Player Matchup

Guan Yu
Guan Yu
DigzUrGrave
Guan Yu
Level 119
God Stats
24W - 27L
1,550 SR
Queue Stats
627W - 738L
1,401 Elo+
Party 2
Bacchus
Bacchus
DΔRKCRØW
Bacchus
Level 149
God Stats
15W - 17L
1,405 SR
Queue Stats
329W - 398L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
Grae xou
Xbalanque
Level 69
God Stats
3W - 2L
1,743 SR
Queue Stats
168W - 219L
1,372 Elo+
Party 2
Odin
Odin
Psydon6
Odin
Level 3
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
barbarjonks
Danzaburou
Level 45
God Stats
8W - 6L
1,805 SR
Queue Stats
32W - 39L
1,267 Elo+
Party 3
Team Averages
Level 77
1,559 SR
1,407 Elo+

VS

Team Averages
Level 115
1,569 SR
1,500 Elo+
Aphrodite
Aphrodite
FatFilledBagel
Aphrodite
Level 140
God Stats
12W - 4L
1,765 SR
Queue Stats
102W - 79L
1,472 Elo+
Party 4
Arachne
Arachne
Spaceman_505
Arachne
Level 100
God Stats
10W - 6L
1,644 SR
Queue Stats
60W - 62L
1,475 Elo+
Party 1
Scylla
Scylla
YourWifesNewMan
Scylla
Level 108
God Stats
1W - 1L
1,349 SR
Queue Stats
49W - 42L
1,468 Elo+
Party 4
King Arthur
King Arthur
ZeMaffin
King Arthur
Level 96
God Stats
10W - 6L
1,454 SR
Queue Stats
18W - 14L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
roastedbyme
Ah Muzen Cab
Level 129
God Stats
7W - 4L
1,631 SR
Queue Stats
250W - 230L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DigzUrGrave
Guan Yu
13
2 / 7 / 2
9,823
409
9,315
36,207
38,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
DΔRKCRØW
Bacchus
15
3 / 7 / 6
10,020
418
16,659
26,807
18,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Grae xou
Xbalanque
19
5 / 4 / 1
12,765
532
9,957
15,324
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Psydon6
Odin
12
0 / 9 / 2
8,339
347
4,912
19,510
22,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
barbarjonks
Danzaburou
15
2 / 7 / 4
10,989
458
21,350
28,574
13,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FatFilledBagel
Aphrodite
18
0 / 1 / 14
11,856
494
10,103
11,732
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Spaceman_505
Arachne
20
16 / 4 / 4
13,385
558
28,200
29,057
15,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 4 / 10
11,409
475
15,583
18,443
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
ZeMaffin
King Arthur
19
9 / 2 / 10
13,708
571
23,816
29,591
44,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
roastedbyme
Ah Muzen Cab
20
9 / 1 / 8
12,984
541
19,752
17,588
8,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
12
Kills
34
34
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DigzUrGrave
Guan Yu
2
7
2
0.43
L
Bacchus
DΔRKCRØW
Bacchus
3
7
6
0.86
W
Aphrodite
FatFilledBagel
Aphrodite
0
1
14
7
L
Xbalanque
Grae xou
Xbalanque
5
4
1
1.38
L
Odin
Psydon6
Odin
0
9
2
0.11
W
Arachne
Spaceman_505
Arachne
16
4
4
4.5
W
0
4
10
1.25
W
King Arthur
ZeMaffin
King Arthur
9
2
10
7
L
Danzaburou
barbarjonks
Danzaburou
2
7
4
0.57
W
Ah Muzen Cab
roastedbyme
Ah Muzen Cab
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
97,454
126,422
Taken
106,411
99,432
Mitigated
85,574
29,945
Healing
40,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DigzUrGrave
Guan Yu
9,315
801
3,591
8,716
36,207
38,167
0
5,461
30,746
0
41,528
L
Bacchus
DΔRKCRØW
Bacchus
16,659
1,322
0
6,413
26,807
18,867
66
5,596
21,211
64,507
0
W
Aphrodite
FatFilledBagel
Aphrodite
10,103
1,134
6,561
6,710
11,732
9,930
671
2,022
9,663
46,291
0
L
Xbalanque
Grae xou
Xbalanque
9,957
3,823
0
237
15,324
7,184
0
3,303
12,021
0
82,910
L
Odin
Psydon6
Odin
4,912
1,055
0
1,778
19,510
22,179
0
3,746
15,764
0
34,129
W
Arachne
Spaceman_505
Arachne
28,200
16,995
0
11,775
29,057
15,376
2,945
3,590
25,168
0
128,583
W
15,583
949
0
2,300
18,443
7,406
988
3,154
15,289
101,220
0
W
King Arthur
ZeMaffin
King Arthur
23,816
3,110
0
2,952
29,591
44,053
403
3,933
24,849
2,107
102,929
L
Danzaburou
barbarjonks
Danzaburou
21,350
11,307
0
9,210
28,574
13,035
108
9,086
19,488
0
83,096
W
Ah Muzen Cab
roastedbyme
Ah Muzen Cab
19,752
10,355
0
10,279
17,588
8,809
3,930
4,310
13,182
0
128,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
63,342
483
Minions Killed
594
0
Camps Cleared
0
2,024,706
Distance Traveled
2,362,223
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,823
409
48
2
0
447,598
8
L
Bacchus
10,020
418
77
3
0
483,791
0
W
Aphrodite
11,856
494
60
3
0
462,619
0
L
Xbalanque
12,765
532
163
7
0
424,572
0
L
Odin
8,339
347
53
2
0
294,456
0
W
Arachne
13,385
558
123
5
0
508,836
0
W
Scylla
11,409
475
139
6
0
476,009
1
W
King Arthur
13,708
571
121
5
0
441,254
1
L
Danzaburou
10,989
458
142
6
0
374,289
0
W
Ah Muzen Cab
12,984
541
151
6
0
473,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role