Player Matchup

Anubis
Anubis
BraggerGrain
Anubis
Level 78
God Stats
2W - 3L
1,299 SR
Queue Stats
96W - 95L
1,473 Elo+
Solo
Zeus
Zeus
Mercuhnari
Zeus
Level 145
God Stats
0W - 2L
1,214 SR
Queue Stats
91W - 125L
1,544 Elo+
Solo
Olorun
Olorun
SmuglyCaveman
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
isatinflames
Achilles
Level 144
God Stats
4W - 1L
1,737 SR
Queue Stats
228W - 208L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
lumiessance
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 85
1,450 SR
1,506 Elo+

VS

Team Averages
Level 127
1,423 SR
1,420 Elo+
Hun Batz
Hun Batz
BrutalGrinder
Hun Batz
Level 129
God Stats
12W - 8L
1,469 SR
Queue Stats
301W - 305L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
NuruhuineDagnir
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,227 Elo+
Party 1
Baron Samedi
Baron Samedi
Phoenixmage13
Baron Samedi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,296 Elo+
Party 1
Tyr
Tyr
RAPPAZDIOS LOKY
Tyr
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 63L
1,520 Elo+
Solo
Nike
Nike
Tinsleey
Nike
Level 120
God Stats
2W - 4L
1,361 SR
Queue Stats
161W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 6 / 2
11,082
792
18,263
13,725
8,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 7
8,569
612
25,100
11,122
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 11 / 3
7,624
545
5,634
17,455
7,126
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
isatinflames
Achilles
15
3 / 4 / 6
9,086
649
7,769
15,603
20,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
lumiessance
Sun Wukong
16
1 / 8 / 7
8,725
623
7,842
21,259
17,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrutalGrinder
Hun Batz
18
9 / 4 / 20
11,229
802
16,781
15,502
7,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 2 / 27
11,775
841
13,000
24,295
37,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Phoenixmage13
Baron Samedi
20
13 / 2 / 20
12,182
870
22,395
15,971
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 22
9,974
712
7,011
20,567
18,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
17
6 / 2 / 20
10,600
757
11,322
15,233
14,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
145
12
Kills
36
36
Deaths
13
25
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
6
2
1.33
W
Hun Batz
BrutalGrinder
Hun Batz
9
4
20
4.75
L
1
7
7
0.64
W
5
2
27
9.25
W
Baron Samedi
Phoenixmage13
Baron Samedi
13
2
20
11.5
W
3
3
22
4.67
L
0
11
3
0.14
W
Nike
6
2
20
8
L
Achilles
isatinflames
Achilles
3
4
6
1.5
L
Sun Wukong
lumiessance
Sun Wukong
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
70,509
79,164
Taken
91,568
57,970
Mitigated
87,269
18,634
Healing
38,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,263
89
435
3,647
13,725
8,129
0
5,333
8,392
36,226
0
W
Hun Batz
BrutalGrinder
Hun Batz
16,781
2,381
3,340
1,751
15,502
7,608
2,664
10,009
5,493
0
32,166
L
25,100
2,811
332
366
11,122
4,229
114
5,310
5,812
40,421
0
W
13,000
3,118
2,604
5,216
24,295
37,947
472
11,559
12,736
28,975
0
W
Baron Samedi
Phoenixmage13
Baron Samedi
22,395
2,156
7,207
5,719
15,971
9,061
2,380
8,287
7,684
44,062
0
W
7,011
569
2,210
6,790
20,567
18,350
279
11,964
8,603
0
17,136
L
5,634
1,964
2,238
2,053
17,455
7,126
626
7,600
9,855
8,220
0
W
Nike
11,322
192
1,591
1,577
15,233
14,303
1,313
7,178
8,055
0
23,267
L
Achilles
isatinflames
Achilles
7,769
873
763
4,183
15,603
20,500
0
8,483
7,120
0
16,119
L
Sun Wukong
lumiessance
Sun Wukong
7,842
1,781
137
4,480
21,259
17,986
0
8,669
12,590
0
21,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
55,760
126
Minions Killed
145
0
Camps Cleared
0
1,094,941
Distance Traveled
1,349,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,082
792
35
3
0
194,584
0
W
Hun Batz
11,229
802
37
3
0
273,224
0
L
Zeus
8,569
612
45
3
0
220,519
0
W
Kuzenbo
11,775
841
32
2
0
290,091
0
W
Baron Samedi
12,182
870
44
3
0
273,900
0
W
Tyr
9,974
712
12
1
0
262,647
0
L
Olorun
7,624
545
3
0
0
212,597
0
W
Nike
10,600
757
20
1
0
249,960
0
L
Achilles
9,086
649
10
1
0
234,323
0
L
Sun Wukong
8,725
623
33
2
0
232,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role