Player Matchup

Gilgamesh
Gilgamesh
S-K-1712
Gilgamesh
Level 89
God Stats
13W - 11L
1,500 SR
Queue Stats
664W - 691L
1,550 Elo+
Party 2
Hel
Hel
gekoslayer
Hel
Level 159
God Stats
8W - 8L
1,636 SR
Queue Stats
615W - 583L
1,622 Elo+
Solo
Ullr
Ullr
imyoursonok77
Ullr
Level 167
God Stats
5W - 5L
1,596 SR
Queue Stats
112W - 121L
1,540 Elo+
Party 2
Team Averages
Level 138
1,578 SR
1,570 Elo+

VS

Team Averages
Level 62
1,565 SR
1,569 Elo+
Guan Yu
Guan Yu
IFIRE GIANTI
Guan Yu
Level 27
God Stats
9W - 8L
1,636 SR
Queue Stats
61W - 69L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
MightyMidget024
Baron Samedi
Level 34
God Stats
4W - 5L
1,487 SR
Queue Stats
60W - 57L
1,550 Elo+
Party 1
Artemis
Artemis
Two_Talibvn
Artemis
Level 125
God Stats
2W - 2L
1,571 SR
Queue Stats
96W - 84L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
S-K-1712
Gilgamesh
12
3 / 2 / 6
7,506
751
4,822
8,948
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 6
8,262
826
9,833
4,906
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 7
8,032
803
6,236
4,740
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IFIRE GIANTI
Guan Yu
11
0 / 4 / 2
6,223
622
2,691
10,800
10,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
MightyMidget024
Baron Samedi
12
1 / 4 / 0
6,571
657
2,524
6,528
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Two_Talibvn
Artemis
9
0 / 3 / 1
5,795
580
5,856
7,563
2,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IFIRE GIANTI
Guan Yu
0
4
2
0.25
L
Baron Samedi
MightyMidget024
Baron Samedi
1
4
0
0.25
W
Gilgamesh
S-K-1712
Gilgamesh
3
2
6
3
L
Artemis
Two_Talibvn
Artemis
0
3
1
0.17
W
5
0
6
8
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
11,071
18,594
Taken
24,891
10,627
Mitigated
16,130
9,313
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IFIRE GIANTI
Guan Yu
2,691
90
438
874
10,800
10,431
0
4,100
6,372
0
10,241
L
Baron Samedi
MightyMidget024
Baron Samedi
2,524
184
460
425
6,528
2,885
0
2,152
4,205
27,615
0
W
Gilgamesh
S-K-1712
Gilgamesh
4,822
1,072
0
2,499
8,948
6,898
777
2,109
6,839
0
15,780
L
Artemis
Two_Talibvn
Artemis
5,856
3,094
0
1,205
7,563
2,814
0
3,621
3,850
0
15,726
W
9,833
77
1,717
3,652
4,906
1,997
840
114
4,792
44,097
0
W
6,236
2,146
25
1,420
4,740
1,732
1,535
676
4,064
0
29,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
18,589
133
Minions Killed
96
0
Camps Cleared
0
548,712
Distance Traveled
424,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,223
622
21
2
0
169,868
0
L
Baron Samedi
6,571
657
47
5
0
142,750
0
W
Gilgamesh
7,506
751
26
3
0
190,963
0
L
Artemis
5,795
580
28
3
0
112,317
0
W
Hel
8,262
826
60
6
0
190,539
0
W
Ullr
8,032
803
47
5
0
167,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role