Player Matchup

Raijin
Raijin
BunnyFoxMoonWolf
Raijin
Level 138
God Stats
25W - 26L
1,515 SR
Queue Stats
766W - 811L
1,398 Elo+
Solo
Achilles
Achilles
ElGatoCheshire
Achilles
Level 127
God Stats
7W - 9L
1,464 SR
Queue Stats
121W - 128L
1,428 Elo+
Solo
Hou Yi
Hou Yi
FusiionXD03
Hou Yi
Level 90
God Stats
28W - 13L
1,668 SR
Queue Stats
91W - 80L
1,459 Elo+
Solo
Pele
Pele
Sinister69hades
Pele
Level 60
God Stats
33W - 22L
1,523 SR
Queue Stats
430W - 426L
1,353 Elo+
Solo
Anubis
Anubis
mbowen1103
Anubis
Level 123
God Stats
2W - 0L
1,561 SR
Queue Stats
8W - 4L
1,459 Elo+
Solo
Team Averages
Level 108
1,546 SR
1,419 Elo+

VS

Team Averages
Level 83
1,430 SR
1,460 Elo+
Amaterasu
Amaterasu
Aeqytas
Amaterasu
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
349W - 331L
1,347 Elo+
Solo
Anubis
Anubis
Azelia354267
Anubis
Level 109
God Stats
150W - 100L
1,544 SR
Queue Stats
349W - 341L
1,389 Elo+
Solo
Hun Batz
Hun Batz
GDK Onoxis
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,471 Elo+
Solo
Agni
Agni
Izek-toke-up2
Agni
Level 105
God Stats
10W - 26L
1,106 SR
Queue Stats
100W - 126L
1,420 Elo+
Solo
Ullr
Ullr
Metsu Asura
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,182
1,197
1,988
623
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
12
0 / 0 / 2
6,519
1,087
2,442
1,428
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
3 / 0 / 8
8,379
1,397
6,114
4,208
1,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
7,721
1,287
6,062
4,418
2,848
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
mbowen1103
Anubis
13
7 / 2 / 3
8,667
1,445
13,140
6,048
2,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

392

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aeqytas
Amaterasu
12
0 / 5 / 2
7,269
1,212
4,731
13,529
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
1 / 2 / 1
6,885
1,148
1,942
4,575
1,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
GDK Onoxis
Hun Batz
11
0 / 0 / 0
6,087
1,015
0
0
0
11
0 / 1 / 1
6,577
1,096
1,914
5,106
2,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 0
7,279
1,213
4,537
11,194
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aeqytas
Amaterasu
0
5
2
0.2
L
Anubis
1
2
1
0.75
W
0
0
6
3
W
Achilles
0
0
2
1
W
Hou Yi
3
0
8
7
L
Hun Batz
GDK Onoxis
Hun Batz
0
0
0
0
L
0
1
1
0.5
L
2
4
0
0.5
W
2
1
5
4.5
W
Anubis
mbowen1103
Anubis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
13,124
16,725
Taken
34,404
9,133
Mitigated
13,811
2,616
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aeqytas
Amaterasu
4,731
1,887
0
1,055
13,529
6,069
0
6,609
6,920
0
19,780
L
Anubis
1,942
123
0
260
4,575
1,846
0
1,264
3,311
7,926
0
W
1,988
182
0
264
623
325
0
27
596
16,534
0
W
Achilles
2,442
437
0
105
1,428
1,251
0
459
969
0
6,947
W
Hou Yi
6,114
3,657
0
257
4,208
1,831
0
918
3,290
0
16,101
L
Hun Batz
GDK Onoxis
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
1,914
682
0
222
5,106
2,035
0
1,390
3,716
14,830
662
L
4,537
2,633
0
100
11,194
3,861
0
5,865
5,329
0
9,379
W
6,062
1,245
126
527
4,418
2,848
0
1,173
3,245
0
17,734
W
Anubis
mbowen1103
Anubis
13,140
965
0
1,337
6,048
2,878
0
1,146
4,902
23,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
34,097
119
Minions Killed
86
5
Camps Cleared
3
565,242
Distance Traveled
364,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,269
1,212
35
6
2
124,477
0
L
Anubis
6,885
1,148
14
2
0
53,644
0
W
Raijin
7,182
1,197
42
7
0
99,714
0
W
Achilles
6,519
1,087
12
2
0
87,652
0
W
Hou Yi
8,379
1,397
21
4
2
125,721
0
L
Hun Batz
6,087
1,015
0
0
0
0
0
L
Agni
6,577
1,096
29
5
0
65,926
0
L
Ullr
7,279
1,213
8
1
1
120,663
0
W
Pele
7,721
1,287
30
5
2
137,540
0
W
Anubis
8,667
1,445
14
2
1
114,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role