Player Matchup

Surtr
Surtr
ArsèneP5R
Surtr
Level 107
God Stats
0W - 9L
1,023 SR
Queue Stats
2W - 24L
1,065 Elo+
Party 2
Rama
Rama
LuxuryFlex
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
MoriartyPoison
Sun Wukong
Level 20
God Stats
35W - 47L
1,125 SR
Queue Stats
36W - 50L
1,129 Elo+
Party 2
Anubis
Anubis
Official_Kore
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,546 Elo+
Solo
Ymir
Ymir
YouWantIceScream
Ymir
Level 29
God Stats
3W - 5L
1,553 SR
Queue Stats
51W - 55L
1,191 Elo+
Party 2
Team Averages
Level 63
1,340 SR
1,288 Elo+

VS

Team Averages
Level 78
1,488 SR
1,444 Elo+
Ganesha
Ganesha
GwydionApDon717
Ganesha
Level 32
God Stats
53W - 54L
1,157 SR
Queue Stats
562W - 567L
1,315 Elo+
Solo
Horus
Horus
Purple_Guy123257
Horus
Level 69
God Stats
1W - 0L
1,728 SR
Queue Stats
77W - 71L
1,446 Elo+
Party 1
Fenrir
Fenrir
The_fazbear_slay
Fenrir
Level 78
God Stats
23W - 14L
1,657 SR
Queue Stats
94W - 69L
1,534 Elo+
Party 1
Charybdis
Charybdis
primesmasher30
Charybdis
Level 104
God Stats
1W - 3L
1,281 SR
Queue Stats
321W - 309L
1,483 Elo+
Solo
Sol
Sol
vitisvulpina
Sol
Level 106
God Stats
10W - 7L
1,617 SR
Queue Stats
208W - 222L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
1
0 / 0 / 0
2,565
513
0
0
0
5
0 / 0 / 1
3,050
610
1,430
1,990
532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MoriartyPoison
Sun Wukong
6
0 / 1 / 0
3,385
677
1,598
4,199
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
3,315
663
1,203
3,648
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 0 / 0
3,262
652
397
2,273
849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,505
701
595
1,522
601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 0 / 0
4,461
892
2,245
3,493
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,689
738
0
3,798
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
primesmasher30
Charybdis
6
0 / 1 / 0
3,766
753
1,830
2,482
674
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 0 / 0
5,161
1,032
2,321
3,177
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
4
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
0
0
0
W
0
0
0
0
L
0
0
1
0.5
L
Sun Wukong
MoriartyPoison
Sun Wukong
0
1
0
0
L
0
3
0
0
W
1
0
0
1
W
0
0
0
0
L
1
0
0
1
W
Charybdis
primesmasher30
Charybdis
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,628
Damage
6,991
12,110
Taken
14,472
5,981
Mitigated
4,984
4,230
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
595
0
0
0
1,522
601
319
300
1,222
7,410
0
L
1,430
1,383
85
554
1,990
532
0
429
1,561
0
7,634
L
Sun Wukong
MoriartyPoison
Sun Wukong
1,598
0
0
1,398
4,199
3,001
0
0
4,199
0
15,713
L
1,203
199
0
755
3,648
1,599
0
2,321
1,327
17,445
0
W
2,245
954
0
392
3,493
1,842
0
0
3,493
0
20,543
W
0
0
0
1,620
3,798
1,119
261
0
3,798
0
17,131
L
397
0
366
1,072
2,273
849
0
166
2,107
3,943
0
W
Charybdis
primesmasher30
Charybdis
1,830
992
0
1,036
2,482
674
528
97
2,385
0
22,821
W
2,321
449
0
2,486
3,177
748
954
1,203
1,974
30,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,577
Gold Earned
20,582
75
Minions Killed
177
0
Camps Cleared
0
317,523
Distance Traveled
522,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
2,565
513
0
0
0
0
0
W
Ganesha
3,505
701
1
0
0
101,779
0
L
Rama
3,050
610
18
4
0
80,200
0
L
Sun Wukong
3,385
677
28
6
0
76,443
0
L
Anubis
3,315
663
26
5
0
81,157
0
W
Horus
4,461
892
44
9
0
112,233
0
W
Fenrir
3,689
738
38
8
0
124,835
0
L
Ymir
3,262
652
3
1
0
79,723
0
W
Charybdis
3,766
753
48
10
0
91,881
0
W
Sol
5,161
1,032
46
9
0
91,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role