Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FisBerry
Bakasura
Level 60
God Stats
4W - 8L
1,325 SR
Queue Stats
150W - 154L
1,401 Elo+
Party 1
Artemis
Artemis
IIMaycII
Artemis
Level 41
God Stats
10W - 6L
1,441 SR
Queue Stats
184W - 185L
1,400 Elo+
Party 1
Hades
Hades
Kapotakias543
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Sol
Sol
P1xelakos
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,449 Elo+
Party 2
Team Averages
Level 48
1,453 SR
1,450 Elo+

VS

Team Averages
Level 51
1,238 SR
1,340 Elo+
Scylla
Scylla
ManueliNeegrid
Scylla
Level 28
God Stats
1W - 8L
1,021 SR
Queue Stats
34W - 57L
1,083 Elo+
Party 3
Maui
Maui
Reaperrr7
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 106L
1,453 Elo+
Solo
Cernunnos
Cernunnos
itziel13
Cernunnos
Level 53
God Stats
35W - 37L
1,122 SR
Queue Stats
103W - 123L
1,394 Elo+
Solo
Thor
Thor
jopsski
Thor
Level 49
God Stats
4W - 6L
1,268 SR
Queue Stats
108W - 118L
1,399 Elo+
Party 3
Camazotz
Camazotz
llijat
Camazotz
Level 61
God Stats
17W - 21L
1,278 SR
Queue Stats
238W - 249L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 5 / 2
6,623
442
4,998
17,156
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
FisBerry
Bakasura
12
2 / 5 / 2
7,224
482
4,886
15,471
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
IIMaycII
Artemis
11
3 / 8 / 3
7,089
473
10,337
13,415
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 0
7,036
469
7,392
14,175
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 4 / 4
7,815
521
9,391
13,433
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,256
550
6,100
7,815
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
12
4 / 1 / 12
8,771
585
7,064
12,088
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
itziel13
Cernunnos
12
6 / 3 / 9
8,327
555
16,302
14,429
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
jopsski
Thor
13
4 / 2 / 4
8,292
553
8,189
10,872
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
llijat
Camazotz
15
9 / 0 / 2
10,089
673
17,490
13,258
8,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
27
28
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
2
0.4
L
Bakasura
FisBerry
Bakasura
2
5
2
0.6
L
Artemis
IIMaycII
Artemis
3
8
3
0.56
L
1
6
0
0.17
W
4
2
4
3
L
1
4
4
0.75
W
Maui
4
1
12
10
W
Cernunnos
itziel13
Cernunnos
6
3
9
3.5
W
Thor
jopsski
Thor
4
2
4
3
W
Camazotz
llijat
Camazotz
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
55,145
73,650
Taken
58,462
44,917
Mitigated
34,072
18,063
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,998
247
271
4,085
17,156
18,438
0
3,393
13,609
24,960
0
L
Bakasura
FisBerry
Bakasura
4,886
3,335
0
2,352
15,471
6,629
324
2,423
12,910
0
44,905
L
Artemis
IIMaycII
Artemis
10,337
4,679
0
2,265
13,415
5,199
0
2,487
10,888
0
33,424
L
7,392
1,008
35
3,501
14,175
9,927
0
556
13,619
41,054
0
W
6,100
480
70
1,500
7,815
2,974
897
3,660
3,860
39,386
0
L
9,391
1,498
225
5,329
13,433
4,724
308
3,699
9,460
55,794
0
W
Maui
7,064
1,646
0
4,773
12,088
11,565
144
4,560
7,360
25,711
0
W
Cernunnos
itziel13
Cernunnos
16,302
10,594
0
5,854
14,429
6,624
941
5,871
8,473
0
54,758
W
Thor
jopsski
Thor
8,189
1,283
0
1,968
10,872
4,767
0
3,045
7,601
0
57,788
W
Camazotz
llijat
Camazotz
17,490
6,222
0
7,536
13,258
8,142
231
4,928
8,275
0
78,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
43,735
304
Minions Killed
343
0
Camps Cleared
0
1,421,463
Distance Traveled
1,482,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,623
442
18
1
0
296,283
0
L
Bakasura
7,224
482
76
5
0
313,481
0
L
Artemis
7,089
473
46
3
0
276,668
0
L
Hades
7,036
469
72
5
0
261,430
0
W
Scylla
8,256
550
65
4
0
297,360
0
L
Sol
7,815
521
92
6
0
273,601
0
W
Maui
8,771
585
37
2
0
271,523
0
W
Cernunnos
8,327
555
62
4
0
277,978
0
W
Thor
8,292
553
80
5
0
308,855
0
W
Camazotz
10,089
673
99
7
0
326,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role