Player Matchup

Rama
Rama
Attire
Rama
Level 159
God Stats
73W - 3L
2,326 SR
Queue Stats
431W - 24L
2,088 Elo+
Party 1
Olorun
Olorun
MasiveLegendHere
Olorun
Level 112
God Stats
6W - 1L
1,839 SR
Queue Stats
195W - 122L
1,736 Elo+
Party 3
Susano
Susano
Quavo
Susano
Level 173
God Stats
2W - 1L
1,739 SR
Queue Stats
46W - 24L
1,678 Elo+
Party 1
Tyr
Tyr
Robotduck3
Tyr
Level 129
God Stats
2W - 4L
1,491 SR
Queue Stats
262W - 157L
1,653 Elo+
Party 3
Geb
Geb
džeko
Geb
Level 228
God Stats
2W - 1L
1,817 SR
Queue Stats
306W - 190L
1,792 Elo+
Party 1
Team Averages
Level 160
1,842 SR
1,789 Elo+

VS

Team Averages
Level 54
1,529 SR
1,613 Elo+
Pele
Pele
AndrewRP
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
King Arthur
King Arthur
Nessie69
King Arthur
Level 78
God Stats
0W - 3L
1,493 SR
Queue Stats
57W - 46L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Operator1969
Kukulkan
Level 26
God Stats
60W - 49L
1,523 SR
Queue Stats
337W - 245L
1,495 Elo+
Solo
Medusa
Medusa
W1tch5T0utch
Medusa
Level 64
God Stats
0W - 1L
1,723 SR
Queue Stats
17W - 13L
1,882 Elo+
Party 2
Khepri
Khepri
jack-_-frost17
Khepri
Level 81
God Stats
3W - 4L
1,406 SR
Queue Stats
15W - 19L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Attire
Rama
18
22 / 1 / 10
11,160
1,116
32,023
11,045
5,846
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 1 / 8
9,213
921
3,840
10,246
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Quavo
Susano
16
9 / 1 / 18
9,458
946
15,175
11,975
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 14
8,625
863
4,428
11,565
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
džeko
Geb
15
2 / 2 / 23
9,412
941
9,214
11,441
11,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 9 / 3
6,773
677
4,755
13,239
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Nessie69
King Arthur
13
0 / 8 / 3
6,844
684
7,321
16,857
17,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Operator1969
Kukulkan
13
2 / 9 / 1
7,437
744
7,514
11,953
9,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
2 / 8 / 3
7,408
741
5,782
14,304
6,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,177
718
2,557
13,060
13,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
37
Kills
6
7
Deaths
37
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
1
9
3
0.28
W
Rama
Attire
Rama
22
1
10
27
W
2
1
8
6
L
King Arthur
Nessie69
King Arthur
0
8
3
0.19
L
Kukulkan
Operator1969
Kukulkan
2
9
1
0.28
W
Susano
Quavo
Susano
9
1
18
18
W
2
2
14
4.5
L
Medusa
2
8
3
0.44
W
Geb
džeko
Geb
2
2
23
6.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,680
Damage
27,929
56,272
Taken
69,413
39,068
Mitigated
52,769
16,949
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,755
413
0
299
13,239
5,587
0
2,147
11,092
0
7,366
W
Rama
Attire
Rama
32,023
26,890
0
2,664
11,045
5,846
3,253
2,581
8,464
0
63,822
W
3,840
2,056
416
4,542
10,246
4,763
8,929
711
9,535
30,702
0
L
King Arthur
Nessie69
King Arthur
7,321
658
74
309
16,857
17,031
0
3,099
13,758
0
19,455
L
Kukulkan
Operator1969
Kukulkan
7,514
733
0
57
11,953
9,946
17
1,809
10,144
22,172
0
W
Susano
Quavo
Susano
15,175
4,613
0
3,406
11,975
6,248
120
3,458
8,517
0
31,702
W
4,428
575
0
1,948
11,565
10,550
484
1,942
9,623
0
15,668
L
Medusa
5,782
2,377
0
551
14,304
6,603
0
3,601
10,703
0
16,603
W
Geb
džeko
Geb
9,214
1,112
2,139
1,834
11,441
11,661
239
1,379
10,062
15,914
0
L
2,557
261
1,050
812
13,060
13,602
0
2,398
10,662
7,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,868
Gold Earned
35,639
221
Minions Killed
107
0
Camps Cleared
0
1,079,719
Distance Traveled
944,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,773
677
7
1
0
192,287
0
W
Rama
11,160
1,116
71
7
0
194,520
0
W
Olorun
9,213
921
73
7
0
192,836
0
L
King Arthur
6,844
684
30
3
0
183,069
0
L
Kukulkan
7,437
744
34
3
0
184,681
1
W
Susano
9,458
946
42
4
0
254,717
0
W
Tyr
8,625
863
31
3
0
218,050
0
L
Medusa
7,408
741
29
3
0
185,279
0
W
Geb
9,412
941
4
0
0
219,596
0
L
Khepri
7,177
718
7
1
0
198,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role