Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
OwHe01
Achilles
Level 38
God Stats
14W - 26L
1,399 SR
Queue Stats
158W - 167L
1,449 Elo+
Party 3
Thanatos
Thanatos
SirAlucard21
Thanatos
Level 26
God Stats
1W - 12L
1,205 SR
Queue Stats
11W - 27L
1,232 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zocker-Xph-99
Morgan Le Fay
Level 35
God Stats
2W - 1L
1,769 SR
Queue Stats
28W - 54L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Zonja2_0
Cthulhu
Level 28
God Stats
7W - 14L
1,376 SR
Queue Stats
9W - 26L
1,249 Elo+
Party 1
Team Averages
Level 47
1,450 SR
1,341 Elo+

VS

Team Averages
Level 58
1,446 SR
1,444 Elo+
Jormungandr
Jormungandr
Azokej
Jormungandr
Level 69
God Stats
24W - 14L
1,635 SR
Queue Stats
253W - 251L
1,436 Elo+
Solo
Olorun
Olorun
Haspalll
Olorun
Level 67
God Stats
5W - 5L
1,484 SR
Queue Stats
45W - 39L
1,470 Elo+
Party 2
Da Ji
Da Ji
Hlivnyuk
Da Ji
Level 47
God Stats
6W - 8L
1,207 SR
Queue Stats
75W - 70L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lichnov70
Ah Muzen Cab
Level 77
God Stats
4W - 1L
1,599 SR
Queue Stats
65W - 45L
1,456 Elo+
Party 2
Chaac
Chaac
sa851sha
Chaac
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 18L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 1 / 0
3,401
567
433
3,738
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
OwHe01
Achilles
1
0 / 0 / 0
2,678
446
0
364
242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SirAlucard21
Thanatos
5
1 / 1 / 0
3,462
577
2,027
4,319
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Zocker-Xph-99
Morgan Le Fay
6
0 / 1 / 1
3,747
625
2,392
3,003
990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
Zonja2_0
Cthulhu
5
0 / 0 / 0
3,376
563
877
3,145
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azokej
Jormungandr
5
0 / 0 / 1
3,672
612
1,954
3,399
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Haspalll
Olorun
7
1 / 1 / 0
4,163
694
1,932
3,047
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Hlivnyuk
Da Ji
5
0 / 0 / 0
3,297
550
813
3,541
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
lichnov70
Ah Muzen Cab
6
2 / 0 / 0
3,727
621
2,195
840
261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
sa851sha
Chaac
4
0 / 0 / 0
3,139
523
0
796
585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
Jormungandr
Azokej
Jormungandr
0
0
1
0.5
W
Olorun
Haspalll
Olorun
1
1
0
1
W
Da Ji
Hlivnyuk
Da Ji
0
0
0
0
L
Achilles
OwHe01
Achilles
0
0
0
0
L
Thanatos
SirAlucard21
Thanatos
1
1
0
1
L
Morgan Le Fay
Zocker-Xph-99
Morgan Le Fay
0
1
1
0.5
L
Cthulhu
Zonja2_0
Cthulhu
0
0
0
0
W
Ah Muzen Cab
lichnov70
Ah Muzen Cab
2
0
0
2
W
Chaac
sa851sha
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,729
Damage
6,894
14,569
Taken
11,623
5,232
Mitigated
4,955
6,739
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
433
284
58
1,404
3,738
999
0
379
3,359
0
19,067
W
Jormungandr
Azokej
Jormungandr
1,954
618
7
770
3,399
2,147
0
567
2,832
16,285
0
W
Olorun
Haspalll
Olorun
1,932
668
0
558
3,047
959
0
2,000
967
21,206
0
W
Da Ji
Hlivnyuk
Da Ji
813
281
0
1,759
3,541
1,003
0
377
3,154
0
13,069
L
Achilles
OwHe01
Achilles
0
0
0
0
364
242
0
0
364
0
794
L
Thanatos
SirAlucard21
Thanatos
2,027
705
0
2,522
4,319
1,534
0
1,172
3,147
0
17,698
L
Morgan Le Fay
Zocker-Xph-99
Morgan Le Fay
2,392
397
0
403
3,003
990
0
1,804
1,199
19,840
0
L
Cthulhu
Zonja2_0
Cthulhu
877
0
625
1,727
3,145
1,467
0
531
2,614
8,467
0
W
Ah Muzen Cab
lichnov70
Ah Muzen Cab
2,195
461
0
0
840
261
0
235
605
0
15,943
W
Chaac
sa851sha
Chaac
0
0
0
0
796
585
50
0
796
0
6,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,664
Gold Earned
17,998
115
Minions Killed
122
0
Camps Cleared
0
501,879
Distance Traveled
507,337
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,401
567
39
7
0
102,947
0
W
Jormungandr
3,672
612
24
4
0
99,181
1
W
Olorun
4,163
694
38
6
0
108,054
0
W
Da Ji
3,297
550
30
5
0
129,294
0
L
Achilles
2,678
446
1
0
0
31,681
0
L
Thanatos
3,462
577
36
6
0
113,924
0
L
Morgan Le Fay
3,747
625
26
4
0
125,654
0
L
Cthulhu
3,376
563
13
2
0
127,673
0
W
Ah Muzen Cab
3,727
621
23
4
0
109,871
0
W
Chaac
3,139
523
7
1
0
60,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role