Player Matchup

Arachne
Arachne
JJgetsLIT
Arachne
Level 86
God Stats
39W - 36L
1,527 SR
Queue Stats
671W - 807L
1,255 Elo+
Solo
Aphrodite
Aphrodite
Onizukaa-Eikichi
Aphrodite
Level 149
God Stats
85W - 62L
1,536 SR
Queue Stats
234W - 241L
1,465 Elo+
Solo
Sobek
Sobek
YvngSae
Sobek
Level 89
God Stats
5W - 4L
1,506 SR
Queue Stats
61W - 71L
1,367 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,362 Elo+

VS

Team Averages
Level 97
1,603 SR
1,408 Elo+
Izanami
Izanami
Jkils
Izanami
Level 53
God Stats
3W - 2L
1,831 SR
Queue Stats
9W - 15L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
Peney4
Kuzenbo
Level 86
God Stats
2W - 3L
1,553 SR
Queue Stats
26W - 21L
1,534 Elo+
Solo
Chang'e
Chang'e
fulsta
Chang'e
Level 152
God Stats
120W - 122L
1,425 SR
Queue Stats
400W - 441L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JJgetsLIT
Arachne
12
1 / 1 / 2
7,255
726
2,136
5,609
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
13
4 / 0 / 1
7,910
791
11,064
6,803
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
YvngSae
Sobek
12
0 / 0 / 5
7,677
768
4,594
13,369
13,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jkils
Izanami
9
0 / 3 / 1
6,419
642
5,100
8,775
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Peney4
Kuzenbo
10
0 / 1 / 1
7,152
715
4,090
6,315
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
fulsta
Chang'e
12
1 / 1 / 0
7,356
736
6,872
6,228
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
JJgetsLIT
Arachne
1
1
2
2
L
Izanami
Jkils
Izanami
0
3
1
0.17
W
Aphrodite
4
0
1
4.5
L
Kuzenbo
Peney4
Kuzenbo
0
1
1
0.5
W
Sobek
YvngSae
Sobek
0
0
5
2.5
L
Chang'e
fulsta
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
16,062
25,781
Taken
21,318
19,803
Mitigated
13,903
15,164
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JJgetsLIT
Arachne
2,136
1,055
0
1,020
5,609
3,139
240
2,449
3,160
0
20,322
L
Izanami
Jkils
Izanami
5,100
3,776
0
630
8,775
4,085
0
7,029
1,746
0
21,580
W
Aphrodite
11,064
176
5,200
4,887
6,803
3,460
82
2,748
4,055
49,012
0
L
Kuzenbo
Peney4
Kuzenbo
4,090
1,575
1,428
1,098
6,315
6,957
0
4,482
1,833
9,666
0
W
Sobek
YvngSae
Sobek
4,594
385
1,412
2,645
13,369
13,204
40
5,831
7,538
12,998
0
L
Chang'e
fulsta
Chang'e
6,872
472
1,443
2,766
6,228
2,861
0
4,181
2,047
32,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
20,927
133
Minions Killed
128
0
Camps Cleared
0
603,775
Distance Traveled
465,675
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,255
726
29
3
0
208,770
0
L
Izanami
6,419
642
47
5
0
128,367
0
W
Aphrodite
7,910
791
87
9
0
191,215
0
L
Kuzenbo
7,152
715
13
1
0
171,647
5
W
Sobek
7,677
768
17
2
0
203,790
0
L
Chang'e
7,356
736
68
7
0
165,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role