Player Matchup

Thor
Thor
Qualifying
EliasMolina
Thor
Qualifying
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Thanatos
Thanatos
Qualifying
HeroicSaber
Thanatos
Qualifying
Level 215
God Stats
1W - 1L
1,770 SR
Queue Stats
57W - 59L
1,484 MMR
Solo
Sylvanus
Sylvanus
Qualifying
OGJRKILLA
Sylvanus
Qualifying
Level 156
God Stats
14W - 33L
1,397 SR
Queue Stats
764W - 778L
1,484 MMR
Solo
Fafnir
Fafnir
Qualifying
henderson673
Fafnir
Qualifying
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 72L
1,471 MMR
Solo
Ra
Ra
Qualifying
hernakill
Ra
Qualifying
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Team Averages
Qualifying
Qualifying
Average Tier
Level 146
1,533 SR
1,488 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 159
1,607 SR
1,496 MMR
Anubis
Anubis
Qualifying
 
Anubis
Qualifying
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Qualifying
 
Mercury
Qualifying
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Qualifying
GRUBKILLER95
Athena
Qualifying
Level 215
God Stats
4W - 2L
1,619 SR
Queue Stats
581W - 597L
1,486 MMR
Solo
Guan Yu
Guan Yu
Qualifying
PlutonioGod
Guan Yu
Qualifying
Level 152
God Stats
6W - 2L
1,812 SR
Queue Stats
93W - 91L
1,494 MMR
Solo
Jing Wei
Jing Wei
Qualifying
Savernus
Jing Wei
Qualifying
Level 157
God Stats
11W - 5L
1,607 SR
Queue Stats
472W - 474L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,538
436
9,906
13,555
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
HeroicSaber
Thanatos
13
5 / 6 / 1
8,481
565
8,878
13,403
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
OGJRKILLA
Sylvanus
14
0 / 3 / 1
7,906
527
7,520
9,214
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
10
2 / 3 / 2
7,338
489
2,895
11,938
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
6,712
447
1,448
8,718
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeFreyaSol

VS

Bans
He BoChronosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 1 / 3
9,785
652
10,263
9,270
3,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
 
Mercury
15
4 / 2 / 8
9,178
612
7,867
12,736
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
12
2 / 3 / 11
8,053
537
3,958
9,506
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
PlutonioGod
Guan Yu
14
4 / 1 / 3
8,998
600
6,809
16,532
15,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
Savernus
Jing Wei
16
5 / 0 / 4
9,647
643
9,125
7,616
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
24
25
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
3
10.5
W
Mercury
 
Mercury
4
2
8
4
L
0
6
5
0.42
W
Athena
2
3
11
2.5
L
Thanatos
HeroicSaber
Thanatos
5
6
1
0.92
L
Sylvanus
OGJRKILLA
Sylvanus
0
3
1
0.17
W
Guan Yu
PlutonioGod
Guan Yu
4
1
3
5.5
W
Jing Wei
Savernus
Jing Wei
5
0
4
7
L
Fafnir
2
3
2
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,647
Damage
38,022
56,828
Taken
55,660
30,399
Mitigated
34,542
15,026
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,263
192
0
6,417
9,270
3,857
1,942
1,409
7,861
81,550
407
W
Mercury
 
Mercury
7,867
4,280
0
475
12,736
5,370
17
1,343
11,393
0
81,890
L
9,906
1,515
0
1,556
13,555
4,723
0
3,648
9,907
0
45,047
W
Athena
3,958
823
178
1,432
9,506
6,988
0
872
8,634
13,136
0
L
Thanatos
HeroicSaber
Thanatos
8,878
1,284
0
7,330
13,403
4,800
0
1,855
11,548
0
53,284
L
Sylvanus
OGJRKILLA
Sylvanus
7,520
3,250
0
2,616
9,214
4,578
317
0
9,214
52,403
15,628
W
Guan Yu
PlutonioGod
Guan Yu
6,809
568
941
7,358
16,532
15,195
0
6,912
9,620
0
60,188
W
Jing Wei
Savernus
Jing Wei
9,125
7,806
0
3,141
7,616
3,132
315
501
7,115
0
81,203
L
Fafnir
2,895
840
0
2,458
11,938
13,725
0
2,635
9,303
18,469
0
L
1,448
107
96
970
8,718
2,573
19
6,083
2,635
42,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
45,661
347
Minions Killed
480
0
Camps Cleared
0
1,295,159
Distance Traveled
1,601,536
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,785
652
133
9
0
301,954
0
W
Mercury
9,178
612
118
8
0
400,362
0
L
Thor
6,538
436
71
5
0
276,507
1
W
Athena
8,053
537
15
1
0
279,762
6
L
Thanatos
8,481
565
82
5
0
306,163
0
L
Sylvanus
7,906
527
95
6
0
179,138
2
W
Guan Yu
8,998
600
93
6
0
303,936
4
W
Jing Wei
9,647
643
121
8
0
315,522
0
L
Fafnir
7,338
489
25
2
0
269,022
3
L
Ra
6,712
447
74
5
0
264,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role