Player Matchup

Cu Chulainn
Cu Chulainn
Nah Aaron
Cu Chulainn
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 93L
1,403 Elo+
Solo
Ah Puch
Ah Puch
RuffScruffus
Ah Puch
Level 155
God Stats
15W - 2L
1,976 SR
Queue Stats
390W - 395L
1,468 Elo+
Solo
Hun Batz
Hun Batz
SavyRay1029
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,453 Elo+
Solo
Chronos
Chronos
SimplyJustin
Chronos
Level 122
God Stats
4W - 5L
1,528 SR
Queue Stats
381W - 356L
1,508 Elo+
Solo
Maui
Maui
灬驚雲丶
Maui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,523 Elo+
Solo
Team Averages
Level 128
1,601 SR
1,471 Elo+

VS

Team Averages
Level 117
1,446 SR
1,484 Elo+
Surtr
Surtr
About_10_FatKids
Surtr
Level 126
God Stats
2W - 4L
1,117 SR
Queue Stats
605W - 597L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
BMillsofHC
Erlang Shen
Level 128
God Stats
2W - 0L
1,755 SR
Queue Stats
371W - 389L
1,520 Elo+
Solo
Vamana
Vamana
KawaiiiKitsune
Vamana
Level 107
God Stats
2W - 1L
1,638 SR
Queue Stats
262W - 278L
1,451 Elo+
Party 1
Poseidon
Poseidon
Nurse_Gaymer
Poseidon
Level 87
God Stats
4W - 4L
1,613 SR
Queue Stats
342W - 340L
1,479 Elo+
Party 2
Loki
Loki
lnexpiable
Loki
Level 135
God Stats
1W - 4L
1,108 SR
Queue Stats
295W - 306L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nah Aaron
Cu Chulainn
5
0 / 0 / 0
6,524
466
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
RuffScruffus
Ah Puch
20
6 / 3 / 4
10,624
759
23,326
10,229
7,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SavyRay1029
Hun Batz
13
0 / 9 / 4
7,702
550
3,993
13,751
7,274
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chronos
SimplyJustin
Chronos
18
4 / 4 / 1
9,985
713
9,561
11,890
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 2 / 8
8,921
637
6,879
12,745
18,961
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 14
9,767
698
8,002
15,109
21,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
BMillsofHC
Erlang Shen
19
3 / 1 / 11
11,754
840
8,859
14,842
16,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 2 / 9
11,134
795
8,301
13,043
8,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Nurse_Gaymer
Poseidon
17
7 / 3 / 4
10,804
772
11,385
7,357
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 6
10,562
754
7,699
8,760
5,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
11
Kills
18
18
Deaths
12
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Erlang Shen
BMillsofHC
Erlang Shen
3
1
11
8.5
W
4
2
9
4.25
L
Cu Chulainn
Nah Aaron
Cu Chulainn
0
0
0
0
W
Poseidon
Nurse_Gaymer
Poseidon
7
3
4
3
L
Ah Puch
RuffScruffus
Ah Puch
6
3
4
2.67
L
Hun Batz
SavyRay1029
Hun Batz
0
9
4
0.22
L
Chronos
SimplyJustin
Chronos
4
4
1
1.13
W
4
2
6
3.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,759
Damage
44,246
48,615
Taken
59,111
40,344
Mitigated
55,384
7,170
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,002
2,570
861
2,243
15,109
21,191
1,016
9,436
5,673
508
19,319
W
Erlang Shen
BMillsofHC
Erlang Shen
8,859
2,053
3,409
5,417
14,842
16,748
1,511
10,406
4,436
0
25,905
W
8,301
3,625
1,053
2,288
13,043
8,575
4,168
10,240
2,803
0
21,791
L
Cu Chulainn
Nah Aaron
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Nurse_Gaymer
Poseidon
11,385
426
316
765
7,357
3,841
165
4,402
2,955
21,626
0
L
Ah Puch
RuffScruffus
Ah Puch
23,326
271
0
2,318
10,229
7,279
0
2,590
7,639
53,302
0
L
Hun Batz
SavyRay1029
Hun Batz
3,993
663
0
0
13,751
7,274
0
3,205
10,546
0
10,072
L
Chronos
SimplyJustin
Chronos
9,561
3,173
968
1,692
11,890
6,830
0
1,813
10,077
26,684
0
W
7,699
1,620
2,119
1,764
8,760
5,029
283
5,282
3,478
0
23,823
L
6,879
593
445
1,747
12,745
18,961
0
4,048
8,697
14,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
54,021
146
Minions Killed
169
0
Camps Cleared
0
835,860
Distance Traveled
1,369,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,767
698
24
2
0
224,313
0
W
Erlang Shen
11,754
840
33
2
0
312,654
0
W
Vamana
11,134
795
33
2
0
288,038
0
L
Cu Chulainn
6,524
466
0
0
0
0
0
W
Poseidon
10,804
772
30
2
0
256,395
0
L
Ah Puch
10,624
759
78
6
0
229,050
0
L
Hun Batz
7,702
550
11
1
0
167,356
2
L
Chronos
9,985
713
35
3
0
191,255
0
W
Loki
10,562
754
49
4
0
288,421
0
L
Maui
8,921
637
22
2
0
248,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role