Player Matchup

Anhur
Anhur
KittenMeister95
Anhur
Level 65
God Stats
17W - 13L
1,590 SR
Queue Stats
81W - 89L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Mickolini17
Aphrodite
Level 144
God Stats
12W - 1L
1,828 SR
Queue Stats
167W - 159L
1,406 Elo+
Party 2
Thoth
Thoth
zzzzWbTbWbzzzz
Thoth
Level 48
God Stats
1W - 0L
1,221 SR
Queue Stats
75W - 70L
1,371 Elo+
Party 2
Team Averages
Level 86
1,546 SR
1,403 Elo+

VS

Team Averages
Level 74
1,502 SR
1,228 Elo+
Nemesis
Nemesis
IeJik
Nemesis
Level 74
God Stats
1W - 5L
1,507 SR
Queue Stats
8W - 13L
1,332 Elo+
Solo
Ishtar
Ishtar
Wingwinghalo
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,176 Elo+
Party 1
Ymir
Ymir
burtatron
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
10,007
770
8,931
7,319
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Mickolini17
Aphrodite
15
3 / 0 / 8
9,555
735
13,045
8,951
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 7
10,084
776
11,448
4,776
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IeJik
Nemesis
13
1 / 3 / 0
8,259
635
6,663
13,763
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
14
0 / 5 / 1
8,424
648
5,556
13,740
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
11
0 / 3 / 1
7,600
585
4,115
13,462
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
IeJik
Nemesis
1
3
0
0.33
W
5
1
6
8
W
Aphrodite
Mickolini17
Aphrodite
3
0
8
7
L
Ishtar
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
16,334
21,046
Taken
40,965
11,420
Mitigated
26,959
15,220
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
IeJik
Nemesis
6,663
2,819
0
2,589
13,763
7,177
0
9,349
4,414
0
27,522
W
8,931
5,377
0
2,834
7,319
3,423
1,480
1,863
5,347
0
43,050
W
Aphrodite
Mickolini17
Aphrodite
13,045
1,988
4,452
7,064
8,951
5,439
616
1,733
6,834
33,631
0
L
Ishtar
5,556
2,267
0
1,820
13,740
5,378
0
7,297
6,443
0
37,882
L
Ymir
4,115
857
0
1,308
13,462
14,404
0
7,888
5,574
14,851
0
W
11,448
513
27
843
4,776
2,558
1,124
532
4,160
50,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
24,283
176
Minions Killed
131
0
Camps Cleared
0
705,614
Distance Traveled
667,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,259
635
43
3
0
240,627
0
W
Anhur
10,007
770
51
4
0
239,512
4
W
Aphrodite
9,555
735
37
3
0
230,167
0
L
Ishtar
8,424
648
66
5
0
215,000
0
L
Ymir
7,600
585
22
2
0
211,980
0
W
Thoth
10,084
776
88
7
0
235,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role