Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Active-ForSure26
Cthulhu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 553L
1,471 Elo+
Solo
Thoth
Thoth
BoIsAGod4485
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,341 Elo+
Solo
Tiamat
Tiamat
Rouwth
Tiamat
Level 69
God Stats
2W - 0L
1,687 SR
Queue Stats
42W - 58L
1,315 Elo+
Solo
Athena
Athena
TokingTurian
Athena
Level 129
God Stats
5W - 2L
1,629 SR
Queue Stats
193W - 195L
1,420 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,409 Elo+

VS

Team Averages
Level 110
1,507 SR
1,516 Elo+
Atlas
Atlas
Cefffbrah
Atlas
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 100L
1,469 Elo+
Party 1
Cabrakan
Cabrakan
Mochi_King-
Cabrakan
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
459W - 464L
1,445 Elo+
Solo
Thor
Thor
ThexLastxSaint
Thor
Level 109
God Stats
3W - 7L
1,318 SR
Queue Stats
164W - 156L
1,569 Elo+
Solo
Kukulkan
Kukulkan
drsailormoon
Kukulkan
Level 65
God Stats
3W - 1L
1,719 SR
Queue Stats
62W - 74L
1,423 Elo+
Party 1
Artio
Artio
i lik3 t0 p00p
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 2 / 5
10,577
962
11,255
8,335
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 7
7,957
723
2,959
8,888
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 6
9,070
825
6,590
5,995
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
Rouwth
Tiamat
17
2 / 3 / 8
9,203
837
9,572
6,413
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
3 / 3 / 6
9,589
872
4,734
12,449
12,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cefffbrah
Atlas
5
0 / 0 / 0
5,840
531
0
0
0
Cabrakan
Mochi_King-
Cabrakan
15
4 / 4 / 6
8,630
785
5,503
15,524
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 9
8,432
767
14,389
10,880
5,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
drsailormoon
Kukulkan
16
6 / 4 / 5
8,814
801
11,090
9,660
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 1 / 11
8,229
748
3,282
8,430
7,713
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
11
Kills
15
15
Deaths
12
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
5
3.25
W
0
4
7
0.88
W
2
3
6
1.67
L
Atlas
Cefffbrah
Atlas
0
0
0
0
L
Cabrakan
Mochi_King-
Cabrakan
4
4
6
1.75
W
Tiamat
Rouwth
Tiamat
2
3
8
2
L
4
3
9
2.83
W
Athena
3
3
6
2
L
Kukulkan
drsailormoon
Kukulkan
6
4
5
2.13
L
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
34,264
42,080
Taken
44,494
31,468
Mitigated
43,641
10,670
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,255
1,421
638
2,644
8,335
3,598
1,465
3,004
5,331
32,856
0
W
2,959
645
940
668
8,888
6,428
654
3,005
5,883
5,008
0
W
6,590
568
0
737
5,995
4,572
722
3,111
2,884
17,253
0
L
Atlas
Cefffbrah
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Mochi_King-
Cabrakan
5,503
975
2,179
4,015
15,524
26,066
0
12,180
2,862
14,257
0
W
Tiamat
Rouwth
Tiamat
9,572
1,114
886
873
6,413
4,492
1,038
2,775
3,638
17,495
0
L
14,389
2,347
1,437
1,073
10,880
5,286
0
8,213
2,388
0
22,163
W
Athena
4,734
914
1,226
2,058
12,449
12,378
567
7,980
4,469
11,122
0
L
Kukulkan
drsailormoon
Kukulkan
11,090
2,299
825
1,545
9,660
4,576
184
6,727
2,644
27,288
0
L
3,282
573
1,422
2,247
8,430
7,713
0
6,693
1,490
9,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
39,945
112
Minions Killed
83
0
Camps Cleared
0
879,560
Distance Traveled
732,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,577
962
59
5
0
211,307
0
W
Cthulhu
7,957
723
10
1
0
117,884
0
W
Thoth
9,070
825
13
1
0
172,707
0
L
Atlas
5,840
531
0
0
0
0
0
L
Cabrakan
8,630
785
13
1
0
155,624
0
W
Tiamat
9,203
837
18
2
0
186,191
0
L
Thor
8,432
767
17
2
0
204,946
0
W
Athena
9,589
872
12
1
0
191,471
0
L
Kukulkan
8,814
801
37
3
0
191,715
0
L
Artio
8,229
748
16
1
0
180,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role