Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MarkHr01
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 89L
1,585 Elo+
Solo
Yemoja
Yemoja
Nxzim
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 146L
1,659 Elo+
Party 1
Xing Tian
Xing Tian
VoidHarleen
Xing Tian
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,188 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,487 Elo+

VS

Team Averages
Level 133
1,437 SR
1,526 Elo+
Sol
Sol
ImAlreadyMarina
Sol
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 129L
1,555 Elo+
Solo
Tyr
Tyr
KillerofMadness
Tyr
Level 148
God Stats
1W - 9L
1,239 SR
Queue Stats
203W - 192L
1,489 Elo+
Solo
Apollo
Apollo
Kmaids
Apollo
Level 141
God Stats
3W - 0L
1,521 SR
Queue Stats
131W - 131L
1,502 Elo+
Solo
Janus
Janus
SurayaWasTaken
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Xand3er
Aphrodite
Level 217
God Stats
1W - 2L
1,426 SR
Queue Stats
141W - 145L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
2 / 6 / 2
7,892
789
9,708
19,137
12,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
 
Yu Huang
13
1 / 5 / 4
7,328
733
10,380
9,080
4,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
MarkHr01
Heimdallr
15
4 / 5 / 2
8,327
833
12,702
13,627
8,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Nxzim
Yemoja
14
0 / 3 / 7
7,487
749
5,314
11,460
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
VoidHarleen
Xing Tian
11
0 / 6 / 4
7,304
730
3,555
16,048
19,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
9,216
922
11,166
7,966
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 12
8,986
899
9,083
18,211
20,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Kmaids
Apollo
17
7 / 1 / 15
10,162
1,016
17,679
12,875
7,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
6 / 1 / 14
9,478
948
16,480
5,802
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Xand3er
Aphrodite
15
2 / 1 / 13
8,832
883
10,195
11,443
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
7
Kills
25
25
Deaths
8
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
6
2
0.5
L
Yu Huang
 
Yu Huang
1
5
4
0.6
W
6
3
11
3.83
W
4
2
12
5
W
Apollo
Kmaids
Apollo
7
1
15
14.5
L
Heimdallr
MarkHr01
Heimdallr
4
5
2
1
L
Yemoja
Nxzim
Yemoja
0
3
7
1.17
W
6
1
14
13
L
Xing Tian
VoidHarleen
Xing Tian
0
6
4
0.33
W
Aphrodite
Xand3er
Aphrodite
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
64,603
69,352
Taken
56,297
57,343
Mitigated
44,095
19,246
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,708
1,244
668
5,261
19,137
12,052
0
11,710
7,427
0
15,089
L
Yu Huang
 
Yu Huang
10,380
490
625
860
9,080
4,794
0
3,850
5,230
21,210
0
W
11,166
3,900
405
1,520
7,966
3,265
1,873
3,391
4,575
20,197
0
W
9,083
763
360
2,134
18,211
20,953
0
4,620
13,591
0
16,043
W
Apollo
Kmaids
Apollo
17,679
11,853
2,140
4,100
12,875
7,308
4,039
4,222
8,640
0
36,946
L
Heimdallr
MarkHr01
Heimdallr
12,702
5,810
496
3,360
13,627
8,246
0
7,469
6,158
0
26,011
L
Yemoja
Nxzim
Yemoja
5,314
1,128
4,472
1,797
11,460
12,725
0
5,230
6,230
13,222
0
W
16,480
366
737
1,060
5,802
2,565
1,496
2,321
3,481
24,801
0
L
Xing Tian
VoidHarleen
Xing Tian
3,555
239
882
825
16,048
19,526
0
9,582
6,466
5,442
0
W
Aphrodite
Xand3er
Aphrodite
10,195
280
12,310
9,051
11,443
10,004
778
4,695
6,748
19,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
46,674
92
Minions Killed
128
0
Camps Cleared
0
831,645
Distance Traveled
1,039,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,892
789
9
1
0
179,936
0
L
Yu Huang
7,328
733
29
3
0
154,808
0
W
Sol
9,216
922
20
2
0
157,966
0
W
Tyr
8,986
899
14
1
0
255,069
0
W
Apollo
10,162
1,016
47
5
0
223,398
0
L
Heimdallr
8,327
833
43
4
0
168,857
0
L
Yemoja
7,487
749
8
1
0
150,044
0
W
Janus
9,478
948
24
2
0
191,033
0
L
Xing Tian
7,304
730
3
0
0
178,000
0
W
Aphrodite
8,832
883
23
2
0
211,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role