Player Matchup

Hou Yi
Hou Yi
IL_Punitore07
Hou Yi
Level 107
God Stats
2W - 3L
1,323 SR
Queue Stats
64W - 70L
1,465 Elo+
Solo
King Arthur
King Arthur
Raven_Feels
King Arthur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 241L
1,451 Elo+
Solo
Ne Zha
Ne Zha
S-Ptrs
Ne Zha
Level 64
God Stats
2W - 0L
1,770 SR
Queue Stats
60W - 38L
1,591 Elo+
Solo
Zeus
Zeus
SynDam
Zeus
Level 151
God Stats
2W - 1L
1,705 SR
Queue Stats
515W - 502L
1,428 Elo+
Solo
Aphrodite
Aphrodite
ThesuicideDorito
Aphrodite
Level 104
God Stats
28W - 8L
1,859 SR
Queue Stats
147W - 143L
1,593 Elo+
Solo
Team Averages
Level 111
1,631 SR
1,505 Elo+

VS

Team Averages
Level 111
1,573 SR
1,372 Elo+
Anubis
Anubis
Absolut__NeSti
Anubis
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
146W - 191L
1,434 Elo+
Solo
Poseidon
Poseidon
To2-my
Poseidon
Level 157
God Stats
6W - 11L
1,636 SR
Queue Stats
25W - 32L
1,460 Elo+
Solo
Pele
Pele
hajjkm08
Pele
Level 68
God Stats
5W - 2L
1,863 SR
Queue Stats
77W - 52L
1,454 Elo+
Solo
King Arthur
King Arthur
josueTheJoker1
King Arthur
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 91L
1,014 Elo+
Solo
Aphrodite
Aphrodite
xXElRochaXx
Aphrodite
Level 101
God Stats
4W - 2L
1,366 SR
Queue Stats
157W - 150L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,743
474
1,472
4,824
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Raven_Feels
King Arthur
10
1 / 1 / 0
6,302
630
3,278
5,999
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
S-Ptrs
Ne Zha
11
2 / 1 / 3
6,328
633
4,673
7,931
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
SynDam
Zeus
11
3 / 1 / 1
6,371
637
3,214
2,677
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
7
0 / 0 / 0
4,531
453
1,441
5,094
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,185
519
1,793
4,416
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
To2-my
Poseidon
10
0 / 0 / 0
5,529
553
5,529
4,572
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 2 / 0
5,846
585
3,384
9,378
3,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
josueTheJoker1
King Arthur
2
0 / 1 / 0
3,649
365
152
1,054
286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
xXElRochaXx
Aphrodite
9
0 / 0 / 0
5,411
541
1,699
4,309
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
0
0
0
W
King Arthur
Raven_Feels
King Arthur
1
1
0
1
W
Ne Zha
S-Ptrs
Ne Zha
2
1
3
3.5
W
Zeus
SynDam
Zeus
3
1
1
3.5
W
Aphrodite
0
0
0
0
L
Poseidon
To2-my
Poseidon
0
0
0
0
L
Pele
2
2
0
1
L
King Arthur
josueTheJoker1
King Arthur
0
1
0
0
L
Aphrodite
xXElRochaXx
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
12,557
26,525
Taken
23,729
14,847
Mitigated
10,467
7,562
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,793
0
0
500
4,416
1,846
0
1,617
2,581
28,913
0
W
1,472
623
0
1,711
4,824
2,283
0
3,283
1,541
0
25,778
W
King Arthur
Raven_Feels
King Arthur
3,278
408
0
500
5,999
5,173
199
33
5,966
0
45,178
W
Ne Zha
S-Ptrs
Ne Zha
4,673
1,199
0
1,707
7,931
3,097
0
1,017
6,914
0
43,207
W
Zeus
SynDam
Zeus
3,214
662
0
0
2,677
744
272
1,476
1,201
39,229
0
W
Aphrodite
1,441
226
1,047
2,597
5,094
3,550
0
3,212
1,882
13,766
0
L
Poseidon
To2-my
Poseidon
5,529
1,072
0
469
4,572
1,984
0
647
3,925
54,375
0
L
Pele
3,384
1,634
0
2,673
9,378
3,384
0
1,028
8,225
0
41,839
L
King Arthur
josueTheJoker1
King Arthur
152
0
0
0
1,054
286
0
0
1,054
0
2,645
L
Aphrodite
xXElRochaXx
Aphrodite
1,699
305
2,480
2,805
4,309
2,967
0
982
3,289
15,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
25,620
288
Minions Killed
252
0
Camps Cleared
0
913,659
Distance Traveled
794,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,185
519
43
4
0
162,040
0
W
Hou Yi
4,743
474
51
5
0
154,465
0
W
King Arthur
6,302
630
80
8
0
207,477
0
W
Ne Zha
6,328
633
61
6
0
220,711
0
W
Zeus
6,371
637
80
8
0
166,469
0
W
Aphrodite
4,531
453
16
2
0
164,537
0
L
Poseidon
5,529
553
99
10
0
208,282
0
L
Pele
5,846
585
74
7
0
194,705
0
L
King Arthur
3,649
365
4
0
0
26,155
0
L
Aphrodite
5,411
541
32
3
0
203,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role