Player Matchup

Achilles
Achilles
Qualifying
 
Achilles
Qualifying
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Qualifying
 
Neith
Qualifying
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Qualifying
AronDimitri
Mercury
Qualifying
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,482 MMR
Solo
Aphrodite
Aphrodite
Qualifying
BUSTLEMUSCLE
Aphrodite
Qualifying
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
352W - 345L
1,538 MMR
Party 1
Maui
Maui
Qualifying
malik6721
Maui
Qualifying
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
339W - 339L
1,471 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 118
1,500 SR
1,498 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 109
1,551 SR
1,495 MMR
Ullr
Ullr
Qualifying
 
Ullr
Qualifying
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Qualifying
BruceLongBeef1
Sylvanus
Qualifying
Level 159
God Stats
2W - 2L
1,757 SR
Queue Stats
5W - 8L
1,500 MMR
Solo
Guan Yu
Guan Yu
Qualifying
JeffStrongman
Guan Yu
Qualifying
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 242L
1,500 MMR
Solo
Skadi
Skadi
Qualifying
KreiserGames
Skadi
Qualifying
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hel
Hel
Qualifying
dmoney202020
Hel
Qualifying
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 188L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 1 / 2
6,423
584
7,583
8,708
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
 
Neith
11
3 / 0 / 2
6,367
579
3,892
4,144
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
AronDimitri
Mercury
10
1 / 1 / 3
5,844
531
5,557
8,817
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
BUSTLEMUSCLE
Aphrodite
10
2 / 1 / 1
5,542
504
3,475
8,297
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
9
1 / 2 / 1
5,604
509
2,100
9,248
5,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
OdinSusanoHe BoSurtr

VS

Bans
ThanatosNe ZhaZeusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 2
5,784
526
5,081
7,897
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
8
2 / 1 / 0
5,541
504
4,080
9,425
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
10
0 / 1 / 2
5,886
535
4,324
11,061
10,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
4,027
366
180
2,004
593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
6,022
547
6,685
7,505
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
2
1
W
Neith
 
Neith
3
0
2
4
L
Ullr
 
Ullr
1
1
2
2
W
Mercury
AronDimitri
Mercury
1
1
3
2.5
W
Aphrodite
BUSTLEMUSCLE
Aphrodite
2
1
1
2.5
L
Sylvanus
2
1
0
2
L
Guan Yu
0
1
2
1
L
0
2
0
0
L
1
2
0
0.5
W
Maui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
20,350
39,214
Taken
37,892
22,940
Mitigated
23,398
15,986
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,583
1,780
0
3,755
8,708
9,160
0
768
7,940
0
49,105
W
Neith
 
Neith
3,892
1,185
0
1,069
4,144
1,583
650
1,241
2,895
0
47,710
L
Ullr
 
Ullr
5,081
2,285
0
750
7,897
2,951
0
1,311
6,492
0
33,525
W
Mercury
AronDimitri
Mercury
5,557
2,524
0
1,000
8,817
3,287
0
2,198
6,505
0
42,232
W
Aphrodite
BUSTLEMUSCLE
Aphrodite
3,475
348
2,761
4,769
8,297
3,526
0
4,105
3,898
39,223
0
L
Sylvanus
4,080
1,205
786
3,152
9,425
7,343
0
941
8,484
23,674
0
L
Guan Yu
4,324
460
51
3,651
11,061
10,022
0
595
9,563
3,811
32,772
L
180
180
0
0
2,004
593
0
0
2,004
0
6,063
L
6,685
334
2,004
3,493
7,505
2,489
0
2,728
4,777
48,419
0
W
Maui
2,100
425
1,118
1,514
9,248
5,384
0
3,365
5,751
13,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
27,260
318
Minions Killed
242
0
Camps Cleared
0
1,105,309
Distance Traveled
849,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,423
584
76
7
0
211,086
0
W
Neith
6,367
579
77
7
0
193,068
0
L
Ullr
5,784
526
54
5
0
204,243
2
W
Mercury
5,844
531
67
6
0
263,619
1
W
Aphrodite
5,542
504
86
8
0
217,260
1
L
Sylvanus
5,541
504
29
3
0
180,182
0
L
Guan Yu
5,886
535
60
5
0
195,545
0
L
Skadi
4,027
366
10
1
0
61,469
0
L
Hel
6,022
547
89
8
0
207,693
0
W
Maui
5,604
509
12
1
0
220,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role