Player Matchup

Danzaburou
Danzaburou
Hybrid Azurah
Danzaburou
Level 108
God Stats
7W - 9L
1,617 SR
Queue Stats
54W - 51L
1,425 Elo+
Party 2
Fenrir
Fenrir
JRPULLEY
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 127
God Stats
632W - 864L
1,332 SR
Queue Stats
1,270W - 1,666L
1,266 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,351 Elo+

VS

Team Averages
Level 89
1,521 SR
1,327 Elo+
Sol
Sol
DefectiveGoth
Sol
Level 75
God Stats
1W - 0L
1,756 SR
Queue Stats
15W - 26L
1,255 Elo+
Party 1
Ares
Ares
Popriga
Ares
Level 148
God Stats
29W - 26L
1,449 SR
Queue Stats
221W - 245L
1,426 Elo+
Solo
Apollo
Apollo
Xiino3322
Apollo
Level 43
God Stats
3W - 1L
1,357 SR
Queue Stats
24W - 17L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hybrid Azurah
Danzaburou
13
2 / 4 / 2
8,701
725
11,193
12,376
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
JRPULLEY
Fenrir
12
1 / 4 / 2
7,723
644
7,062
12,858
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 2
8,039
670
8,638
8,866
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,235
770
12,528
9,376
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Popriga
Ares
13
2 / 1 / 4
9,027
752
9,070
15,351
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Xiino3322
Apollo
16
6 / 1 / 6
9,892
824
5,925
9,335
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
12
12
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Danzaburou
Hybrid Azurah
Danzaburou
2
4
2
0.75
L
Fenrir
JRPULLEY
Fenrir
1
4
2
0.5
W
Ares
Popriga
Ares
2
1
4
4
L
1
4
2
0.5
W
Apollo
Xiino3322
Apollo
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
27,523
34,100
Taken
34,062
22,397
Mitigated
20,997
4,513
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,528
2,261
0
3,063
9,376
3,611
940
2,969
6,285
49,177
0
L
Danzaburou
Hybrid Azurah
Danzaburou
11,193
3,166
0
2,542
12,376
5,896
0
9,441
2,935
0
35,770
L
Fenrir
JRPULLEY
Fenrir
7,062
1,613
0
558
12,858
12,618
324
6,467
6,391
142
13,206
W
Ares
Popriga
Ares
9,070
141
0
5,389
15,351
13,101
60
3,912
11,070
18,116
0
L
8,638
4,052
0
1,413
8,866
3,883
855
5,737
3,129
32,754
0
W
Apollo
Xiino3322
Apollo
5,925
4,315
0
4,135
9,335
4,285
2,667
1,906
7,138
0
45,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
28,154
102
Minions Killed
188
0
Camps Cleared
0
615,568
Distance Traveled
655,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,235
770
99
8
0
224,594
0
L
Danzaburou
8,701
725
54
5
0
204,640
0
L
Fenrir
7,723
644
8
1
0
217,378
0
W
Ares
9,027
752
14
1
0
219,822
0
L
Nu Wa
8,039
670
40
3
0
193,550
0
W
Apollo
9,892
824
75
6
0
210,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role