Player Matchup

Sun Wukong
Sun Wukong
D3llSo561
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,357 Elo+
Party 1
Terra
Terra
DBYG JNOVA
Terra
Level 81
God Stats
1W - 2L
1,253 SR
Queue Stats
1W - 2L
1,128 Elo+
Solo
Ishtar
Ishtar
MaitiuR
Ishtar
Level 57
God Stats
59W - 59L
1,419 SR
Queue Stats
228W - 249L
1,379 Elo+
Solo
Fenrir
Fenrir
XxSikorashkaxX
Fenrir
Level 62
God Stats
0W - 3L
1,091 SR
Queue Stats
63W - 69L
1,393 Elo+
Solo
Kukulkan
Kukulkan
vFDB
Kukulkan
Level 39
God Stats
50W - 47L
1,579 SR
Queue Stats
77W - 84L
1,385 Elo+
Party 1
Team Averages
Level 68
1,368 SR
1,328 Elo+

VS

Team Averages
Level 111
1,529 SR
1,476 Elo+
Cerberus
Cerberus
II GRU II
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
UnR3alGamer2045
Fenrir
Level 147
God Stats
22W - 20L
1,484 SR
Queue Stats
536W - 533L
1,402 Elo+
Solo
Izanami
Izanami
bohanimal
Izanami
Level 71
God Stats
2W - 1L
1,485 SR
Queue Stats
3W - 1L
1,592 Elo+
Solo
Mulan
Mulan
sokeytor
Mulan
Level 107
God Stats
28W - 17L
1,541 SR
Queue Stats
769W - 867L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theesavageTM
Morgan Le Fay
Level 141
God Stats
39W - 41L
1,635 SR
Queue Stats
233W - 223L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3llSo561
Sun Wukong
15
2 / 5 / 4
9,174
510
7,184
16,602
11,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
3
0 / 0 / 0
5,857
325
27
1,111
402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
MaitiuR
Ishtar
16
0 / 4 / 1
9,203
511
5,514
12,397
4,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 8 / 3
7,573
421
9,488
20,021
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
vFDB
Kukulkan
14
4 / 6 / 5
9,000
500
17,473
17,860
7,115
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
II GRU II
Cerberus
15
2 / 4 / 13
9,688
538
5,248
17,860
15,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 4
9,678
538
5,229
15,331
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
bohanimal
Izanami
15
4 / 2 / 7
10,420
579
16,413
10,955
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
sokeytor
Mulan
17
6 / 0 / 7
10,899
606
10,356
11,899
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
theesavageTM
Morgan Le Fay
15
6 / 4 / 4
9,484
527
13,008
10,494
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
23
23
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D3llSo561
Sun Wukong
2
5
4
0.8
L
Terra
0
0
0
0
W
Cerberus
II GRU II
Cerberus
2
4
13
2.13
L
Ishtar
MaitiuR
Ishtar
0
4
1
0.13
W
5
1
4
7
L
5
8
3
0.81
W
Izanami
bohanimal
Izanami
4
2
7
3.75
W
Mulan
sokeytor
Mulan
6
0
7
9.5
W
Morgan Le Fay
theesavageTM
Morgan Le Fay
6
4
4
2
L
Kukulkan
vFDB
Kukulkan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
50,254
67,991
Taken
66,539
31,305
Mitigated
41,075
7,613
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D3llSo561
Sun Wukong
7,184
1,089
0
1,851
16,602
11,410
0
2,522
13,840
0
61,657
L
Terra
27
27
485
440
1,111
402
0
0
1,111
1,052
0
W
Cerberus
II GRU II
Cerberus
5,248
521
2,936
4,938
17,860
15,405
81
6,855
10,650
26,631
0
L
Ishtar
MaitiuR
Ishtar
5,514
3,081
0
1,473
12,397
4,422
2,981
3,077
9,320
0
79,460
W
5,229
1,183
0
6,218
15,331
7,012
0
2,581
12,586
0
66,182
L
9,488
2,088
0
1,256
20,021
7,956
0
6,076
13,584
0
23,824
W
Izanami
bohanimal
Izanami
16,413
12,767
0
2,407
10,955
4,957
4,211
2,518
8,332
0
87,161
W
Mulan
sokeytor
Mulan
10,356
1,507
0
5,952
11,899
9,677
0
1,328
10,463
0
83,399
W
Morgan Le Fay
theesavageTM
Morgan Le Fay
13,008
811
0
943
10,494
4,024
2,053
3,387
7,008
46,990
0
L
Kukulkan
vFDB
Kukulkan
17,473
1,536
0
2,108
17,860
7,115
0
6,581
11,184
67,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
50,169
342
Minions Killed
475
0
Camps Cleared
0
1,324,745
Distance Traveled
1,540,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,174
510
87
5
0
314,696
0
L
Terra
5,857
325
3
0
0
51,775
0
W
Cerberus
9,688
538
50
3
0
297,397
0
L
Ishtar
9,203
511
131
7
0
310,231
0
W
Fenrir
9,678
538
95
5
0
337,376
0
L
Fenrir
7,573
421
32
2
0
347,982
0
W
Izanami
10,420
579
134
7
0
282,795
0
W
Mulan
10,899
606
125
7
0
327,687
0
W
Morgan Le Fay
9,484
527
71
4
0
295,067
0
L
Kukulkan
9,000
500
89
5
0
300,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role