Player Matchup

Cernunnos
Cernunnos
AfricanGengar
Cernunnos
Level 135
God Stats
0W - 1L
1,291 SR
Queue Stats
46W - 44L
1,574 Elo+
Party 1
He Bo
He Bo
ItzLanez
He Bo
Level 173
God Stats
1W - 2L
1,520 SR
Queue Stats
29W - 41L
1,506 Elo+
Party 1
Mulan
Mulan
LittleKiddies
Mulan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,541 Elo+
Party 1
Anubis
Anubis
Wiizbo
Anubis
Level 127
God Stats
0W - 3L
1,282 SR
Queue Stats
43W - 46L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
xBartonn
Hun Batz
Level 127
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 19L
1,543 Elo+
Party 1
Team Averages
Level 136
1,381 SR
1,547 Elo+

VS

Team Averages
Level 179
1,745 SR
1,756 Elo+
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Sccoootttt
Sylvanus
Level 231
God Stats
12W - 9L
1,695 SR
Queue Stats
465W - 237L
1,799 Elo+
Party 2
Hades
Hades
iPlomp
Hades
Level 148
God Stats
4W - 0L
1,941 SR
Queue Stats
616W - 390L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
samd927
Danzaburou
Level 183
God Stats
8W - 0L
1,881 SR
Queue Stats
296W - 95L
1,903 Elo+
Party 2
Hel
Hel
Örbit
Hel
Level 179
God Stats
4W - 1L
1,708 SR
Queue Stats
442W - 181L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AfricanGengar
Cernunnos
15
1 / 5 / 2
8,598
506
11,368
17,191
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ItzLanez
He Bo
15
1 / 3 / 1
8,315
489
5,207
11,980
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 6 / 2
7,406
436
5,680
13,760
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Wiizbo
Anubis
12
0 / 5 / 2
7,825
460
5,629
11,455
4,600
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xBartonn
Hun Batz
16
4 / 4 / 0
9,158
539
9,444
15,750
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
10 / 1 / 5
11,026
649
13,060
15,652
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sccoootttt
Sylvanus
14
1 / 0 / 11
9,067
533
5,659
14,776
15,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
iPlomp
Hades
16
1 / 2 / 4
9,913
583
8,226
12,835
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
samd927
Danzaburou
17
5 / 3 / 5
10,536
620
14,255
14,509
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Örbit
Hel
17
6 / 1 / 4
10,501
618
14,418
11,269
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
23
23
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
1
5
12.5
L
Cernunnos
AfricanGengar
Cernunnos
1
5
2
0.4
L
He Bo
ItzLanez
He Bo
1
3
1
0.5
L
1
6
2
0.33
W
Sylvanus
Sccoootttt
Sylvanus
1
0
11
6.5
L
Anubis
Wiizbo
Anubis
0
5
2
0.2
W
Hades
iPlomp
Hades
1
2
4
1.5
W
Danzaburou
samd927
Danzaburou
5
3
5
2.5
L
Hun Batz
xBartonn
Hun Batz
4
4
0
1
W
Hel
Örbit
Hel
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
55,618
70,136
Taken
69,041
37,041
Mitigated
41,842
14,489
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,060
4,104
0
1,330
15,652
6,966
0
851
14,772
0
101,745
L
Cernunnos
AfricanGengar
Cernunnos
11,368
6,547
0
4,541
17,191
7,785
0
3,252
13,861
0
73,965
L
He Bo
ItzLanez
He Bo
5,207
459
0
1,500
11,980
4,597
0
7,570
3,875
70,242
0
L
5,680
107
0
1,464
13,760
13,253
0
5,496
8,124
1,888
24,833
W
Sylvanus
Sccoootttt
Sylvanus
5,659
1,736
3,910
4,627
14,776
15,353
61
2,336
12,440
24,271
0
L
Anubis
Wiizbo
Anubis
5,629
214
0
2,869
11,455
4,600
0
7,507
3,596
57,851
0
W
Hades
iPlomp
Hades
8,226
542
0
6,559
12,835
8,303
426
4,735
7,902
71,643
0
W
Danzaburou
samd927
Danzaburou
14,255
8,406
0
6,220
14,509
6,874
1,759
106
14,403
0
89,049
L
Hun Batz
xBartonn
Hun Batz
9,444
2,512
0
4,115
15,750
6,806
0
3,249
12,377
0
74,345
W
Hel
Örbit
Hel
14,418
1,219
3,014
4,832
11,269
4,346
0
3,330
7,939
104,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
51,043
511
Minions Killed
650
0
Camps Cleared
0
1,596,116
Distance Traveled
1,654,588
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,026
649
142
8
0
384,122
0
L
Cernunnos
8,598
506
128
8
0
302,250
0
L
He Bo
8,315
489
118
7
0
319,877
0
L
Mulan
7,406
436
43
3
0
309,406
6
W
Sylvanus
9,067
533
30
2
0
317,716
4
L
Anubis
7,825
460
96
6
0
281,317
0
W
Hades
9,913
583
149
9
0
308,993
0
W
Danzaburou
10,536
620
147
9
0
302,006
0
L
Hun Batz
9,158
539
126
7
0
383,266
0
W
Hel
10,501
618
182
11
0
341,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role