084
735
7,251
16,358
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 7
7,837
712
5,877
10,012
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
22
Kills
15
15
Deaths
22
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
3
5
2.83
W
Anubis
Bajoogle
Anubis
4
5
9
1.7
L
Tsukuyomi
Cpn Gizmo
Tsukuyomi
2
5
2
0.6
W
9
3
5
3.83
W
Cerberus
EmyBear
Cerberus
0
3
15
2.5
L
4
3
6
2.33
L
Hercules
Errour
Hercules
3
7
5
0.79
W
Nemesis
Leepeg
Nemesis
5
1
11
10.5
L
0
4
7
0.88
W
Ullr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,699
Damage
40,626
51,260
Taken
55,058
30,269
Mitigated
25,890
7,510
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,387
450
0
302
7,599
2,184
0
3,376
4,223
29,807
0
W
Anubis
Bajoogle
Anubis
15,310
507
0
2,501
10,048
4,477
80
4,302
5,746
36,199
0
L
Tsukuyomi
Cpn Gizmo
Tsukuyomi
9,321
3,176
0
650
9,542
4,180
201
1,215
8,327
0
27,497
W
11,667
5,087
0
1,064
9,250
3,926
839
2,325
6,925
0
44,796
W
Cerberus
EmyBear
Cerberus
5,422
374
0
2,137
11,764
12,034
56
3,062
8,702
18,090
0
L
7,790
3,971
0
381
11,547
4,121
270
5,584
5,963
0
20,765
L
Hercules
Errour
Hercules
7,251
1,998
0
1,924
16,358
10,756
0
6,197
10,161
0
15,190
W
Nemesis
Leepeg
Nemesis
10,600
4,494
0
1,125
9,125
4,917
0
2,419
6,706
0
24,870
L
5,877
210
0
1,573
10,012
4,649
0
4,360
5,652
30,347
0
W
Ullr
6,700
3,014
0
683
11,073
4,915
1,188
4,156
6,917
0
22,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
41,621
233
Minions Killed
208
0
Camps Cleared
0
1,061,972
Distance Traveled
934,623
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,907
810
41
4
0
170,112
0
W
Anubis
8,727
793
48
4
0
201,916
0
L
Tsukuyomi
7,771
706
49
4
0
196,652
0
W
Skadi
9,302
846
69
6
0
197,977
0
W
Cerberus
8,392
763
29
3
0
206,914
0
L
Skadi
9,022
820
45
4
0
184,265
1
L
Hercules
8,084
735
20
2
0
194,605
2
W
Nemesis
8,780
798
40
4
0
257,768
0
L
Anubis
7,837
712
53
5
0
188,989
0
W
Ullr
8,692
790
47
4
0
197,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role