Player Matchup

Kukulkan
Kukulkan
Celsera1062
Kukulkan
Level 51
God Stats
0W - 2L
1,289 SR
Queue Stats
94W - 100L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Evannita
Heimdallr
Level 127
God Stats
5W - 7L
1,361 SR
Queue Stats
191W - 206L
1,500 Elo+
Party 3
Athena
Athena
Scraggy98
Athena
Level 160
God Stats
6W - 5L
1,432 SR
Queue Stats
228W - 238L
1,502 Elo+
Party 3
Loki
Loki
iiRush
Loki
Level 88
God Stats
0W - 4L
1,385 SR
Queue Stats
190W - 164L
1,544 Elo+
Solo
Osiris
Osiris
isabelissima
Osiris
Level 85
God Stats
3W - 3L
1,818 SR
Queue Stats
147W - 154L
1,493 Elo+
Party 1
Team Averages
Level 102
1,457 SR
1,480 Elo+

VS

Team Averages
Level 109
1,372 SR
1,498 Elo+
Artio
Artio
Dakueriasu
Artio
Level 107
God Stats
2W - 1L
1,228 SR
Queue Stats
103W - 103L
1,485 Elo+
Solo
Ganesha
Ganesha
DexterJardim
Ganesha
Level 110
God Stats
2W - 3L
1,199 SR
Queue Stats
16W - 21L
1,498 Elo+
Party 2
Nemesis
Nemesis
Dexterity96
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 2
Vulcan
Vulcan
GuaraCamp
Vulcan
Level 157
God Stats
18W - 24L
1,448 SR
Queue Stats
817W - 850L
1,476 Elo+
Solo
Apollo
Apollo
hugo75546
Apollo
Level 108
God Stats
4W - 3L
1,484 SR
Queue Stats
222W - 217L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celsera1062
Kukulkan
15
0 / 5 / 5
9,177
459
4,255
8,697
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Evannita
Heimdallr
17
7 / 2 / 1
11,073
554
14,621
15,290
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Scraggy98
Athena
11
2 / 1 / 6
8,829
441
3,897
10,295
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
iiRush
Loki
17
3 / 4 / 4
10,417
521
9,059
15,232
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
1 / 3 / 1
9,234
462
11,484
18,764
15,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
1 / 2 / 2
9,863
493
11,232
17,791
22,849
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
DexterJardim
Ganesha
16
0 / 2 / 8
10,226
511
3,143
12,735
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Dexterity96
Nemesis
19
10 / 3 / 2
12,172
609
11,981
15,456
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
GuaraCamp
Vulcan
15
2 / 2 / 7
10,152
508
7,629
6,507
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
hugo75546
Apollo
17
2 / 4 / 2
10,464
523
6,985
16,767
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
15
15
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Celsera1062
Kukulkan
0
5
5
0.5
W
Artio
1
2
2
1
W
Ganesha
DexterJardim
Ganesha
0
2
8
2
W
Nemesis
Dexterity96
Nemesis
10
3
2
3.67
L
Heimdallr
Evannita
Heimdallr
7
2
1
3.75
W
Vulcan
GuaraCamp
Vulcan
2
2
7
2.75
L
Athena
Scraggy98
Athena
2
1
6
5
W
Apollo
hugo75546
Apollo
2
4
2
0.75
L
Loki
iiRush
Loki
3
4
4
1.25
L
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
40,970
68,278
Taken
69,256
41,789
Mitigated
53,371
15,262
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Celsera1062
Kukulkan
4,255
590
0
395
8,697
3,291
0
3,211
5,320
69,452
0
W
Artio
11,232
3,468
0
5,561
17,791
22,849
1,226
90
17,701
66,266
471
W
Ganesha
DexterJardim
Ganesha
3,143
119
0
2,293
12,735
13,174
643
3,680
9,055
37,805
198
W
Nemesis
Dexterity96
Nemesis
11,981
7,810
0
3,420
15,456
6,855
2,484
1,932
13,524
16
132,205
L
Heimdallr
Evannita
Heimdallr
14,621
7,099
0
6,652
15,290
7,531
190
2,308
12,900
0
93,860
W
Vulcan
GuaraCamp
Vulcan
7,629
2,958
0
718
6,507
2,639
0
1,384
5,119
65,135
0
L
Athena
Scraggy98
Athena
3,897
1,114
0
2,049
10,295
8,551
0
3,427
6,762
18,304
0
W
Apollo
hugo75546
Apollo
6,985
4,824
0
7,843
16,767
7,854
957
1,066
15,688
0
90,365
L
Loki
iiRush
Loki
9,059
3,213
0
615
15,232
6,682
0
2,215
12,887
0
102,778
L
Osiris
11,484
6,424
0
5,551
18,764
15,734
0
10,631
8,133
0
65,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
52,877
500
Minions Killed
580
0
Camps Cleared
0
1,865,937
Distance Traveled
2,165,798
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,177
459
125
6
0
360,804
6
W
Artio
9,863
493
99
5
0
399,915
3
W
Ganesha
10,226
511
12
1
0
442,930
10
W
Nemesis
12,172
609
187
9
0
479,285
0
L
Heimdallr
11,073
554
142
7
0
380,806
0
W
Vulcan
10,152
508
125
6
0
414,007
4
L
Athena
8,829
441
7
0
0
329,139
3
W
Apollo
10,464
523
157
8
0
429,661
0
L
Loki
10,417
521
139
7
0
445,854
0
L
Osiris
9,234
462
87
4
0
349,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role