Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Balrajx
Ishtar
Level 105
God Stats
23W - 9L
1,631 SR
Queue Stats
116W - 114L
1,460 Elo+
Party 4
Vamana
Vamana
CertyKay
Vamana
Level 124
God Stats
19W - 12L
1,569 SR
Queue Stats
203W - 200L
1,497 Elo+
Party 4
Skadi
Skadi
SniperLyfeSebby
Skadi
Level 105
God Stats
70W - 60L
1,621 SR
Queue Stats
737W - 790L
1,492 Elo+
Party 3
Yemoja
Yemoja
w_hiteyy
Yemoja
Level 94
God Stats
8W - 9L
1,369 SR
Queue Stats
654W - 686L
1,480 Elo+
Party 3
Team Averages
Level 108
1,538 SR
1,486 Elo+

VS

Team Averages
Level 98
1,557 SR
1,501 Elo+
Surtr
Surtr
BeNice-66
Surtr
Level 65
God Stats
19W - 19L
1,592 SR
Queue Stats
389W - 388L
1,483 Elo+
Party 1
Yemoja
Yemoja
Beowulf101-
Yemoja
Level 155
God Stats
1W - 3L
1,523 SR
Queue Stats
78W - 71L
1,560 Elo+
Party 2
Hel
Hel
Goink_
Hel
Level 157
God Stats
3W - 6L
1,702 SR
Queue Stats
169W - 157L
1,490 Elo+
Party 2
Artemis
Artemis
Your_Grannys_Kat
Artemis
Level 29
God Stats
0W - 2L
1,386 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
tjumi95
Ne Zha
Level 86
God Stats
27W - 23L
1,583 SR
Queue Stats
203W - 198L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 3
6,515
652
5,851
6,137
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Balrajx
Ishtar
12
3 / 2 / 2
7,448
745
6,589
7,170
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
CertyKay
Vamana
10
6 / 0 / 3
6,585
659
5,374
5,825
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
6,192
619
2,844
4,773
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
w_hiteyy
Yemoja
10
2 / 1 / 3
6,473
647
2,130
6,033
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BeNice-66
Surtr
9
1 / 3 / 0
5,362
536
4,311
11,113
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
5
0 / 2 / 0
4,562
456
930
4,747
2,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Goink_
Hel
10
0 / 2 / 0
5,591
559
4,211
6,826
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,120
512
3,103
6,022
2,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
tjumi95
Ne Zha
6
0 / 5 / 0
4,702
470
2,422
6,713
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
2
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
Ishtar
Balrajx
Ishtar
3
2
2
2
L
Surtr
BeNice-66
Surtr
1
3
0
0.33
L
Yemoja
0
2
0
0
W
Vamana
CertyKay
Vamana
6
0
3
7.5
L
Hel
Goink_
Hel
0
2
0
0
W
0
0
3
1.5
L
1
2
0
0.5
L
Ne Zha
tjumi95
Ne Zha
0
5
0
0
W
Yemoja
w_hiteyy
Yemoja
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
14,977
29,938
Taken
35,421
12,231
Mitigated
14,892
9,235
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,851
827
0
1,326
6,137
2,198
385
3,059
2,816
44,810
0
W
Ishtar
Balrajx
Ishtar
6,589
4,848
0
2,744
7,170
2,779
518
172
6,998
0
54,726
L
Surtr
BeNice-66
Surtr
4,311
1,744
0
3,177
11,113
5,188
18
0
11,113
562
27,462
L
Yemoja
930
380
1,348
772
4,747
2,457
0
844
3,903
5,549
0
W
Vamana
CertyKay
Vamana
5,374
2,959
0
538
5,825
2,401
138
353
5,414
0
34,064
L
Hel
Goink_
Hel
4,211
182
60
2,050
6,826
2,783
88
4,396
2,152
36,857
0
W
2,844
454
0
500
4,773
1,619
236
297
4,476
0
45,367
L
3,103
493
0
1,251
6,022
2,120
0
899
5,123
0
33,169
L
Ne Zha
tjumi95
Ne Zha
2,422
991
0
183
6,713
2,344
0
1,466
5,149
0
18,482
W
Yemoja
w_hiteyy
Yemoja
2,130
419
2,297
1,830
6,033
3,234
182
1,082
4,921
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
25,337
328
Minions Killed
223
0
Camps Cleared
0
988,546
Distance Traveled
806,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,515
652
74
7
0
206,487
0
W
Ishtar
7,448
745
100
10
0
150,706
0
L
Surtr
5,362
536
44
4
0
197,188
0
L
Yemoja
4,562
456
11
1
0
87,973
0
W
Vamana
6,585
659
46
5
0
251,839
0
L
Hel
5,591
559
75
8
0
200,586
0
W
Skadi
6,192
619
76
8
0
185,014
1
L
Artemis
5,120
512
57
6
0
171,671
0
L
Ne Zha
4,702
470
36
4
0
149,341
0
W
Yemoja
6,473
647
32
3
0
194,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role