Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SchMolCH
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 177L
1,514 Elo+
Solo
Fenrir
Fenrir
SkarKid
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,409 Elo+
Solo
Apollo
Apollo
npo100cocu
Apollo
Level 46
God Stats
7W - 2L
1,802 SR
Queue Stats
118W - 118L
1,429 Elo+
Solo
Anubis
Anubis
yuval123a
Anubis
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 52L
1,305 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,431 Elo+

VS

Team Averages
Level 73
1,513 SR
1,478 Elo+
Nike
Nike
JonnyQuach
Nike
Level 69
God Stats
15W - 11L
1,515 SR
Queue Stats
69W - 51L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
KawasakiYakii
Baba Yaga
Level 67
God Stats
3W - 2L
1,720 SR
Queue Stats
132W - 126L
1,500 Elo+
Solo
Bakasura
Bakasura
MINIKLOS123
Bakasura
Level 60
God Stats
0W - 1L
1,401 SR
Queue Stats
34W - 37L
1,412 Elo+
Solo
Cupid
Cupid
austea
Cupid
Level 103
God Stats
28W - 17L
1,747 SR
Queue Stats
156W - 136L
1,456 Elo+
Solo
Sylvanus
Sylvanus
chrisp1an
Sylvanus
Level 64
God Stats
0W - 2L
1,185 SR
Queue Stats
55W - 43L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 1 / 11
7,983
614
5,835
9,105
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
SchMolCH
Chang'e
13
5 / 2 / 5
7,614
586
9,004
9,601
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SkarKid
Fenrir
11
2 / 1 / 3
6,781
522
5,145
10,795
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
npo100cocu
Apollo
12
1 / 2 / 0
6,933
533
4,644
7,448
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
yuval123a
Anubis
13
9 / 3 / 5
8,073
621
17,852
14,846
9,876
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
6,533
503
9,638
14,937
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
KawasakiYakii
Baba Yaga
11
1 / 3 / 1
6,319
486
10,140
7,552
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MINIKLOS123
Bakasura
11
1 / 5 / 2
6,485
499
4,387
15,143
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
austea
Cupid
12
3 / 1 / 2
7,175
552
6,179
10,168
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
chrisp1an
Sylvanus
9
2 / 3 / 3
6,635
510
4,714
12,194
10,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
9
9
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
11
8.5
L
2
8
0
0.25
L
Baba Yaga
KawasakiYakii
Baba Yaga
1
3
1
0.5
L
Bakasura
MINIKLOS123
Bakasura
1
5
2
0.4
W
Chang'e
SchMolCH
Chang'e
5
2
5
3.75
W
Fenrir
SkarKid
Fenrir
2
1
3
3.5
L
Cupid
austea
Cupid
3
1
2
4
L
Sylvanus
chrisp1an
Sylvanus
2
3
3
1.17
W
Apollo
npo100cocu
Apollo
1
2
0
0.5
W
Anubis
yuval123a
Anubis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,480
Damage
35,058
51,795
Taken
59,994
30,546
Mitigated
31,993
24,531
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,835
1,143
3,462
4,651
9,105
8,863
203
1,608
7,360
26,121
0
L
9,638
484
0
720
14,937
6,681
198
12,489
2,448
1,024
40,170
L
Baba Yaga
KawasakiYakii
Baba Yaga
10,140
662
0
1,986
7,552
3,831
215
5,018
2,534
52,846
0
L
Bakasura
MINIKLOS123
Bakasura
4,387
3,660
0
3,813
15,143
6,709
0
7,377
7,766
0
35,995
W
Chang'e
SchMolCH
Chang'e
9,004
934
1,148
4,186
9,601
3,936
233
6,061
3,480
57,322
0
W
Fenrir
SkarKid
Fenrir
5,145
1,071
0
2,002
10,795
4,615
0
3,402
7,383
0
48,326
L
Cupid
austea
Cupid
6,179
3,686
261
4,520
10,168
4,110
786
2,252
7,916
0
50,431
L
Sylvanus
chrisp1an
Sylvanus
4,714
1,566
2,133
3,560
12,194
10,662
358
5,555
6,639
22,272
0
W
Apollo
npo100cocu
Apollo
4,644
3,085
0
3,751
7,448
3,256
0
1,397
6,001
0
51,013
W
Anubis
yuval123a
Anubis
17,852
541
0
5,331
14,846
9,876
650
2,830
11,991
67,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
33,147
360
Minions Killed
342
0
Camps Cleared
0
1,227,269
Distance Traveled
1,210,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,983
614
31
2
0
228,243
0
L
Nike
6,533
503
54
4
0
238,658
0
L
Baba Yaga
6,319
486
86
7
0
237,534
4
L
Bakasura
6,485
499
79
6
0
291,661
0
W
Chang'e
7,614
586
89
7
0
248,660
0
W
Fenrir
6,781
522
70
5
0
272,074
2
L
Cupid
7,175
552
87
7
0
237,098
0
L
Sylvanus
6,635
510
36
3
0
205,968
1
W
Apollo
6,933
533
78
6
0
245,915
2
W
Anubis
8,073
621
92
7
0
232,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role