Player Matchup

Hun Batz
Hun Batz
Gold II
JayWastewater
Hun Batz
Gold II
Level 99
God Stats
10W - 9L
1,535 SR
Queue Stats
25W - 14L
1,734 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Natethebacon
Morgan Le Fay
Gold I
Level 147
God Stats
2W - 1L
1,226 SR
Queue Stats
47W - 38L
1,737 MMR
Party 1
Chiron
Chiron
Platinum IV
TheDirtyBrain
Chiron
Platinum IV
Level 215
God Stats
2W - 1L
1,473 SR
Queue Stats
206W - 186L
1,732 MMR
Solo
Arachne
Arachne
Gold II
XxBiGxDriPxX
Arachne
Gold II
Level 149
God Stats
8W - 5L
1,665 SR
Queue Stats
115W - 109L
1,685 MMR
Party 1
Ah Puch
Ah Puch
Masters
fasinehdadolphin
Ah Puch
Masters
Level 177
God Stats
10W - 6L
1,707 SR
Queue Stats
1,218W - 1,221L
1,731 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,521 SR
1,724 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,511 SR
1,686 MMR
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
Backfire256
Surtr
Gold I
Level 156
God Stats
15W - 16L
1,579 SR
Queue Stats
226W - 224L
1,749 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Jormmungand
Sun Wukong
Platinum III
Level 177
God Stats
11W - 6L
1,500 SR
Queue Stats
531W - 525L
1,745 MMR
Solo
Sobek
Sobek
Gold IV
PentasAn0nymous
Sobek
Gold IV
Level 108
God Stats
1W - 2L
1,412 SR
Queue Stats
33W - 33L
1,692 MMR
Solo
Chronos
Chronos
Gold I
TheSkinner1
Chronos
Gold I
Level 88
God Stats
22W - 14L
1,567 SR
Queue Stats
583W - 588L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayWastewater
Hun Batz
9
2 / 0 / 2
5,272
753
2,657
6,027
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Natethebacon
Morgan Le Fay
9
1 / 1 / 1
5,169
738
3,767
2,865
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 1 / 0
5,230
747
3,978
4,493
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
XxBiGxDriPxX
Arachne
7
0 / 0 / 3
4,777
682
2,334
5,928
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,474
639
5,013
4,829
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
ThorAwilixMercury

VS

Bans
FreyaHadesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 2 / 0
3,559
508
1,912
3,655
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
4,702
672
3,163
8,252
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Jormmungand
Sun Wukong
8
1 / 0 / 2
4,653
665
3,913
5,987
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,357
622
1,742
4,802
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
TheSkinner1
Chronos
8
0 / 2 / 0
4,288
613
834
5,218
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
1
2
0
0.5
W
Hun Batz
JayWastewater
Hun Batz
2
0
2
3
L
Sun Wukong
Jormmungand
Sun Wukong
1
0
2
2
W
Morgan Le Fay
Natethebacon
Morgan Le Fay
1
1
1
1.5
L
1
1
0
1
W
3
1
0
3
L
Chronos
TheSkinner1
Chronos
0
2
0
0
W
Arachne
XxBiGxDriPxX
Arachne
0
0
3
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
11,564
24,142
Taken
27,914
7,852
Mitigated
12,536
11,411
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,912
678
0
602
3,655
945
0
0
3,655
0
18,361
L
3,163
1,305
0
3,050
8,252
3,586
0
4,138
3,471
364
30,792
W
Hun Batz
JayWastewater
Hun Batz
2,657
822
0
3,134
6,027
1,836
0
340
5,687
0
37,187
L
Sun Wukong
Jormmungand
Sun Wukong
3,913
1,571
0
1,011
5,987
2,611
0
577
5,360
0
25,694
W
Morgan Le Fay
Natethebacon
Morgan Le Fay
3,767
597
0
421
2,865
1,011
0
544
2,321
32,566
0
L
1,742
473
0
2,005
4,802
3,591
0
0
4,802
8,930
0
W
3,978
1,487
445
1,474
4,493
1,298
915
668
3,825
0
38,656
L
Chronos
TheSkinner1
Chronos
834
150
0
1,861
5,218
1,803
0
3,345
1,846
30,729
0
W
Arachne
XxBiGxDriPxX
Arachne
2,334
1,880
800
2,312
5,928
1,743
0
1,024
4,904
0
11,380
W
5,013
470
0
2,825
4,829
1,964
0
58
4,771
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
21,559
243
Minions Killed
227
0
Camps Cleared
0
783,179
Distance Traveled
752,262
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,559
508
39
6
0
123,450
0
L
Surtr
4,702
672
78
11
0
154,762
0
W
Hun Batz
5,272
753
56
8
0
173,909
0
L
Sun Wukong
4,653
665
46
7
0
167,267
0
W
Morgan Le Fay
5,169
738
65
9
0
147,382
1
L
Sobek
4,357
622
10
1
0
165,076
2
W
Chiron
5,230
747
66
9
0
138,692
0
L
Chronos
4,288
613
54
8
0
141,707
1
W
Arachne
4,777
682
18
3
0
164,463
1
W
Ah Puch
4,474
639
38
5
0
158,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role