Player Matchup

Amaterasu
Amaterasu
TGF4
Amaterasu
Level 32
God Stats
4W - 1L
1,829 SR
Queue Stats
22W - 41L
1,253 Elo+
Party 2
Da Ji
Da Ji
joeyisok
Da Ji
Level 40
God Stats
4W - 4L
1,272 SR
Queue Stats
71W - 79L
1,297 Elo+
Party 2
Poseidon
Poseidon
lemrblain
Poseidon
Level 67
God Stats
4W - 6L
1,497 SR
Queue Stats
40W - 41L
1,395 Elo+
Solo
Team Averages
Level 46
1,533 SR
1,315 Elo+

VS

Team Averages
Level 58
1,494 SR
1,383 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BoundlessReaper
Jing Wei
Level 81
God Stats
15W - 9L
1,482 SR
Queue Stats
49W - 61L
1,341 Elo+
Party 1
Anubis
Anubis
KaOs942
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TGF4
Amaterasu
16
3 / 1 / 12
10,544
753
6,806
12,199
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
joeyisok
Da Ji
17
11 / 3 / 5
12,540
896
15,429
15,182
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
lemrblain
Poseidon
15
2 / 5 / 10
10,590
756
9,504
12,228
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 4 / 3
11,004
786
14,421
14,334
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jing Wei
15
3 / 6 / 4
10,307
736
10,110
12,721
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
KaOs942
Anubis
14
0 / 6 / 3
9,109
651
5,723
10,282
4,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
9
9
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
4
3
1.88
L
Jing Wei
3
6
4
0.83
L
Anubis
KaOs942
Anubis
0
6
3
0.25
W
Amaterasu
TGF4
Amaterasu
3
1
12
9
W
Da Ji
joeyisok
Da Ji
11
3
5
4.5
W
Poseidon
lemrblain
Poseidon
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
30,254
39,609
Taken
37,337
27,841
Mitigated
14,653
7,557
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,421
5,699
0
2,692
14,334
5,637
0
3,691
10,311
0
43,608
L
Jing Wei
10,110
8,104
0
1,054
12,721
4,542
965
3,060
9,471
0
37,951
L
Anubis
KaOs942
Anubis
5,723
319
0
798
10,282
4,474
450
2,926
7,019
29,627
0
W
Amaterasu
TGF4
Amaterasu
6,806
2,400
343
3,842
12,199
14,405
704
3,518
8,681
0
21,087
W
Da Ji
joeyisok
Da Ji
15,429
3,514
171
1,114
15,182
8,094
2,598
1,296
13,886
0
45,299
W
Poseidon
lemrblain
Poseidon
9,504
769
70
2,017
12,228
5,342
318
948
11,280
40,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
30,420
142
Minions Killed
161
0
Camps Cleared
0
806,726
Distance Traveled
786,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,004
786
42
3
0
301,526
1
L
Jing Wei
10,307
736
59
4
0
250,339
0
L
Anubis
9,109
651
60
4
0
234,218
0
W
Amaterasu
10,544
753
16
1
0
280,480
0
W
Da Ji
12,540
896
59
4
0
278,598
0
W
Poseidon
10,590
756
67
5
0
247,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role