Player Matchup

Scylla
Scylla
Legend3202
Scylla
Level 88
God Stats
5W - 8L
1,533 SR
Queue Stats
155W - 201L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Teledish
Cu Chulainn
Level 88
God Stats
13W - 4L
1,719 SR
Queue Stats
218W - 227L
1,467 Elo+
Party 2
Sol
Sol
VastStars21
Sol
Level 26
God Stats
10W - 11L
1,672 SR
Queue Stats
79W - 68L
1,462 Elo+
Party 2
Pele
Pele
huffdoom
Pele
Level 116
God Stats
12W - 12L
1,410 SR
Queue Stats
328W - 338L
1,467 Elo+
Party 2
Ares
Ares
whereDaLean
Ares
Level 85
God Stats
5W - 6L
1,386 SR
Queue Stats
49W - 62L
1,440 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,460 Elo+

VS

Team Averages
Level 94
1,500 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lego6595
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,492 Elo+
Party 1
Martichoras
Martichoras
Nikrix
Martichoras
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 124L
1,471 Elo+
Solo
Hercules
Hercules
SmiteEnjoyer99
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
XxFausquixX
Aphrodite
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 142L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Legend3202
Scylla
10
0 / 0 / 1
5,777
578
4,445
2,702
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Teledish
Cu Chulainn
12
4 / 2 / 0
7,433
743
7,956
9,233
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 4 / 2
6,339
634
7,017
6,609
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
7 / 0 / 0
7,346
735
6,311
7,683
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 5
5,749
575
3,126
10,771
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 2 / 2
5,718
572
5,226
7,619
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lego6595
Fenrir
10
3 / 3 / 0
5,895
590
3,681
9,203
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Nikrix
Martichoras
10
3 / 4 / 1
5,662
566
5,064
8,341
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
10
0 / 4 / 2
5,558
556
4,752
11,474
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
XxFausquixX
Aphrodite
10
2 / 1 / 2
5,960
596
4,890
8,654
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
9
9
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
2
1
W
Scylla
Legend3202
Scylla
0
0
1
0.5
L
Fenrir
Lego6595
Fenrir
3
3
0
1
L
Martichoras
Nikrix
Martichoras
3
4
1
0.88
L
Hercules
0
4
2
0.25
W
Cu Chulainn
Teledish
Cu Chulainn
4
2
0
2
W
3
4
2
1
L
Aphrodite
XxFausquixX
Aphrodite
2
1
2
3
W
Pele
7
0
0
7
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
23,613
36,998
Taken
45,291
20,078
Mitigated
20,379
6,608
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,226
219
527
1,781
7,619
3,528
0
2,902
4,687
38,808
0
W
Scylla
Legend3202
Scylla
4,445
190
0
603
2,702
998
0
1,787
915
42,723
0
L
Fenrir
Lego6595
Fenrir
3,681
1,334
0
635
9,203
3,602
0
3,128
6,068
0
29,278
L
Martichoras
Nikrix
Martichoras
5,064
2,011
0
1,205
8,341
3,575
204
3,982
4,359
0
34,487
L
Hercules
4,752
2,613
0
3,170
11,474
5,208
0
314
11,160
0
38,492
W
Cu Chulainn
Teledish
Cu Chulainn
7,956
1,481
0
712
9,233
6,769
724
818
8,415
800
55,822
W
7,017
3,595
0
1,602
6,609
2,032
0
1,447
5,162
42,164
0
L
Aphrodite
XxFausquixX
Aphrodite
4,890
958
1,907
5,046
8,654
4,466
0
4,895
3,736
23,344
0
W
Pele
6,311
1,864
0
627
7,683
2,864
0
1,321
6,362
0
62,313
W
3,126
184
0
3,064
10,771
7,415
0
4,743
6,028
12,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
28,793
343
Minions Killed
285
0
Camps Cleared
0
1,077,222
Distance Traveled
992,614
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,718
572
88
9
0
186,774
0
W
Scylla
5,777
578
80
8
0
218,164
0
L
Fenrir
5,895
590
55
6
0
245,813
0
L
Martichoras
5,662
566
45
5
0
153,325
0
L
Hercules
5,558
556
55
6
0
193,940
0
W
Cu Chulainn
7,433
743
85
9
0
208,273
0
W
Sol
6,339
634
60
6
0
195,232
0
L
Aphrodite
5,960
596
42
4
0
212,762
0
W
Pele
7,346
735
97
10
0
262,144
0
W
Ares
5,749
575
21
2
0
193,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role