Player Matchup

Kukulkan
Kukulkan
Bl4z3It420W69d
Kukulkan
Level 126
God Stats
7W - 4L
1,673 SR
Queue Stats
130W - 137L
1,496 Elo+
Party 1
Ishtar
Ishtar
D1RTYB1RD69
Ishtar
Level 118
God Stats
1W - 1L
1,585 SR
Queue Stats
36W - 43L
1,464 Elo+
Party 1
Chaac
Chaac
EpicNinja13
Chaac
Level 154
God Stats
4W - 5L
1,370 SR
Queue Stats
176W - 181L
1,541 Elo+
Party 1
Ymir
Ymir
HudaMac
Ymir
Level 151
God Stats
7W - 3L
1,691 SR
Queue Stats
112W - 103L
1,792 Elo+
Party 1
Zeus
Zeus
NinjadudeTa
Zeus
Level 65
God Stats
116W - 91L
1,596 SR
Queue Stats
309W - 279L
1,588 Elo+
Solo
Team Averages
Level 123
1,583 SR
1,576 Elo+

VS

Team Averages
Level 80
1,564 SR
1,637 Elo+
King Arthur
King Arthur
Crumbliess
King Arthur
Level 86
God Stats
48W - 42L
1,608 SR
Queue Stats
391W - 369L
1,542 Elo+
Solo
Ganesha
Ganesha
DrNurseJoy
Ganesha
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 174L
1,515 Elo+
Solo
Nemesis
Nemesis
REAVER 695
Nemesis
Level 125
God Stats
6W - 7L
1,496 SR
Queue Stats
19W - 20L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Sukhmandeep
Yu Huang
Level 26
God Stats
3W - 1L
1,719 SR
Queue Stats
12W - 12L
1,878 Elo+
Party 2
Artemis
Artemis
serv3
Artemis
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 170L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 0 / 3
6,167
1,233
4,145
2,134
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
2 / 0 / 6
6,394
1,279
3,540
3,816
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
5,948
1,190
4,475
5,862
5,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
HudaMac
Ymir
11
1 / 0 / 7
6,490
1,298
2,552
5,111
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 1 / 6
6,186
1,237
6,356
3,278
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

394

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crumbliess
King Arthur
10
0 / 2 / 1
5,377
1,075
3,258
6,728
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
DrNurseJoy
Ganesha
10
0 / 2 / 1
5,294
1,059
1,351
3,817
3,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
REAVER 695
Nemesis
10
0 / 1 / 0
5,163
1,033
2,002
4,329
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Sukhmandeep
Yu Huang
10
0 / 4 / 0
5,524
1,105
4,681
4,854
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
serv3
Artemis
10
1 / 0 / 0
5,674
1,135
6,232
4,029
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
9
Kills
1
1
Deaths
9
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
3
4.5
L
King Arthur
Crumbliess
King Arthur
0
2
1
0.25
W
Ishtar
2
0
6
5
L
Ganesha
DrNurseJoy
Ganesha
0
2
1
0.25
W
2
0
5
4.5
W
Ymir
HudaMac
Ymir
1
0
7
4.5
W
1
1
6
4
L
Nemesis
REAVER 695
Nemesis
0
1
0
0
L
Yu Huang
Sukhmandeep
Yu Huang
0
4
0
0
L
Artemis
serv3
Artemis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
17,524
20,201
Taken
23,757
13,320
Mitigated
15,903
4,730
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,145
229
0
0
2,134
909
0
626
1,488
18,070
0
L
King Arthur
Crumbliess
King Arthur
3,258
219
0
114
6,728
6,838
0
4,670
2,058
0
10,618
W
Ishtar
3,540
1,857
0
1,566
3,816
1,473
0
1,194
2,522
0
12,021
L
Ganesha
DrNurseJoy
Ganesha
1,351
87
0
0
3,817
3,217
0
1,405
2,412
4,525
0
W
4,475
522
0
1,409
5,862
5,699
0
2,041
3,574
0
10,858
W
Ymir
HudaMac
Ymir
2,552
447
0
1,755
5,111
4,152
0
1,340
3,675
5,726
0
W
6,356
870
0
0
3,278
1,087
0
346
2,910
16,330
0
L
Nemesis
REAVER 695
Nemesis
2,002
537
0
280
4,329
2,119
0
2,622
1,707
0
4,691
L
Yu Huang
Sukhmandeep
Yu Huang
4,681
381
0
0
4,854
2,166
0
2,250
2,604
15,844
0
L
Artemis
serv3
Artemis
6,232
3,404
0
822
4,029
1,563
0
2,106
1,923
0
17,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
27,032
99
Minions Killed
86
6
Camps Cleared
4
471,681
Distance Traveled
438,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,167
1,233
37
7
1
96,826
0
L
King Arthur
5,377
1,075
22
4
0
100,181
0
W
Ishtar
6,394
1,279
25
5
0
94,422
0
L
Ganesha
5,294
1,059
0
0
0
64,745
0
W
Chaac
5,948
1,190
13
3
2
89,648
0
W
Ymir
6,490
1,298
2
0
1
99,018
0
W
Zeus
6,186
1,237
22
4
2
91,767
0
L
Nemesis
5,163
1,033
8
2
1
79,685
0
L
Yu Huang
5,524
1,105
32
6
1
92,811
0
L
Artemis
5,674
1,135
24
5
2
101,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role