Player Matchup

Vamana
Vamana
FlaxenPillow Za
Vamana
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,492 Elo+
Party 1
Raijin
Raijin
JohnMclaine0815
Raijin
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 223L
1,606 Elo+
Solo
Apollo
Apollo
Makitor
Apollo
Level 89
God Stats
1W - 4L
1,265 SR
Queue Stats
253W - 271L
1,529 Elo+
Solo
Yu Huang
Yu Huang
MissFuteya
Yu Huang
Level 109
God Stats
10W - 6L
1,297 SR
Queue Stats
448W - 442L
1,556 Elo+
Solo
Thoth
Thoth
iEnvy Ghosts
Thoth
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 22L
1,711 Elo+
Party 1
Team Averages
Level 106
1,369 SR
1,579 Elo+

VS

Team Averages
Level 153
1,515 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BattleBoy1991
Ishtar
Level 144
God Stats
9W - 9L
1,273 SR
Queue Stats
429W - 417L
1,559 Elo+
Solo
Thor
Thor
Egge187
Thor
Level 125
God Stats
7W - 6L
1,526 SR
Queue Stats
245W - 251L
1,503 Elo+
Party 2
Medusa
Medusa
Markram
Medusa
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 62L
1,403 Elo+
Solo
Nike
Nike
RukaGER
Nike
Level 212
God Stats
4W - 2L
1,776 SR
Queue Stats
287W - 300L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,143
740
13,188
16,255
15,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 4
8,201
746
9,383
11,518
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Makitor
Apollo
16
4 / 10 / 7
9,436
858
7,249
15,863
7,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
MissFuteya
Yu Huang
17
6 / 6 / 3
9,738
885
11,616
11,435
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 4
7,027
639
3,372
10,873
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 3 / 20
9,929
903
8,678
15,628
19,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 3 / 18
10,414
947
16,889
10,530
6,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Egge187
Thor
14
1 / 3 / 19
8,910
810
7,216
10,397
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Markram
Medusa
17
10 / 3 / 16
10,648
968
15,153
9,010
5,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
RukaGER
Nike
17
9 / 5 / 22
10,425
948
11,627
15,183
18,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
13
Kills
36
36
Deaths
17
23
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
20
5.67
W
9
3
18
6
W
Thor
Egge187
Thor
1
3
19
3.5
L
1
6
5
0.58
L
2
7
4
0.57
L
Apollo
Makitor
Apollo
4
10
7
0.75
W
Medusa
Markram
Medusa
10
3
16
6
L
Yu Huang
MissFuteya
Yu Huang
6
6
3
1.25
W
Nike
RukaGER
Nike
9
5
22
4
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,808
Damage
59,563
65,944
Taken
60,748
35,961
Mitigated
54,887
8,787
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,678
5,866
819
3,929
15,628
19,702
1,220
7,997
7,631
0
8,196
W
16,889
10,996
2,060
4,040
10,530
6,123
2,469
3,556
6,974
0
34,026
W
Thor
Egge187
Thor
7,216
534
909
1,159
10,397
5,627
1,521
5,917
4,480
0
19,669
L
13,188
6,160
363
3,817
16,255
15,919
216
0
15,901
0
26,825
L
9,383
548
206
989
11,518
4,673
415
0
11,217
25,041
0
L
Apollo
Makitor
Apollo
7,249
5,397
230
809
15,863
7,367
0
0
14,858
0
12,057
W
Medusa
Markram
Medusa
15,153
6,525
630
1,117
9,010
5,309
2,220
3,906
5,104
0
36,151
L
Yu Huang
MissFuteya
Yu Huang
11,616
842
437
1,142
11,435
5,296
38
0
11,435
24,163
0
W
Nike
RukaGER
Nike
11,627
873
787
827
15,183
18,126
496
2,995
12,188
0
20,195
L
3,372
120
174
620
10,873
2,706
0
0
10,702
7,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
50,326
116
Minions Killed
124
0
Camps Cleared
0
898,335
Distance Traveled
1,058,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,929
903
18
2
0
229,796
0
W
Ishtar
10,414
947
41
4
0
193,181
0
W
Thor
8,910
810
22
2
0
212,187
0
L
Vamana
8,143
740
27
2
0
213,047
0
L
Raijin
8,201
746
37
3
0
166,743
0
L
Apollo
9,436
858
21
2
0
149,179
0
W
Medusa
10,648
968
36
3
0
218,981
0
L
Yu Huang
9,738
885
21
2
0
190,929
0
W
Nike
10,425
948
7
1
0
204,054
0
L
Thoth
7,027
639
10
1
0
178,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role