Player Matchup

Osiris
Osiris
BoIsAGod4485
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,387 Elo+
Solo
Janus
Janus
KickJogli
Janus
Level 115
God Stats
5W - 5L
1,500 SR
Queue Stats
116W - 143L
1,415 Elo+
Solo
Pele
Pele
Novak0001
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,418 Elo+
Solo
Nu Wa
Nu Wa
rbentley420
Nu Wa
Level 144
God Stats
4W - 3L
1,618 SR
Queue Stats
201W - 174L
1,452 Elo+
Solo
Lancelot
Lancelot
xXJonWangstaXx
Lancelot
Level 121
God Stats
4W - 0L
1,732 SR
Queue Stats
183W - 172L
1,489 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,432 Elo+

VS

Team Averages
Level 54
1,543 SR
1,460 Elo+
Ganesha
Ganesha
AgentMeme
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,534 Elo+
Solo
Danzaburou
Danzaburou
David-Contres
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 82L
1,314 Elo+
Solo
Da Ji
Da Ji
G0ddardxx
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,495 Elo+
Solo
Artemis
Artemis
GBLAIR
Artemis
Level 102
God Stats
3W - 1L
1,715 SR
Queue Stats
91W - 79L
1,444 Elo+
Solo
Charybdis
Charybdis
vSSniperv
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 161L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 5 / 9
9,719
648
5,175
11,449
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
KickJogli
Janus
20
13 / 2 / 9
13,989
933
21,818
9,915
4,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
19
8 / 4 / 14
12,587
839
15,341
16,292
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 20
11,594
773
24,213
10,015
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
17
1 / 6 / 15
10,201
680
10,094
17,065
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AgentMeme
Ganesha
16
0 / 4 / 16
10,213
681
5,365
16,039
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
David-Contres
Danzaburou
18
3 / 5 / 9
10,549
703
9,883
13,656
6,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
G0ddardxx
Da Ji
16
9 / 6 / 6
10,542
703
12,176
18,080
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
GBLAIR
Artemis
19
7 / 5 / 7
11,341
756
19,178
18,583
8,400
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
vSSniperv
Charybdis
16
0 / 7 / 9
9,590
639
6,893
14,820
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
27
Kills
19
20
Deaths
27
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AgentMeme
Ganesha
0
4
16
2
W
Osiris
2
5
9
1.3
L
Danzaburou
David-Contres
Danzaburou
3
5
9
1.5
L
Da Ji
G0ddardxx
Da Ji
9
6
6
2
L
Artemis
GBLAIR
Artemis
7
5
7
2.1
W
Janus
KickJogli
Janus
13
2
9
8.75
W
Pele
8
4
14
3.75
W
3
3
20
4.33
L
Charybdis
vSSniperv
Charybdis
0
7
9
0.64
W
Lancelot
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,641
Damage
53,495
64,736
Taken
81,178
38,335
Mitigated
46,206
16,126
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AgentMeme
Ganesha
5,365
0
156
1,974
16,039
16,744
0
10,658
5,381
16,800
0
W
Osiris
5,175
1,893
101
1,154
11,449
7,859
470
1,029
10,420
0
8,885
L
Danzaburou
David-Contres
Danzaburou
9,883
3,020
1,190
3,021
13,656
6,229
0
8,743
4,913
0
28,002
L
Da Ji
G0ddardxx
Da Ji
12,176
1,411
1,090
3,192
18,080
8,616
0
8,889
9,191
0
14,585
L
Artemis
GBLAIR
Artemis
19,178
12,580
616
5,831
18,583
8,400
0
9,731
8,852
0
47,730
W
Janus
KickJogli
Janus
21,818
605
732
3,200
9,915
4,731
1,418
720
9,195
41,328
0
W
Pele
15,341
2,163
370
4,175
16,292
8,314
1,682
1,166
15,126
0
42,752
W
24,213
4,916
602
1,729
10,015
4,307
2,362
1,284
8,731
47,856
0
L
Charybdis
vSSniperv
Charybdis
6,893
3,173
345
1,754
14,820
6,217
0
8,010
6,810
0
40,647
W
Lancelot
10,094
1,019
1,110
2,953
17,065
13,124
840
1,166
15,899
0
16,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,090
Gold Earned
52,235
166
Minions Killed
182
0
Camps Cleared
0
1,291,477
Distance Traveled
1,092,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,213
681
0
0
0
236,543
0
W
Osiris
9,719
648
13
1
0
292,502
0
L
Danzaburou
10,549
703
35
2
0
239,698
0
L
Da Ji
10,542
703
8
1
0
185,495
0
L
Artemis
11,341
756
61
4
0
219,157
0
W
Janus
13,989
933
45
3
0
240,986
0
W
Pele
12,587
839
53
4
0
258,249
0
W
Nu Wa
11,594
773
43
3
0
237,013
0
L
Charybdis
9,590
639
78
5
0
211,495
0
W
Lancelot
10,201
680
12
1
0
262,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role