Player Matchup

Jing Wei
Jing Wei
KennyCooyah
Jing Wei
Level 136
God Stats
6W - 2L
1,590 SR
Queue Stats
283W - 292L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Silent Kuno
Danzaburou
Level 127
God Stats
5W - 1L
1,636 SR
Queue Stats
609W - 572L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
Sly Kuno
Ah Puch
Level 128
God Stats
14W - 7L
1,632 SR
Queue Stats
660W - 673L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
StarDuckB
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
tonycd21
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,505 Elo+
Solo
Team Averages
Level 98
1,572 SR
1,525 Elo+

VS

Team Averages
Level 112
1,529 SR
1,484 Elo+
He Bo
He Bo
APPLYCHEMISTRY
He Bo
Level 28
God Stats
1W - 3L
1,388 SR
Queue Stats
81W - 99L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AngLee27
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,620 SR
Queue Stats
54W - 55L
1,481 Elo+
Party 1
Chaac
Chaac
EmoPunk
Chaac
Level 104
God Stats
3W - 2L
1,536 SR
Queue Stats
107W - 89L
1,526 Elo+
Solo
Bastet
Bastet
HamsterNugs
Bastet
Level 146
God Stats
1W - 2L
1,639 SR
Queue Stats
28W - 29L
1,493 Elo+
Party 1
Thor
Thor
Sac Raptor
Thor
Level 155
God Stats
26W - 18L
1,460 SR
Queue Stats
657W - 665L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KennyCooyah
Jing Wei
20
8 / 4 / 11
12,336
822
15,616
12,958
6,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Silent Kuno
Danzaburou
20
7 / 5 / 12
12,579
839
14,750
18,051
8,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Sly Kuno
Ah Puch
20
6 / 3 / 14
12,148
810
23,214
13,222
6,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
StarDuckB
Cabrakan
16
2 / 6 / 14
10,721
715
9,040
25,194
41,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
tonycd21
Erlang Shen
18
1 / 4 / 18
11,309
754
11,123
23,356
26,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 10
10,605
707
18,371
14,039
6,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AngLee27
Ah Muzen Cab
20
5 / 3 / 11
11,530
769
18,220
15,699
9,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
EmoPunk
Chaac
18
3 / 5 / 15
10,987
732
12,603
25,285
35,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
5 / 4 / 6
10,741
716
13,894
15,774
9,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 5 / 8
10,557
704
15,858
12,763
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
24
Kills
22
22
Deaths
25
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Ah Muzen Cab
AngLee27
Ah Muzen Cab
5
3
11
3.5
L
Chaac
EmoPunk
Chaac
3
5
15
2.1
L
Bastet
5
4
6
2
W
Jing Wei
KennyCooyah
Jing Wei
8
4
11
3.38
L
6
5
8
2
W
Danzaburou
Silent Kuno
Danzaburou
7
5
12
2.6
W
Ah Puch
Sly Kuno
Ah Puch
6
3
14
4.33
W
Cabrakan
StarDuckB
Cabrakan
2
6
14
1.5
W
Erlang Shen
tonycd21
Erlang Shen
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,743
Damage
78,946
92,781
Taken
83,560
89,449
Mitigated
68,556
27,948
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,371
1,666
156
432
14,039
6,970
46
5,239
8,800
27,283
0
L
Ah Muzen Cab
AngLee27
Ah Muzen Cab
18,220
7,570
1,265
2,381
15,699
9,430
2,563
7,627
8,072
0
48,916
L
Chaac
EmoPunk
Chaac
12,603
1,242
1,179
6,930
25,285
35,229
760
9,275
16,010
1,296
23,078
L
Bastet
13,894
3,202
980
2,781
15,774
9,244
1,524
5,976
9,798
0
21,589
W
Jing Wei
KennyCooyah
Jing Wei
15,616
12,951
422
1,424
12,958
6,301
2,130
3,201
9,757
0
46,711
L
15,858
1,426
174
407
12,763
7,683
0
4,137
8,626
0
23,052
W
Danzaburou
Silent Kuno
Danzaburou
14,750
6,183
853
3,699
18,051
8,630
4,418
5,589
12,462
0
42,178
W
Ah Puch
Sly Kuno
Ah Puch
23,214
332
2,448
3,981
13,222
6,756
860
1,811
11,411
37,797
0
W
Cabrakan
StarDuckB
Cabrakan
9,040
1,134
819
4,061
25,194
41,201
0
3,439
21,755
13,609
0
W
Erlang Shen
tonycd21
Erlang Shen
11,123
5,325
3,977
6,264
23,356
26,561
649
5,171
18,185
0
20,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
54,420
214
Minions Killed
174
0
Camps Cleared
0
1,252,750
Distance Traveled
1,300,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,605
707
27
2
0
225,248
0
L
Ah Muzen Cab
11,530
769
74
5
0
258,416
0
L
Chaac
10,987
732
30
2
0
279,555
0
L
Bastet
10,741
716
24
2
0
283,684
0
W
Jing Wei
12,336
822
92
6
0
256,571
0
L
Thor
10,557
704
19
1
0
253,713
0
W
Danzaburou
12,579
839
51
3
0
257,964
0
W
Ah Puch
12,148
810
47
3
0
261,411
0
W
Cabrakan
10,721
715
10
1
0
210,448
0
W
Erlang Shen
11,309
754
14
1
0
266,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role