Player Matchup

Yemoja
Yemoja
Aimarpika
Yemoja
Level 103
God Stats
4W - 5L
1,446 SR
Queue Stats
16W - 27L
1,390 Elo+
Party 1
Anubis
Anubis
HENRYNFFC
Anubis
Level 41
God Stats
35W - 34L
1,569 SR
Queue Stats
57W - 69L
1,442 Elo+
Solo
Chronos
Chronos
Pelo_29011
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,422 Elo+
Party 1
Thor
Thor
loskyalvarado
Thor
Level 122
God Stats
1W - 1L
1,739 SR
Queue Stats
29W - 34L
1,440 Elo+
Party 1
Medusa
Medusa
shaggy_weggy
Medusa
Level 96
God Stats
10W - 5L
1,500 SR
Queue Stats
255W - 258L
1,412 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,421 Elo+

VS

Team Averages
Level 119
1,507 SR
1,498 Elo+
Izanami
Izanami
Corsu2b2b2b
Izanami
Level 132
God Stats
67W - 56L
1,583 SR
Queue Stats
350W - 369L
1,525 Elo+
Solo
Hades
Hades
SirKnightLee
Hades
Level 127
God Stats
2W - 1L
1,452 SR
Queue Stats
75W - 71L
1,471 Elo+
Solo
Hercules
Hercules
SpawnPeakMumma
Hercules
Level 105
God Stats
3W - 1L
1,357 SR
Queue Stats
87W - 87L
1,446 Elo+
Solo
Zeus
Zeus
cristhian_ortiz2
Zeus
Level 109
God Stats
14W - 9L
1,608 SR
Queue Stats
136W - 144L
1,539 Elo+
Party 2
Thanatos
Thanatos
died2398
Thanatos
Level 123
God Stats
11W - 2L
1,537 SR
Queue Stats
254W - 264L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aimarpika
Yemoja
8
0 / 1 / 2
5,136
514
1,560
7,793
5,471
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
HENRYNFFC
Anubis
8
1 / 3 / 0
5,075
508
3,027
5,233
2,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Pelo_29011
Chronos
9
0 / 4 / 0
5,481
548
2,977
6,267
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
5,088
509
3,924
8,092
3,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 2 / 0
5,009
501
3,282
6,879
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corsu2b2b2b
Izanami
12
2 / 0 / 0
6,797
680
3,793
6,234
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
6,190
619
3,776
5,049
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
12
3 / 0 / 1
6,993
699
4,364
5,268
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 3
6,529
653
6,200
5,012
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
died2398
Thanatos
11
3 / 1 / 2
6,493
649
3,788
9,392
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aimarpika
Yemoja
0
1
2
1
W
Izanami
Corsu2b2b2b
Izanami
2
0
0
2
L
Anubis
HENRYNFFC
Anubis
1
3
0
0.33
L
Chronos
Pelo_29011
Chronos
0
4
0
0
W
2
0
3
3.5
W
Hercules
3
0
1
3.5
W
2
1
3
3.5
W
Thanatos
died2398
Thanatos
3
1
2
4
L
1
2
0
0.5
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
21,921
34,264
Taken
30,955
15,033
Mitigated
14,133
7,300
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aimarpika
Yemoja
1,560
305
365
2,627
7,793
5,471
0
3,199
4,594
11,997
0
W
Izanami
Corsu2b2b2b
Izanami
3,793
2,833
0
2,835
6,234
2,452
819
268
5,966
0
67,637
L
Anubis
HENRYNFFC
Anubis
3,027
567
0
1,623
5,233
2,366
0
2,417
2,816
32,982
0
L
Chronos
Pelo_29011
Chronos
2,977
935
0
645
6,267
1,903
467
0
5,746
35,160
0
W
3,776
160
415
2,646
5,049
3,733
140
1,439
3,610
21,121
0
W
Hercules
4,364
1,053
0
2,050
5,268
3,562
0
2,877
2,391
0
44,837
W
6,200
574
0
500
5,012
1,149
453
1,640
3,372
46,012
0
W
Thanatos
died2398
Thanatos
3,788
972
0
7,044
9,392
3,237
483
1,340
8,052
0
40,375
L
3,924
773
0
500
8,092
3,008
0
3,806
4,286
0
26,503
L
Medusa
3,282
1,555
0
1,540
6,879
2,285
0
554
6,325
0
32,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
33,002
216
Minions Killed
382
0
Camps Cleared
0
887,554
Distance Traveled
1,017,911
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,136
514
15
2
0
177,770
1
W
Izanami
6,797
680
121
12
0
177,564
5
L
Anubis
5,075
508
43
4
0
122,972
0
L
Chronos
5,481
548
63
6
0
202,823
0
W
Hades
6,190
619
39
4
0
193,065
0
W
Hercules
6,993
699
67
7
0
197,084
0
W
Zeus
6,529
653
92
9
0
196,740
0
W
Thanatos
6,493
649
63
6
0
253,458
0
L
Thor
5,088
509
45
5
0
215,826
0
L
Medusa
5,009
501
50
5
0
168,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role