Player Matchup

Jing Wei
Jing Wei
Qualifying
CHAOSxREAVER
Jing Wei
Qualifying
Level 154
God Stats
10W - 7L
1,601 SR
Queue Stats
368W - 420L
1,323 MMR
Solo
Baron Samedi
Baron Samedi
Qualifying
ThiagoAnastacio
Baron Samedi
Qualifying
Level 134
God Stats
2W - 2L
1,837 SR
Queue Stats
19W - 30L
1,216 MMR
Solo
Susano
Susano
Qualifying
zIGravity
Susano
Qualifying
Level 123
God Stats
1W - 4L
1,788 SR
Queue Stats
492W - 497L
1,400 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 137
1,742 SR
1,313 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 101
1,685 SR
1,332 MMR
Martichoras
Martichoras
Qualifying
G4L SuperStoned
Martichoras
Qualifying
Level 143
God Stats
37W - 35L
1,929 SR
Queue Stats
327W - 331L
1,379 MMR
Solo
Shiva
Shiva
Qualifying
IX3A
Shiva
Qualifying
Level 113
God Stats
82W - 60L
1,602 SR
Queue Stats
479W - 506L
1,254 MMR
Solo
Xing Tian
Xing Tian
Qualifying
Neomitico
Xing Tian
Qualifying
Level 47
God Stats
10W - 13L
1,525 SR
Queue Stats
199W - 246L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CHAOSxREAVER
Jing Wei
16
3 / 4 / 2
10,691
629
14,464
18,055
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ThiagoAnastacio
Baron Samedi
17
3 / 5 / 2
11,396
670
13,403
11,302
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
zIGravity
Susano
16
2 / 6 / 4
10,533
620
11,429
17,562
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangAchillesZeusNe ZhaLancelot

VS

Bans
AtlasSurtrMauiScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
G4L SuperStoned
Martichoras
17
5 / 6 / 6
12,189
717
13,612
14,599
9,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
IX3A
Shiva
18
6 / 1 / 6
12,198
718
11,278
19,400
22,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
Neomitico
Xing Tian
18
4 / 1 / 10
12,583
740
12,062
21,545
31,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
15
15
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CHAOSxREAVER
Jing Wei
3
4
2
1
W
Martichoras
G4L SuperStoned
Martichoras
5
6
6
1.33
W
Shiva
IX3A
Shiva
6
1
6
9
W
Xing Tian
Neomitico
Xing Tian
4
1
10
9
L
Baron Samedi
ThiagoAnastacio
Baron Samedi
3
5
2
0.8
L
Susano
zIGravity
Susano
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
36,952
46,919
Taken
55,544
23,211
Mitigated
62,968
6,242
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CHAOSxREAVER
Jing Wei
14,464
11,920
0
3,664
18,055
7,994
66
3,354
14,401
0
40,201
W
Martichoras
G4L SuperStoned
Martichoras
13,612
5,928
0
3,440
14,599
9,611
2,102
2,731
11,868
0
74,602
W
Shiva
IX3A
Shiva
11,278
1,182
420
3,026
19,400
22,310
261
3,815
15,585
0
30,281
W
Xing Tian
Neomitico
Xing Tian
12,062
1,394
193
6,302
21,545
31,047
447
6,922
14,623
29,374
471
L
Baron Samedi
ThiagoAnastacio
Baron Samedi
13,403
938
954
1,136
11,302
6,808
0
2,435
8,505
55,347
0
L
Susano
zIGravity
Susano
11,429
2,964
0
488
17,562
8,409
0
5,834
11,148
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
36,970
182
Minions Killed
142
0
Camps Cleared
0
855,043
Distance Traveled
874,016
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,691
629
60
4
0
295,219
0
W
Martichoras
12,189
717
81
5
0
222,496
0
W
Shiva
12,198
718
33
2
0
322,201
2
W
Xing Tian
12,583
740
28
2
0
329,319
1
L
Baron Samedi
11,396
670
85
5
0
270,368
6
L
Susano
10,533
620
37
2
0
289,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role