Player Matchup

Tiamat
Tiamat
GrimmJaegerjaqz
Tiamat
Level 86
God Stats
19W - 24L
1,438 SR
Queue Stats
47W - 54L
1,421 Elo+
Solo
Lancelot
Lancelot
Isodemonz
Lancelot
Level 109
God Stats
3W - 2L
1,517 SR
Queue Stats
185W - 222L
1,505 Elo+
Party 3
Achilles
Achilles
Omar215-Thebot
Achilles
Level 97
God Stats
1W - 2L
1,733 SR
Queue Stats
97W - 109L
1,533 Elo+
Party 3
Ah Puch
Ah Puch
RIP TMFBEAST
Ah Puch
Level 178
God Stats
79W - 57L
1,607 SR
Queue Stats
348W - 371L
1,464 Elo+
Solo
Chiron
Chiron
nenaselena
Chiron
Level 105
God Stats
3W - 2L
1,604 SR
Queue Stats
116W - 103L
1,571 Elo+
Party 3
Team Averages
Level 115
1,580 SR
1,499 Elo+

VS

Team Averages
Level 80
1,403 SR
1,469 Elo+
Aphrodite
Aphrodite
Zcyia
Aphrodite
Level 96
God Stats
106W - 72L
1,416 SR
Queue Stats
456W - 451L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
Zvyio
Ne Zha
Level 61
God Stats
12W - 6L
1,681 SR
Queue Stats
199W - 183L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
coolqas
Morgan Le Fay
Level 84
God Stats
30W - 27L
1,565 SR
Queue Stats
126W - 123L
1,509 Elo+
Party 2
Bakasura
Bakasura
xX_23TYLER23_Xx
Bakasura
Level 73
God Stats
1W - 2L
1,108 SR
Queue Stats
26W - 29L
1,371 Elo+
Solo
Medusa
Medusa
yosopepsodent
Medusa
Level 85
God Stats
3W - 7L
1,246 SR
Queue Stats
123W - 119L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
10,106
1,011
6,226
10,590
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Isodemonz
Lancelot
15
0 / 7 / 2
9,245
925
9,933
15,934
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
15
0 / 5 / 0
9,144
914
6,901
15,873
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ah Puch
RIP TMFBEAST
Ah Puch
15
0 / 5 / 3
9,347
935
16,072
10,235
3,847
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
nenaselena
Chiron
15
1 / 0 / 1
9,726
973
9,195
5,174
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

174

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Zcyia
Aphrodite
17
3 / 0 / 15
10,123
1,012
10,391
7,985
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Zvyio
Ne Zha
17
7 / 1 / 13
10,902
1,090
17,841
14,291
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
coolqas
Morgan Le Fay
17
2 / 1 / 11
10,777
1,078
6,802
6,835
2,582
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
17
1 / 0 / 16
10,726
1,073
7,713
13,347
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 1 / 6
11,856
1,186
11,064
9,887
3,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
3
Kills
22
22
Deaths
3
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Lancelot
Isodemonz
Lancelot
0
7
2
0.14
L
Achilles
0
5
0
0
L
Ah Puch
RIP TMFBEAST
Ah Puch
0
5
3
0.3
W
Aphrodite
Zcyia
Aphrodite
3
0
15
10.5
W
Ne Zha
Zvyio
Ne Zha
7
1
13
13.5
W
Morgan Le Fay
coolqas
Morgan Le Fay
2
1
11
7.5
L
Chiron
nenaselena
Chiron
1
0
1
1.5
W
Bakasura
1
0
16
9
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
53,811
57,806
Taken
52,345
37,879
Mitigated
26,445
6,091
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,226
772
0
598
10,590
7,976
0
2,263
7,904
24,996
0
L
Lancelot
Isodemonz
Lancelot
9,933
996
0
445
15,934
6,532
0
5,347
10,330
0
14,296
L
Achilles
6,901
1,069
0
2,791
15,873
17,507
0
4,881
10,683
0
16,137
L
Ah Puch
RIP TMFBEAST
Ah Puch
16,072
648
0
721
10,235
3,847
0
2,131
8,019
34,897
0
W
Aphrodite
Zcyia
Aphrodite
10,391
816
5,814
5,505
7,985
4,146
0
3,981
3,869
24,748
0
W
Ne Zha
Zvyio
Ne Zha
17,841
7,311
0
1,633
14,291
7,366
0
4,720
9,363
0
21,380
W
Morgan Le Fay
coolqas
Morgan Le Fay
6,802
56
95
408
6,835
2,582
0
3,841
2,863
39,267
0
L
Chiron
nenaselena
Chiron
9,195
1,867
772
764
5,174
2,017
0
2,195
2,949
0
38,795
W
Bakasura
7,713
4,543
0
1,233
13,347
8,356
0
4,235
8,841
0
20,049
W
11,064
6,024
0
4
9,887
3,995
0
5,521
4,233
0
27,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
54,384
199
Minions Killed
192
3
Camps Cleared
9
821,836
Distance Traveled
1,052,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,106
1,011
52
5
2
153,256
0
L
Lancelot
9,245
925
8
1
1
212,656
0
L
Achilles
9,144
914
19
2
0
177,007
0
L
Ah Puch
9,347
935
44
4
0
126,983
0
W
Aphrodite
10,123
1,012
50
5
0
192,496
0
W
Ne Zha
10,902
1,090
8
1
1
218,174
0
W
Morgan Le Fay
10,777
1,078
73
7
0
198,404
0
L
Chiron
9,726
973
76
8
0
151,934
0
W
Bakasura
10,726
1,073
32
3
6
242,685
0
W
Medusa
11,856
1,186
29
3
2
200,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role