Player Matchup

Hercules
Hercules
Ch3lit0123
Hercules
Level 65
God Stats
10W - 8L
1,500 SR
Queue Stats
113W - 109L
1,494 Elo+
Solo
Kukulkan
Kukulkan
EduuPanda
Kukulkan
Level 63
God Stats
1W - 3L
1,833 SR
Queue Stats
8W - 11L
1,725 Elo+
Solo
Jing Wei
Jing Wei
Eltuercas123
Jing Wei
Level 78
God Stats
2W - 2L
1,391 SR
Queue Stats
167W - 165L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Skizzyi
Cthulhu
Level 71
God Stats
11W - 8L
1,914 SR
Queue Stats
215W - 192L
1,471 Elo+
Solo
Fenrir
Fenrir
SpatialLlama513
Fenrir
Level 127
God Stats
15W - 14L
1,170 SR
Queue Stats
639W - 618L
1,517 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,537 Elo+

VS

Team Averages
Level 94
1,553 SR
1,431 Elo+
Cabrakan
Cabrakan
Morquecho2099
Cabrakan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 45L
1,303 Elo+
Solo
Zeus
Zeus
T_A_N_N_E_R-0311
Zeus
Level 146
God Stats
18W - 11L
1,555 SR
Queue Stats
327W - 305L
1,400 Elo+
Solo
Bakasura
Bakasura
XTAceOfSpadesTX
Bakasura
Level 114
God Stats
98W - 70L
1,561 SR
Queue Stats
829W - 803L
1,471 Elo+
Solo
Chaac
Chaac
raulux007
Chaac
Level 79
God Stats
3W - 1L
1,647 SR
Queue Stats
155W - 134L
1,491 Elo+
Solo
Tiamat
Tiamat
xMGiCruelty
Tiamat
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 64L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ch3lit0123
Hercules
14
1 / 4 / 0
8,275
517
7,090
12,259
14,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
EduuPanda
Kukulkan
12
0 / 5 / 0
7,549
472
2,189
8,726
3,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Eltuercas123
Jing Wei
12
1 / 6 / 3
7,076
442
2,159
9,906
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Skizzyi
Cthulhu
13
4 / 2 / 4
7,927
495
8,636
9,752
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 5 / 2
9,060
566
7,536
17,771
7,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Morquecho2099
Cabrakan
11
1 / 4 / 3
7,600
475
1,938
12,547
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 4 / 2
8,783
549
12,047
8,520
2,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
18
10 / 2 / 5
11,345
709
12,564
18,775
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
raulux007
Chaac
14
4 / 0 / 2
9,194
575
7,171
10,185
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
2 / 1 / 6
9,507
594
5,908
7,334
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
22
22
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ch3lit0123
Hercules
1
4
0
0.25
L
Kukulkan
EduuPanda
Kukulkan
0
5
0
0
L
Jing Wei
Eltuercas123
Jing Wei
1
6
3
0.42
W
Cabrakan
Morquecho2099
Cabrakan
1
4
3
0.63
L
Cthulhu
Skizzyi
Cthulhu
4
2
4
3
L
5
5
2
1.2
W
5
4
2
1.5
W
Bakasura
10
2
5
6.25
W
Chaac
raulux007
Chaac
4
0
2
5
W
Tiamat
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
39,628
58,414
Taken
57,361
37,029
Mitigated
40,464
11,160
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ch3lit0123
Hercules
7,090
1,776
0
2,517
12,259
14,984
0
490
10,962
0
62,980
L
Kukulkan
EduuPanda
Kukulkan
2,189
344
0
473
8,726
3,107
413
2,772
5,404
43,860
0
L
Jing Wei
Eltuercas123
Jing Wei
2,159
1,608
64
2,156
9,906
3,395
628
5,942
3,643
0
25,186
W
Cabrakan
Morquecho2099
Cabrakan
1,938
407
0
1,530
12,547
16,031
162
3,898
7,953
18,927
0
L
Cthulhu
Skizzyi
Cthulhu
8,636
271
256
1,859
9,752
7,674
279
5,058
4,589
45,356
0
L
7,536
2,278
0
3,835
17,771
7,869
0
5,001
12,058
0
70,257
W
12,047
1,744
244
2,621
8,520
2,603
788
2,207
6,101
52,604
0
W
Bakasura
12,564
9,369
0
7,154
18,775
9,110
1,289
1,091
17,648
0
94,108
W
Chaac
raulux007
Chaac
7,171
779
0
2,960
10,185
8,055
186
607
9,530
0
64,460
W
Tiamat
5,908
492
0
2,392
7,334
4,665
0
1,923
5,304
53,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
46,429
392
Minions Killed
483
0
Camps Cleared
0
1,445,909
Distance Traveled
1,532,516
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,275
517
105
7
0
300,627
10
L
Kukulkan
7,549
472
87
5
0
250,843
0
L
Jing Wei
7,076
442
44
3
0
243,937
0
W
Cabrakan
7,600
475
22
1
0
188,363
0
L
Cthulhu
7,927
495
56
4
0
334,644
4
L
Fenrir
9,060
566
100
6
0
315,858
0
W
Zeus
8,783
549
73
5
0
299,918
0
W
Bakasura
11,345
709
162
10
0
379,489
0
W
Chaac
9,194
575
107
7
0
326,400
1
W
Tiamat
9,507
594
119
7
0
338,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role