Player Matchup

Bacchus
Bacchus
AquaZ__1
Bacchus
Level 81
God Stats
13W - 8L
1,618 SR
Queue Stats
181W - 206L
1,463 Elo+
Solo
Loki
Loki
Cigala_Chandal45
Loki
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Scott_Lafferty22
Danzaburou
Level 63
God Stats
24W - 15L
1,472 SR
Queue Stats
373W - 377L
1,447 Elo+
Solo
Chang'e
Chang'e
TeaUwU_H1
Chang'e
Level 89
God Stats
20W - 9L
1,724 SR
Queue Stats
201W - 179L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
egorian33
Baron Samedi
Level 49
God Stats
11W - 11L
1,611 SR
Queue Stats
98W - 100L
1,512 Elo+
Party 1
Team Averages
Level 77
1,585 SR
1,468 Elo+

VS

Team Averages
Level 63
1,555 SR
1,285 Elo+
Geb
Geb
GwaDaKu
Geb
Level 129
God Stats
32W - 28L
1,486 SR
Queue Stats
790W - 798L
1,455 Elo+
Solo
Thanatos
Thanatos
Piotr-_-PL
Thanatos
Level 89
God Stats
45W - 15L
1,768 SR
Queue Stats
79W - 49L
1,541 Elo+
Solo
Hercules
Hercules
TiTh-JAY-TiTh
Hercules
Level 35
God Stats
1W - 2L
1,335 SR
Queue Stats
27W - 55L
1,141 Elo+
Party 2
Martichoras
Martichoras
bry_lfc_1892
Martichoras
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
35W - 64L
1,143 Elo+
Party 2
Hel
Hel
leepalmer95
Hel
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AquaZ__1
Bacchus
10
1 / 0 / 3
6,619
509
4,132
8,104
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 1 / 0
4,127
317
0
707
132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Scott_Lafferty22
Danzaburou
11
4 / 2 / 0
6,746
519
7,226
6,989
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TeaUwU_H1
Chang'e
12
2 / 3 / 0
6,952
535
5,868
12,533
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baron Samedi
egorian33
Baron Samedi
10
4 / 2 / 0
6,709
516
5,440
3,816
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 3 / 1
5,231
402
1,498
9,183
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Piotr-_-PL
Thanatos
14
4 / 1 / 1
8,025
617
4,634
10,888
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TiTh-JAY-TiTh
Hercules
12
1 / 4 / 1
7,540
580
2,106
10,843
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
bry_lfc_1892
Martichoras
11
0 / 1 / 1
6,172
475
3,765
8,352
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,248
558
7,590
7,503
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
7
8
Deaths
11
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AquaZ__1
Bacchus
1
0
3
2.5
L
0
1
0
0
W
Geb
0
3
1
0.17
W
Thanatos
Piotr-_-PL
Thanatos
4
1
1
4.5
L
Danzaburou
Scott_Lafferty22
Danzaburou
4
2
0
2
L
Chang'e
TeaUwU_H1
Chang'e
2
3
0
0.67
W
Hercules
TiTh-JAY-TiTh
Hercules
1
4
1
0.38
W
Martichoras
bry_lfc_1892
Martichoras
0
1
1
0.5
L
Baron Samedi
egorian33
Baron Samedi
4
2
0
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,666
Damage
19,593
32,149
Taken
46,769
15,888
Mitigated
22,088
13,273
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AquaZ__1
Bacchus
4,132
365
0
2,584
8,104
7,332
104
2,346
5,758
16,011
0
L
0
0
0
0
707
132
0
0
707
0
1,054
W
Geb
1,498
235
0
978
9,183
5,371
0
2,302
6,881
9,427
0
W
Thanatos
Piotr-_-PL
Thanatos
4,634
1,421
0
9,008
10,888
4,675
0
2,048
8,820
0
69,990
L
Danzaburou
Scott_Lafferty22
Danzaburou
7,226
3,328
0
3,442
6,989
2,319
695
724
6,265
0
44,413
L
Chang'e
TeaUwU_H1
Chang'e
5,868
51
287
5,645
12,533
4,535
57
6,018
6,515
51,583
0
W
Hercules
TiTh-JAY-TiTh
Hercules
2,106
537
0
1,765
10,843
5,646
24
4,953
5,488
0
46,216
W
Martichoras
bry_lfc_1892
Martichoras
3,765
1,347
0
2,936
8,352
3,442
797
741
7,611
0
40,842
L
Baron Samedi
egorian33
Baron Samedi
5,440
288
0
1,315
3,816
1,570
0
0
3,816
28,448
0
W
7,590
321
569
2,682
7,503
2,954
0
4,974
2,529
54,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
34,216
212
Minions Killed
349
0
Camps Cleared
0
930,691
Distance Traveled
1,166,233
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,619
509
20
2
0
273,841
6
L
Loki
4,127
317
2
0
0
13,699
0
W
Geb
5,231
402
9
1
0
165,707
0
W
Thanatos
8,025
617
108
8
0
304,133
2
L
Danzaburou
6,746
519
59
5
0
230,995
4
L
Chang'e
6,952
535
82
6
0
248,855
0
W
Hercules
7,540
580
79
6
0
202,777
0
W
Martichoras
6,172
475
65
5
0
237,064
2
L
Baron Samedi
6,709
516
49
4
0
163,301
0
W
Hel
7,248
558
88
7
0
256,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role