Player Matchup

Gilgamesh
Gilgamesh
Braquemard5000
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,376 Elo+
Party 1
Thanatos
Thanatos
Katsukii07
Thanatos
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 12L
1,349 Elo+
Party 1
Martichoras
Martichoras
RoeBeezy95
Martichoras
Level 120
God Stats
3W - 3L
1,273 SR
Queue Stats
169W - 214L
1,400 Elo+
Solo
Ganesha
Ganesha
V3N8M4
Ganesha
Level 67
God Stats
8W - 8L
1,485 SR
Queue Stats
144W - 140L
1,449 Elo+
Party 1
Vulcan
Vulcan
chrismark817
Vulcan
Level 108
God Stats
0W - 3L
1,341 SR
Queue Stats
125W - 131L
1,409 Elo+
Solo
Team Averages
Level 72
1,420 SR
1,396 Elo+

VS

Team Averages
Level 91
1,609 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chaza uk
Fenrir
Level 129
God Stats
15W - 16L
1,586 SR
Queue Stats
64W - 68L
1,369 Elo+
Solo
Anubis
Anubis
Daywalker1304
Anubis
Level 81
God Stats
59W - 38L
1,617 SR
Queue Stats
146W - 125L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
EricEric-_-76
Aphrodite
Level 64
God Stats
10W - 4L
1,783 SR
Queue Stats
72W - 50L
1,804 Elo+
Solo
Hades
Hades
Realfunki
Hades
Level 51
God Stats
22W - 18L
1,562 SR
Queue Stats
190W - 175L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Braquemard5000
Gilgamesh
12
0 / 2 / 4
6,992
411
4,019
10,618
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Katsukii07
Thanatos
15
5 / 2 / 2
9,066
533
13,268
16,040
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
RoeBeezy95
Martichoras
12
3 / 3 / 3
7,333
431
5,279
10,967
4,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
V3N8M4
Ganesha
12
0 / 1 / 5
7,830
461
6,977
18,348
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
0 / 3 / 1
6,768
398
5,708
6,842
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 4
8,566
504
10,332
11,337
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Chaza uk
Fenrir
14
2 / 0 / 1
8,626
507
4,919
15,186
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 2
8,880
522
11,678
11,782
6,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
EricEric-_-76
Aphrodite
14
0 / 1 / 4
8,546
503
7,044
10,328
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Realfunki
Hades
15
2 / 1 / 5
9,459
556
7,675
10,381
6,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
11
11
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
4
1
L
Gilgamesh
Braquemard5000
Gilgamesh
0
2
4
1
W
Fenrir
Chaza uk
Fenrir
2
0
1
2.5
W
6
3
2
2.33
W
Aphrodite
EricEric-_-76
Aphrodite
0
1
4
2
L
Thanatos
Katsukii07
Thanatos
5
2
2
3
W
Hades
Realfunki
Hades
2
1
5
4.5
L
Martichoras
RoeBeezy95
Martichoras
3
3
3
1.5
L
Ganesha
V3N8M4
Ganesha
0
1
5
2.5
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
41,648
62,815
Taken
59,014
40,688
Mitigated
31,811
20,980
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,332
4,468
0
2,396
11,337
4,127
2,614
1,272
10,065
0
78,395
L
Gilgamesh
Braquemard5000
Gilgamesh
4,019
1,238
0
1,029
10,618
7,962
168
4,948
5,670
1,269
36,908
W
Fenrir
Chaza uk
Fenrir
4,919
1,988
0
4,733
15,186
6,884
0
1,089
14,097
0
64,164
W
11,678
244
167
5,363
11,782
6,437
568
4,487
7,295
60,520
0
W
Aphrodite
EricEric-_-76
Aphrodite
7,044
1,772
3,988
6,260
10,328
7,444
543
3,159
7,169
40,651
0
L
Thanatos
Katsukii07
Thanatos
13,268
2,525
0
12,466
16,040
7,183
0
3,872
12,168
0
74,062
W
Hades
Realfunki
Hades
7,675
1,144
100
5,687
10,381
6,919
1,231
2,778
7,603
65,256
0
L
Martichoras
RoeBeezy95
Martichoras
5,279
2,006
0
1,537
10,967
4,847
877
5,299
5,668
0
37,899
L
Ganesha
V3N8M4
Ganesha
6,977
195
223
4,267
18,348
19,174
374
7,623
10,725
41,900
0
L
Vulcan
5,708
2,522
0
1,458
6,842
1,522
0
4,655
2,187
43,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
44,077
332
Minions Killed
462
0
Camps Cleared
0
1,446,133
Distance Traveled
1,553,810
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,566
504
118
7
0
288,608
0
L
Gilgamesh
6,992
411
60
4
0
324,215
0
W
Fenrir
8,626
507
98
6
0
387,996
0
W
Anubis
8,880
522
92
5
0
288,927
0
W
Aphrodite
8,546
503
62
4
0
320,272
0
L
Thanatos
9,066
533
93
5
0
350,653
0
W
Hades
9,459
556
92
5
0
268,007
4
L
Martichoras
7,333
431
90
5
0
258,113
0
L
Ganesha
7,830
461
12
1
0
320,038
0
L
Vulcan
6,768
398
77
5
0
193,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role