Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CaPiTaN_Hevy
Guan Yu
Level 117
God Stats
3W - 2L
1,729 SR
Queue Stats
195W - 199L
1,476 Elo+
Solo
Chronos
Chronos
GORRILAZZZ
Chronos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,426 Elo+
Solo
Zeus
Zeus
Teninz
Zeus
Level 122
God Stats
9W - 5L
1,537 SR
Queue Stats
123W - 117L
1,476 Elo+
Party 1
Arachne
Arachne
eValidNmae
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 460L
1,491 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,474 Elo+

VS

Team Averages
Level 78
1,583 SR
1,480 Elo+
Ishtar
Ishtar
Exacerbated
Ishtar
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
96W - 92L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
H4rdc0ra
Zhong Kui
Level 129
God Stats
2W - 4L
1,715 SR
Queue Stats
218W - 252L
1,427 Elo+
Solo
Ares
Ares
MiracleMaker
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Horus
Horus
TheJoker96
Horus
Level 104
God Stats
7W - 0L
1,725 SR
Queue Stats
351W - 229L
1,466 Elo+
Solo
Freya
Freya
nati_michi0812
Freya
Level 66
God Stats
1W - 1L
1,258 SR
Queue Stats
7W - 4L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 12
7,233
723
6,722
17,601
23,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
CaPiTaN_Hevy
Guan Yu
14
5 / 3 / 7
8,092
809
8,397
12,768
13,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
GORRILAZZZ
Chronos
14
2 / 3 / 11
7,925
793
8,335
8,354
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Teninz
Zeus
16
6 / 2 / 6
9,291
929
20,640
7,221
3,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
eValidNmae
Arachne
12
2 / 7 / 7
7,303
730
7,332
10,676
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
6 / 2 / 10
9,171
917
13,647
7,620
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
H4rdc0ra
Zhong Kui
16
4 / 4 / 12
8,949
895
14,982
14,549
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 10
9,631
963
7,979
13,989
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
14
1 / 1 / 15
8,218
822
4,672
13,246
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 12
8,209
821
7,530
10,456
5,224
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
15
Kills
19
19
Deaths
15
43
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
12
1.5
L
Guan Yu
CaPiTaN_Hevy
Guan Yu
5
3
7
2.83
W
Ishtar
6
2
10
5.5
L
Chronos
GORRILAZZZ
Chronos
2
3
11
2.5
W
Zhong Kui
H4rdc0ra
Zhong Kui
4
4
12
2.5
W
7
4
10
3
L
Zeus
Teninz
Zeus
6
2
6
4.5
W
Horus
1
1
15
8.5
L
Arachne
eValidNmae
Arachne
2
7
7
0.79
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,426
Damage
48,810
56,620
Taken
59,860
51,169
Mitigated
54,530
16,122
Healing
27,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,722
770
1,254
4,648
17,601
23,038
328
9,690
7,911
13,998
0
L
Guan Yu
CaPiTaN_Hevy
Guan Yu
8,397
214
3,238
3,146
12,768
13,523
123
7,062
5,706
3,495
12,724
W
Ishtar
13,647
5,300
1,259
1,156
7,620
4,290
669
5,751
1,869
0
28,564
L
Chronos
GORRILAZZZ
Chronos
8,335
1,134
0
676
8,354
4,671
44
5,184
3,170
17,440
0
W
Zhong Kui
H4rdc0ra
Zhong Kui
14,982
1,377
1,046
3,832
14,549
14,337
650
9,411
5,138
32,323
0
W
7,979
933
0
860
13,989
16,758
122
6,915
7,074
11,220
0
L
Zeus
Teninz
Zeus
20,640
2,007
495
936
7,221
3,615
825
3,357
3,864
42,077
0
W
Horus
4,672
1,356
7,459
7,887
13,246
13,921
129
8,090
5,156
2,015
5,076
L
Arachne
eValidNmae
Arachne
7,332
4,783
631
1,098
10,676
6,322
0
6,476
4,200
0
8,177
W
7,530
2,570
1,679
2,381
10,456
5,224
639
7,187
3,269
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
44,178
108
Minions Killed
128
0
Camps Cleared
0
929,739
Distance Traveled
899,893
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,233
723
16
2
0
189,889
0
L
Guan Yu
8,092
809
14
1
0
211,695
0
W
Ishtar
9,171
917
29
3
0
157,724
0
L
Chronos
7,925
793
10
1
0
201,507
0
W
Zhong Kui
8,949
895
54
5
0
168,032
4
W
Ares
9,631
963
6
1
0
194,602
0
L
Zeus
9,291
929
66
7
0
201,762
1
W
Horus
8,218
822
7
1
0
202,598
0
L
Arachne
7,303
730
2
0
0
124,886
0
W
Freya
8,209
821
32
3
0
176,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role