Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
E0GF
Hel
Level 171
God Stats
3W - 6L
1,500 SR
Queue Stats
175W - 134L
1,614 Elo+
Party 2
He Bo
He Bo
Lovẻ
He Bo
Level 159
God Stats
2W - 1L
1,746 SR
Queue Stats
204W - 192L
1,725 Elo+
Party 2
Aphrodite
Aphrodite
Nobufasa
Aphrodite
Level 111
God Stats
4W - 2L
1,625 SR
Queue Stats
62W - 34L
1,613 Elo+
Solo
Fenrir
Fenrir
Susano Go Br
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,693 Elo+
Party 2
Team Averages
Level 123
1,574 SR
1,629 Elo+

VS

Team Averages
Level 154
1,554 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
SirDeezIII
Fafnir
Level 142
God Stats
5W - 6L
1,680 SR
Queue Stats
222W - 234L
1,496 Elo+
Solo
Ishtar
Ishtar
Xopty
Ishtar
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 154L
1,553 Elo+
Solo
Ne Zha
Ne Zha
Zigemm
Ne Zha
Level 157
God Stats
4W - 3L
1,593 SR
Queue Stats
128W - 139L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 0 / 2
5,115
465
5,604
8,319
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
E0GF
Hel
11
0 / 1 / 4
6,280
571
3,754
7,834
2,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
Lovẻ
He Bo
13
10 / 0 / 1
8,264
751
10,231
6,945
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Nobufasa
Aphrodite
9
1 / 0 / 2
5,906
537
2,728
7,263
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
10
0 / 2 / 3
5,717
520
3,469
8,940
5,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 0
6,377
580
5,867
8,733
6,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
 
Aphrodite
11
0 / 3 / 1
6,123
557
5,142
8,923
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
SirDeezIII
Fafnir
9
0 / 0 / 0
5,417
492
3,316
7,551
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Xopty
Ishtar
8
0 / 3 / 0
4,922
447
4,675
6,901
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Zigemm
Ne Zha
11
1 / 3 / 0
6,118
556
4,671
9,043
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
2
1
L
Chaac
 
Chaac
2
2
0
1
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
Hel
E0GF
Hel
0
1
4
2
W
He Bo
Lovẻ
He Bo
10
0
1
10.5
W
Aphrodite
Nobufasa
Aphrodite
1
0
2
2
L
Fafnir
SirDeezIII
Fafnir
0
0
0
0
W
Fenrir
0
2
3
0.75
L
Ishtar
Xopty
Ishtar
0
3
0
0
L
Ne Zha
Zigemm
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
23,671
39,301
Taken
41,151
18,320
Mitigated
23,370
21,006
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,604
3,027
0
3,106
8,319
3,490
712
2,130
6,189
0
34,928
L
Chaac
 
Chaac
5,867
2,318
0
2,915
8,733
6,747
0
2,590
6,143
0
43,178
L
Aphrodite
 
Aphrodite
5,142
861
448
4,500
8,923
3,639
0
5,811
3,112
48,601
0
W
Hel
E0GF
Hel
3,754
302
908
5,345
7,834
2,378
0
3,612
4,222
41,115
0
W
He Bo
Lovẻ
He Bo
10,231
1,029
0
2,146
6,945
2,208
0
948
5,997
70,350
0
W
Aphrodite
Nobufasa
Aphrodite
2,728
517
2,856
4,985
7,263
4,542
494
1,083
6,180
22,212
0
L
Fafnir
SirDeezIII
Fafnir
3,316
1,003
0
3,874
7,551
7,052
0
1,834
5,717
15,511
0
W
Fenrir
3,469
1,346
0
1,660
8,940
5,702
0
685
8,255
0
27,293
L
Ishtar
Xopty
Ishtar
4,675
3,365
0
1,811
6,901
2,727
0
2,193
4,708
0
34,762
L
Ne Zha
Zigemm
Ne Zha
4,671
1,508
0
1,076
9,043
3,205
0
4,285
4,758
0
49,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
28,957
332
Minions Killed
320
0
Camps Cleared
0
1,093,846
Distance Traveled
1,052,408
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,115
465
65
6
0
186,610
0
L
Chaac
6,377
580
69
6
0
217,466
0
L
Aphrodite
6,123
557
92
8
0
204,118
0
W
Hel
6,280
571
77
7
0
222,289
0
W
He Bo
8,264
751
117
11
0
254,660
0
W
Aphrodite
5,906
537
23
2
0
205,459
2
L
Fafnir
5,417
492
8
1
0
206,793
1
W
Fenrir
5,717
520
50
5
0
224,828
0
L
Ishtar
4,922
447
70
6
0
179,167
2
L
Ne Zha
6,118
556
81
7
0
244,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role