Player Matchup

Martichoras
Martichoras
Forssakengod
Martichoras
Level 125
God Stats
7W - 2L
1,661 SR
Queue Stats
125W - 132L
1,498 Elo+
Solo
Anubis
Anubis
Iuvu
Anubis
Level 65
God Stats
4W - 9L
1,797 SR
Queue Stats
17W - 27L
1,586 Elo+
Solo
Cthulhu
Cthulhu
PoxxI
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,315 Elo+
Party 2
Thanatos
Thanatos
Swimon
Thanatos
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,565 Elo+
Party 2
Bellona
Bellona
gumgum921
Bellona
Level 158
God Stats
7W - 4L
1,647 SR
Queue Stats
476W - 476L
1,496 Elo+
Solo
Team Averages
Level 83
1,621 SR
1,492 Elo+

VS

Team Averages
Level 63
1,501 SR
1,377 Elo+
Surtr
Surtr
AkumaEZER
Surtr
Level 14
God Stats
2W - 2L
1,127 SR
Queue Stats
7W - 10L
1,265 Elo+
Party 1
Ra
Ra
AntiBlaster31
Ra
Level 57
God Stats
2W - 4L
1,473 SR
Queue Stats
61W - 70L
1,423 Elo+
Solo
Rama
Rama
Iceyarsenal
Rama
Level 68
God Stats
7W - 7L
1,786 SR
Queue Stats
38W - 43L
1,437 Elo+
Solo
Chang'e
Chang'e
Room153
Chang'e
Level 66
God Stats
6W - 7L
1,500 SR
Queue Stats
76W - 58L
1,265 Elo+
Party 1
Pele
Pele
idg1914
Pele
Level 108
God Stats
11W - 15L
1,620 SR
Queue Stats
461W - 439L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Forssakengod
Martichoras
13
2 / 5 / 2
8,555
475
7,435
15,039
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Iuvu
Anubis
18
5 / 6 / 2
11,644
647
12,831
17,026
9,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PoxxI
Cthulhu
12
0 / 5 / 5
7,206
400
4,011
11,800
7,982
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Swimon
Thanatos
13
4 / 7 / 4
8,934
496
9,822
18,944
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
gumgum921
Bellona
17
3 / 6 / 4
10,955
609
13,331
23,247
17,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AkumaEZER
Surtr
16
2 / 2 / 7
9,482
527
10,359
13,436
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 4 / 4
9,903
550
7,458
12,195
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
8 / 2 / 6
11,895
661
12,828
14,033
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Room153
Chang'e
16
6 / 4 / 10
11,062
615
12,097
20,530
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
idg1914
Pele
19
10 / 2 / 8
11,728
652
17,796
15,866
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
29
29
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Surtr
AkumaEZER
Surtr
2
2
7
2.75
W
3
4
4
1.25
L
Martichoras
Forssakengod
Martichoras
2
5
2
0.6
W
8
2
6
5.5
L
Anubis
Iuvu
Anubis
5
6
2
1
L
Cthulhu
PoxxI
Cthulhu
0
5
5
0.5
W
Chang'e
Room153
Chang'e
6
4
10
2.75
L
Thanatos
Swimon
Thanatos
4
7
4
0.86
L
Bellona
gumgum921
Bellona
3
6
4
0.83
W
Pele
idg1914
Pele
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,430
Damage
60,538
86,056
Taken
76,060
49,250
Mitigated
35,393
26,192
Healing
31,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AkumaEZER
Surtr
10,359
4,000
0
3,421
13,436
9,084
610
940
12,496
699
49,860
W
7,458
848
1,342
4,185
12,195
4,583
1,385
4,665
7,530
70,640
0
L
Martichoras
Forssakengod
Martichoras
7,435
3,081
0
4,181
15,039
6,789
943
2,957
12,082
0
66,915
W
12,828
10,480
0
4,061
14,033
5,421
595
4,541
9,492
0
96,999
L
Anubis
Iuvu
Anubis
12,831
425
0
6,561
17,026
9,406
467
5,276
11,750
99,732
0
L
Cthulhu
PoxxI
Cthulhu
4,011
487
0
1,234
11,800
7,982
27
4,072
7,622
13,160
0
W
Chang'e
Room153
Chang'e
12,097
1,351
3,552
10,560
20,530
9,340
525
5,205
15,254
58,199
0
L
Thanatos
Swimon
Thanatos
9,822
2,868
0
7,117
18,944
7,536
156
3,921
15,023
0
59,269
L
Bellona
gumgum921
Bellona
13,331
5,702
0
7,099
23,247
17,537
128
3,647
19,600
0
86,183
W
Pele
idg1914
Pele
17,796
6,583
0
4,258
15,866
6,965
1,034
1,857
14,009
0
107,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
54,070
500
Minions Killed
552
0
Camps Cleared
0
1,648,430
Distance Traveled
1,726,592
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,482
527
82
5
0
296,148
0
W
Ra
9,903
550
117
7
0
341,703
0
L
Martichoras
8,555
475
93
5
0
328,629
0
W
Rama
11,895
661
143
8
0
343,509
1
L
Anubis
11,644
647
168
9
0
307,931
3
L
Cthulhu
7,206
400
21
1
0
324,771
4
W
Chang'e
11,062
615
68
4
0
355,522
3
L
Thanatos
8,934
496
76
4
0
378,103
0
L
Bellona
10,955
609
142
8
0
308,996
2
W
Pele
11,728
652
142
8
0
389,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role