Player Matchup

Jormungandr
Jormungandr
DarthGarwood
Jormungandr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 166L
1,540 Elo+
Party 1
Cupid
Cupid
Doughboy2205
Cupid
Level 73
God Stats
32W - 24L
1,562 SR
Queue Stats
153W - 146L
1,564 Elo+
Party 1
Merlin
Merlin
hesh28
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,187 Elo+
Party 1
Team Averages
Level 68
1,521 SR
1,430 Elo+

VS

Team Averages
Level 124
1,500 SR
1,453 Elo+
Atlas
Atlas
Ahudak04
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 175L
1,471 Elo+
Solo
Izanami
Izanami
ChaosDShadow
Izanami
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
301W - 301L
1,504 Elo+
Solo
Anubis
Anubis
legalize_uwu
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarthGarwood
Jormungandr
12
1 / 5 / 5
9,051
603
13,000
17,541
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 4 / 2
10,535
702
10,983
17,013
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
hesh28
Merlin
15
1 / 6 / 5
9,682
645
3,934
9,433
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ahudak04
Atlas
16
3 / 3 / 9
10,515
701
7,560
12,388
14,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ChaosDShadow
Izanami
18
6 / 0 / 6
12,081
805
14,844
8,931
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
6 / 3 / 1
10,731
715
16,008
12,781
7,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
15
15
Deaths
6
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ahudak04
Atlas
3
3
9
2.5
W
Izanami
ChaosDShadow
Izanami
6
0
6
9
L
Jormungandr
DarthGarwood
Jormungandr
1
5
5
0.7
L
4
4
2
1.25
L
Merlin
hesh28
Merlin
1
6
5
0.58
W
Anubis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
38,412
43,987
Taken
34,100
29,029
Mitigated
27,581
7,026
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ahudak04
Atlas
7,560
3,371
0
1,157
12,388
14,918
90
6,299
5,585
16,312
0
W
Izanami
ChaosDShadow
Izanami
14,844
10,433
0
2,092
8,931
4,856
2,903
4,338
4,226
0
56,572
L
Jormungandr
DarthGarwood
Jormungandr
13,000
2,864
165
1,844
17,541
18,407
0
7,539
10,002
32,148
0
L
10,983
7,091
192
4,623
17,013
6,834
365
9,805
7,208
0
52,292
L
Merlin
hesh28
Merlin
3,934
1,385
0
202
9,433
3,788
0
6,458
2,975
20,083
0
W
Anubis
16,008
692
0
4,092
12,781
7,807
392
5,610
6,781
71,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
33,327
148
Minions Killed
192
0
Camps Cleared
0
614,501
Distance Traveled
678,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,515
701
5
0
0
204,833
0
W
Izanami
12,081
805
107
7
0
237,166
0
L
Jormungandr
9,051
603
39
3
0
197,456
0
L
Cupid
10,535
702
71
5
0
235,051
0
L
Merlin
9,682
645
38
3
0
181,994
0
W
Anubis
10,731
715
80
5
0
236,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role