Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BestXoftheXBeast
Heimdallr
Level 158
God Stats
4W - 2L
1,715 SR
Queue Stats
271W - 271L
1,450 Elo+
Solo
Guan Yu
Guan Yu
FATAL_MINDSET
Guan Yu
Level 78
God Stats
5W - 5L
1,506 SR
Queue Stats
267W - 283L
1,376 Elo+
Solo
Da Ji
Da Ji
Red_Pill_Phil
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 316L
1,368 Elo+
Solo
Hera
Hera
mike_cocane
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,617 Elo+
Solo
Team Averages
Level 120
1,544 SR
1,462 Elo+

VS

Team Averages
Level 119
1,441 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Afroblitz50
Ra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Achilles
Achilles
Darkrado_Burst
Achilles
Level 141
God Stats
2W - 1L
1,451 SR
Queue Stats
150W - 159L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HoldDeezNotz
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,219 SR
Queue Stats
183W - 180L
1,487 Elo+
Solo
Ymir
Ymir
V ILL N
Ymir
Level 199
God Stats
3W - 2L
1,537 SR
Queue Stats
194W - 190L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
7 / 2 / 6
9,806
981
13,233
15,242
11,121
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
17
4 / 0 / 8
9,265
927
14,674
7,823
4,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
12
1 / 4 / 5
7,179
718
1,992
9,978
8,649
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 5 / 4
6,607
661
4,245
7,174
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 7
7,504
750
6,049
9,138
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 7
8,216
822
7,040
6,285
2,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 3
7,359
736
3,178
5,931
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
1 / 2 / 12
8,125
813
7,508
11,037
7,929
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
HoldDeezNotz
Ah Muzen Cab
16
8 / 3 / 7
9,648
965
14,896
9,427
4,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
V ILL N
Ymir
13
1 / 3 / 12
8,210
821
6,892
17,545
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
15
Kills
16
17
Deaths
15
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
2
6
5
W
Izanami
 
Izanami
4
3
7
2.5
W
2
4
3
0.88
L
Heimdallr
4
0
8
8
W
Achilles
1
2
12
3.5
L
Guan Yu
1
4
5
0.88
W
Ah Muzen Cab
HoldDeezNotz
Ah Muzen Cab
8
3
7
3.83
L
1
5
4
0.6
W
Ymir
V ILL N
Ymir
1
3
12
2.33
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,193
Damage
39,514
49,355
Taken
50,225
30,713
Mitigated
31,975
14,641
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,233
3,001
401
5,246
15,242
11,121
34
3,291
11,951
33,878
0
W
Izanami
 
Izanami
7,040
5,094
507
307
6,285
2,636
73
3,220
3,065
0
16,070
W
3,178
70
600
1,072
5,931
2,202
0
3,695
2,236
10,215
0
L
Heimdallr
14,674
3,477
1,268
3,082
7,823
4,515
353
2,332
5,386
0
34,535
W
Achilles
7,508
1,215
530
2,779
11,037
7,929
50
3,768
7,269
0
17,385
L
Guan Yu
1,992
67
1,649
1,576
9,978
8,649
0
2,228
7,586
0
3,954
W
Ah Muzen Cab
HoldDeezNotz
Ah Muzen Cab
14,896
8,535
748
354
9,427
4,332
1,538
3,710
5,717
0
30,034
L
4,245
1,038
0
586
7,174
3,021
120
950
6,224
0
5,118
W
Ymir
V ILL N
Ymir
6,892
1,505
486
5,362
17,545
14,876
165
4,889
12,656
11,418
0
L
6,049
1,931
161
672
9,138
3,407
0
1,000
8,138
8,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
41,558
127
Minions Killed
93
0
Camps Cleared
0
786,641
Distance Traveled
954,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,806
981
56
6
0
172,782
0
W
Izanami
8,216
822
20
2
0
166,261
0
W
Ra
7,359
736
10
1
0
120,534
0
L
Heimdallr
9,265
927
61
6
0
199,047
0
W
Achilles
8,125
813
14
1
0
273,480
0
L
Guan Yu
7,179
718
2
0
0
184,469
0
W
Ah Muzen Cab
9,648
965
35
4
0
203,736
0
L
Da Ji
6,607
661
2
0
0
91,843
1
W
Ymir
8,210
821
14
1
0
190,805
0
L
Hera
7,504
750
6
1
0
138,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role