Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mzansiboy07
Ah Puch
Level 89
God Stats
9W - 4L
1,147 SR
Queue Stats
295W - 301L
1,448 Elo+
Solo
Bellona
Bellona
Ratonacat
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Rama
Rama
macieek21
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,718 Elo+
Solo
Team Averages
Level 85
1,429 SR
1,533 Elo+

VS

Team Averages
Level 93
1,491 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
EternaL__K1ll3R
Morgan Le Fay
Level 104
God Stats
2W - 3L
1,632 SR
Queue Stats
170W - 174L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Keyjimenez
Zhong Kui
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 201L
1,505 Elo+
Party 1
Bacchus
Bacchus
Mammosha
Bacchus
Level 106
God Stats
2W - 4L
1,358 SR
Queue Stats
136W - 162L
1,487 Elo+
Solo
Hou Yi
Hou Yi
danil167
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,463 Elo+
Solo
Chiron
Chiron
dimitri97
Chiron
Level 125
God Stats
2W - 5L
1,465 SR
Queue Stats
159W - 155L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 4 / 13
11,034
788
9,897
11,024
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiamat
 
Tiamat
16
3 / 5 / 12
10,184
727
7,410
12,964
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Mzansiboy07
Ah Puch
20
8 / 5 / 11
12,917
923
17,583
16,793
7,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ratonacat
Bellona
17
3 / 6 / 15
9,903
707
10,018
14,750
15,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
19
4 / 2 / 13
10,616
758
7,825
10,316
4,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EternaL__K1ll3R
Morgan Le Fay
20
13 / 4 / 4
13,201
943
26,095
11,967
7,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Keyjimenez
Zhong Kui
18
2 / 6 / 9
10,614
758
7,057
14,825
19,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Mammosha
Bacchus
18
1 / 4 / 11
9,986
713
11,248
17,932
28,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
danil167
Hou Yi
16
4 / 8 / 10
10,168
726
10,372
15,800
9,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
dimitri97
Chiron
2
0 / 0 / 0
4,068
291
0
0
0

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
22
Kills
20
22
Deaths
22
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
13
2.63
W
Tiamat
 
Tiamat
3
5
12
1.8
L
Morgan Le Fay
EternaL__K1ll3R
Morgan Le Fay
13
4
4
3.75
L
Zhong Kui
Keyjimenez
Zhong Kui
2
6
9
1.08
L
Bacchus
Mammosha
Bacchus
1
4
11
1.63
W
Ah Puch
Mzansiboy07
Ah Puch
8
5
11
2.7
W
Bellona
Ratonacat
Bellona
3
6
15
1.75
L
Hou Yi
danil167
Hou Yi
4
8
10
1.13
L
Chiron
dimitri97
Chiron
0
0
0
0
W
Rama
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
54,772
65,847
Taken
60,524
39,731
Mitigated
64,369
19,738
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,897
2,002
2,099
1,646
11,024
4,545
1,312
7,085
3,873
26,458
0
W
Tiamat
 
Tiamat
7,410
805
636
3,057
12,964
7,238
366
9,043
3,813
12,749
0
L
Morgan Le Fay
EternaL__K1ll3R
Morgan Le Fay
26,095
1,880
1,874
1,678
11,967
7,475
1,974
7,578
4,389
58,033
0
L
Zhong Kui
Keyjimenez
Zhong Kui
7,057
1,621
557
1,482
14,825
19,072
640
10,019
4,806
21,387
0
L
Bacchus
Mammosha
Bacchus
11,248
398
2,145
5,255
17,932
28,469
87
7,056
10,876
17,317
0
W
Ah Puch
Mzansiboy07
Ah Puch
17,583
662
1,320
6,168
16,793
7,843
350
9,844
6,735
48,334
0
W
Bellona
Ratonacat
Bellona
10,018
1,442
435
368
14,750
15,717
197
10,423
4,165
1,327
12,856
L
Hou Yi
danil167
Hou Yi
10,372
4,980
411
1,224
15,800
9,353
1,182
10,863
4,937
0
19,097
L
Chiron
dimitri97
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Rama
7,825
4,266
1,518
2,491
10,316
4,388
2,064
7,319
2,861
0
17,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
48,037
158
Minions Killed
162
0
Camps Cleared
0
1,180,528
Distance Traveled
901,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,034
788
27
2
0
230,721
0
W
Tiamat
10,184
727
15
1
0
217,443
0
L
Morgan Le Fay
13,201
943
76
5
0
230,976
0
L
Zhong Kui
10,614
758
56
4
0
185,274
0
L
Bacchus
9,986
713
10
1
0
284,171
0
W
Ah Puch
12,917
923
81
6
0
243,682
0
W
Bellona
9,903
707
8
1
0
262,906
0
L
Hou Yi
10,168
726
20
1
0
200,975
0
L
Chiron
4,068
291
0
0
0
0
0
W
Rama
10,616
758
27
2
0
225,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role