Player Matchup

Medusa
Medusa
FeelzGodMan
Medusa
Level 81
God Stats
10W - 11L
1,500 SR
Queue Stats
249W - 217L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Glodyy
Sylvanus
Level 148
God Stats
15W - 8L
1,743 SR
Queue Stats
510W - 490L
1,614 Elo+
Solo
Chang'e
Chang'e
chewbarracka
Chang'e
Level 159
God Stats
5W - 4L
1,365 SR
Queue Stats
262W - 252L
1,524 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,578 Elo+

VS

Team Averages
Level 160
1,457 SR
1,486 Elo+
Aphrodite
Aphrodite
Atom89
Aphrodite
Level 245
God Stats
2W - 5L
1,399 SR
Queue Stats
168W - 172L
1,625 Elo+
Solo
Poseidon
Poseidon
Wookee48
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,604 Elo+
Party 1
Neith
Neith
wamerthehammer
Neith
Level 125
God Stats
10W - 7L
1,471 SR
Queue Stats
13W - 20L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 2 / 7
9,384
782
14,732
11,845
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Glodyy
Sylvanus
14
1 / 0 / 10
9,415
785
5,517
19,736
20,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
chewbarracka
Chang'e
16
6 / 0 / 5
9,899
825
14,140
13,050
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atom89
Aphrodite
12
1 / 4 / 1
7,715
643
12,962
14,572
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Wookee48
Poseidon
12
0 / 5 / 1
7,597
633
9,495
10,954
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 1
8,360
697
11,592
11,141
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Atom89
Aphrodite
1
4
1
0.38
W
Medusa
4
2
7
3.75
W
Sylvanus
Glodyy
Sylvanus
1
0
10
6
L
Poseidon
Wookee48
Poseidon
0
5
1
0.1
W
Chang'e
chewbarracka
Chang'e
6
0
5
8.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
34,049
44,631
Taken
36,667
31,910
Mitigated
16,854
27,029
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Atom89
Aphrodite
12,962
581
4,433
5,601
14,572
7,542
0
7,790
6,782
23,937
0
W
Medusa
14,732
5,758
0
2,160
11,845
5,629
2,212
7,955
3,890
0
48,029
W
Sylvanus
Glodyy
Sylvanus
5,517
1,032
6,115
8,304
19,736
20,035
612
8,984
10,752
13,564
0
L
Poseidon
Wookee48
Poseidon
9,495
2,260
0
400
10,954
4,352
0
4,774
6,180
32,256
0
W
Chang'e
chewbarracka
Chang'e
14,140
361
4,592
5,858
13,050
6,246
603
5,527
7,523
56,971
0
L
11,592
4,084
0
912
11,141
4,960
0
7,105
4,036
0
43,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
23,672
159
Minions Killed
164
0
Camps Cleared
0
669,403
Distance Traveled
685,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,715
643
28
2
0
224,352
0
W
Medusa
9,384
782
53
4
0
226,163
0
W
Sylvanus
9,415
785
14
1
0
209,122
3
L
Poseidon
7,597
633
48
4
0
229,054
0
W
Chang'e
9,899
825
92
8
0
234,118
0
L
Neith
8,360
697
88
7
0
231,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role