Player Matchup

Ra
Ra
Fisher82
Ra
Level 165
God Stats
9W - 7L
1,387 SR
Queue Stats
176W - 125L
1,615 Elo+
Solo
Danzaburou
Danzaburou
Soleyna
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,540 Elo+
Solo
Chang'e
Chang'e
TheMolunga
Chang'e
Level 176
God Stats
1W - 2L
1,536 SR
Queue Stats
45W - 54L
1,597 Elo+
Solo
Thor
Thor
TorchCoral2
Thor
Level 22
God Stats
9W - 4L
1,500 SR
Queue Stats
24W - 16L
1,657 Elo+
Solo
Surtr
Surtr
derom888
Surtr
Level 27
God Stats
3W - 1L
1,634 SR
Queue Stats
59W - 60L
1,605 Elo+
Solo
Team Averages
Level 82
1,511 SR
1,603 Elo+

VS

Team Averages
Level 120
1,441 SR
1,554 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FenixBuda
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Poly
Cernunnos
Level 155
God Stats
6W - 7L
1,443 SR
Queue Stats
91W - 109L
1,536 Elo+
Solo
Aphrodite
Aphrodite
TALESOFTOTOFE
Aphrodite
Level 156
God Stats
16W - 16L
1,252 SR
Queue Stats
446W - 395L
1,602 Elo+
Solo
Fenrir
Fenrir
ochoita
Fenrir
Level 127
God Stats
5W - 4L
1,512 SR
Queue Stats
154W - 97L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,532
753
5,497
6,307
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Soleyna
Danzaburou
13
0 / 4 / 0
6,815
682
5,381
10,361
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
TheMolunga
Chang'e
14
0 / 3 / 2
7,201
720
8,553
9,585
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 1
7,228
723
6,970
7,334
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
derom888
Surtr
12
1 / 6 / 3
6,885
689
4,915
14,044
12,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 6
8,235
824
12,588
5,221
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FenixBuda
Sun Wukong
15
1 / 0 / 10
8,184
818
10,325
13,644
11,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Poly
Cernunnos
14
3 / 2 / 7
7,927
793
9,771
9,144
4,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TALESOFTOTOFE
Aphrodite
14
3 / 1 / 7
7,509
751
3,587
7,047
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ochoita
Fenrir
15
5 / 1 / 5
8,259
826
5,588
10,138
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
17
17
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
6
8
W
Sun Wukong
FenixBuda
Sun Wukong
1
0
10
6
L
1
2
1
0.75
W
Cernunnos
Poly
Cernunnos
3
2
7
3.25
L
Danzaburou
Soleyna
Danzaburou
0
4
0
0
W
Aphrodite
TALESOFTOTOFE
Aphrodite
3
1
7
6.5
L
Chang'e
TheMolunga
Chang'e
0
3
2
0.33
L
2
2
1
1.25
L
Surtr
derom888
Surtr
1
6
3
0.42
W
Fenrir
ochoita
Fenrir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
41,859
47,631
Taken
45,194
25,961
Mitigated
29,677
9,220
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,588
927
0
500
5,221
2,419
1,085
2,515
2,706
33,610
0
W
Sun Wukong
FenixBuda
Sun Wukong
10,325
2,575
0
5,119
13,644
11,248
886
3,724
9,851
0
38,183
L
5,497
504
1,277
1,309
6,307
2,547
0
1,829
4,280
31,403
0
W
Cernunnos
Poly
Cernunnos
9,771
5,519
0
2,637
9,144
4,300
1,818
1,725
7,419
0
33,435
L
Danzaburou
Soleyna
Danzaburou
5,381
2,593
0
1,726
10,361
4,350
0
4,426
5,590
0
26,158
W
Aphrodite
TALESOFTOTOFE
Aphrodite
3,587
437
3,453
4,933
7,047
7,222
253
2,259
4,788
11,901
0
L
Chang'e
TheMolunga
Chang'e
8,553
619
1,001
2,291
9,585
3,543
0
2,795
6,496
26,632
0
L
6,970
1,518
0
390
7,334
3,064
0
2,035
5,113
0
15,654
L
Surtr
derom888
Surtr
4,915
1,187
0
1,226
14,044
12,457
0
3,635
9,977
233
10,821
W
Fenrir
ochoita
Fenrir
5,588
704
0
1,144
10,138
4,488
0
3,827
6,234
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
40,114
198
Minions Killed
258
0
Camps Cleared
0
1,033,667
Distance Traveled
1,132,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,235
824
58
6
0
215,508
0
W
Sun Wukong
8,184
818
66
7
0
221,370
0
L
Ra
7,532
753
77
8
0
231,646
0
W
Cernunnos
7,927
793
67
7
0
220,766
0
L
Danzaburou
6,815
682
36
4
0
174,642
0
W
Aphrodite
7,509
751
29
3
0
215,302
4
L
Chang'e
7,201
720
51
5
0
228,574
0
L
Thor
7,228
723
21
2
0
204,723
0
L
Surtr
6,885
689
13
1
0
194,082
0
W
Fenrir
8,259
826
38
4
0
259,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role