Player Matchup

Cliodhna
Cliodhna
Celsera1062
Cliodhna
Level 51
God Stats
3W - 7L
1,281 SR
Queue Stats
94W - 100L
1,368 Elo+
Party 1
Ymir
Ymir
aplauso-barroco
Ymir
Level 155
God Stats
5W - 6L
1,472 SR
Queue Stats
855W - 891L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
isabelissima
Ah Puch
Level 85
God Stats
5W - 4L
1,293 SR
Queue Stats
147W - 154L
1,506 Elo+
Party 1
Tyr
Tyr
zThegodlynoobz
Tyr
Level 127
God Stats
1W - 4L
1,498 SR
Queue Stats
172W - 180L
1,518 Elo+
Party 2
Ishtar
Ishtar
zZBULLET1Zz
Ishtar
Level 104
God Stats
2W - 3L
1,527 SR
Queue Stats
146W - 153L
1,472 Elo+
Party 2
Team Averages
Level 104
1,414 SR
1,466 Elo+

VS

Team Averages
Level 119
1,433 SR
1,479 Elo+
Fafnir
Fafnir
DexterJardim
Fafnir
Level 109
God Stats
5W - 3L
1,502 SR
Queue Stats
16W - 21L
1,479 Elo+
Party 3
Martichoras
Martichoras
Dexterity96
Martichoras
Level 64
God Stats
2W - 0L
1,821 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 3
Mercury
Mercury
GuaraCamp
Mercury
Level 157
God Stats
19W - 10L
1,618 SR
Queue Stats
817W - 850L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Khanca01
Guan Yu
Level 142
God Stats
2W - 0L
1,138 SR
Queue Stats
196W - 211L
1,367 Elo+
Solo
Anubis
Anubis
Superminimin
Anubis
Level 124
God Stats
6W - 9L
1,086 SR
Queue Stats
418W - 405L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Celsera1062
Cliodhna
12
2 / 4 / 2
7,732
483
5,034
15,832
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 2
8,149
509
4,181
13,595
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
isabelissima
Ah Puch
12
1 / 6 / 3
7,379
461
7,772
12,424
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 1
8,201
513
9,032
11,999
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
2 / 3 / 3
8,488
531
6,349
10,426
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 10
7,991
499
3,099
11,222
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Dexterity96
Martichoras
15
3 / 2 / 3
8,697
544
8,693
9,336
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
GuaraCamp
Mercury
14
3 / 2 / 8
8,512
532
6,158
10,902
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Khanca01
Guan Yu
13
1 / 2 / 3
7,958
497
7,476
12,689
12,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
12 / 2 / 2
10,556
660
21,429
11,370
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
19
20
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Celsera1062
Cliodhna
2
4
2
0.75
W
Fafnir
0
2
10
2.5
W
Martichoras
Dexterity96
Martichoras
3
2
3
2.25
W
Mercury
GuaraCamp
Mercury
3
2
8
3.5
W
Guan Yu
Khanca01
Guan Yu
1
2
3
1.25
W
Anubis
12
2
2
6.5
L
3
5
2
0.8
L
Ah Puch
isabelissima
Ah Puch
1
6
3
0.42
L
2
2
1
1.25
L
Ishtar
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
46,855
64,276
Taken
55,519
34,364
Mitigated
39,334
13,849
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Celsera1062
Cliodhna
5,034
754
0
413
15,832
5,486
0
4,057
11,775
0
62,326
W
Fafnir
3,099
1,209
0
2,489
11,222
12,334
101
3,271
7,816
20,045
0
W
Martichoras
Dexterity96
Martichoras
8,693
3,434
0
2,709
9,336
4,344
1,443
1,034
8,302
0
74,753
W
Mercury
GuaraCamp
Mercury
6,158
3,130
0
746
10,902
4,052
145
2,754
8,148
0
68,285
W
Guan Yu
Khanca01
Guan Yu
7,476
1,504
274
2,940
12,689
12,789
193
1,367
10,366
0
55,930
W
Anubis
21,429
1,052
0
4,463
11,370
5,815
0
4,326
7,044
86,106
0
L
4,181
785
0
1,861
13,595
9,714
0
7,314
6,281
15,364
0
L
Ah Puch
isabelissima
Ah Puch
7,772
570
0
2,306
12,424
3,752
0
9,017
3,407
50,951
0
L
9,032
2,012
0
6,198
11,999
11,155
0
2,803
9,196
0
52,043
L
Ishtar
6,349
4,734
0
3,071
10,426
4,257
0
1,337
9,089
0
56,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
43,714
357
Minions Killed
456
0
Camps Cleared
0
1,454,906
Distance Traveled
1,524,248
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,732
483
87
5
0
321,872
4
W
Fafnir
7,991
499
25
2
0
291,074
4
W
Martichoras
8,697
544
115
7
0
298,867
0
W
Mercury
8,512
532
90
6
0
316,441
0
W
Guan Yu
7,958
497
86
5
0
327,656
4
W
Anubis
10,556
660
140
9
0
290,210
3
L
Ymir
8,149
509
24
2
0
251,085
4
L
Ah Puch
7,379
461
78
5
0
308,690
6
L
Tyr
8,201
513
65
4
0
297,578
0
L
Ishtar
8,488
531
103
6
0
275,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role