Player Matchup

Pele
Pele
Monsutā
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,310 Elo+
Solo
Cabrakan
Cabrakan
Stiffybiffy
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
fraggerman734
Kukulkan
Level 4
God Stats
1W - 5L
1,256 SR
Queue Stats
7W - 9L
1,206 Elo+
Party 2
Danzaburou
Danzaburou
kpAlxKing
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,527 Elo+
Solo
Vulcan
Vulcan
stepgrandpa
Vulcan
Level 67
God Stats
4W - 4L
1,719 SR
Queue Stats
61W - 73L
1,403 Elo+
Party 2
Team Averages
Level 68
1,495 SR
1,370 Elo+

VS

Team Averages
Level 82
1,419 SR
1,509 Elo+
Awilix
Awilix
 
Awilix
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BlidosDax
Yu Huang
Level 49
God Stats
1W - 5L
1,173 SR
Queue Stats
462W - 413L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Liquiden9
Kuzenbo
Level 130
God Stats
4W - 6L
1,298 SR
Queue Stats
299W - 272L
1,546 Elo+
Party 1
King Arthur
King Arthur
NicoTheAwesome
King Arthur
Level 102
God Stats
77W - 63L
1,622 SR
Queue Stats
258W - 215L
1,565 Elo+
Party 1
Artemis
Artemis
Xbalan2daStreet
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 4 / 0
7,554
504
8,455
15,483
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Stiffybiffy
Cabrakan
10
0 / 1 / 2
6,276
418
1,245
6,924
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
fraggerman734
Kukulkan
10
0 / 0 / 2
5,922
395
3,379
4,232
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kpAlxKing
Danzaburou
13
0 / 2 / 3
7,412
494
7,384
10,049
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
10
0 / 5 / 0
5,898
393
6,433
8,438
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 3
7,383
492
5,462
11,873
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
BlidosDax
Yu Huang
14
1 / 1 / 5
8,600
573
6,865
7,887
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
Liquiden9
Kuzenbo
11
2 / 1 / 4
7,743
516
4,292
12,566
11,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
NicoTheAwesome
King Arthur
15
5 / 0 / 2
9,038
603
7,540
14,991
11,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 0
8,144
543
5,938
6,288
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
3
3
1.17
W
Yu Huang
BlidosDax
Yu Huang
1
1
5
3.5
W
Kuzenbo
Liquiden9
Kuzenbo
2
1
4
4
L
Pele
5
4
0
1.25
W
King Arthur
NicoTheAwesome
King Arthur
5
0
2
6
L
Cabrakan
Stiffybiffy
Cabrakan
0
1
2
1
W
2
0
0
2
L
Kukulkan
fraggerman734
Kukulkan
0
0
2
1
L
Danzaburou
kpAlxKing
Danzaburou
0
2
3
0.75
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
30,097
45,126
Taken
53,605
21,739
Mitigated
32,789
9,910
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,462
2,527
0
2,085
11,873
4,321
842
770
11,103
0
46,813
W
Yu Huang
BlidosDax
Yu Huang
6,865
763
122
1,570
7,887
3,246
429
106
7,781
76,311
0
W
Kuzenbo
Liquiden9
Kuzenbo
4,292
1,186
1,978
3,653
12,566
11,448
165
3,120
9,446
19,767
0
L
Pele
8,455
2,436
0
3,968
15,483
5,454
0
2,591
12,892
0
57,746
W
King Arthur
NicoTheAwesome
King Arthur
7,540
972
0
3,676
14,991
11,442
99
5,920
9,071
0
70,248
L
Cabrakan
Stiffybiffy
Cabrakan
1,245
342
0
1,631
6,924
6,903
0
1,293
5,631
10,583
0
W
5,938
2,037
0
2,813
6,288
2,332
0
1,255
5,033
0
65,964
L
Kukulkan
fraggerman734
Kukulkan
3,379
1,059
0
552
4,232
1,830
0
1,435
2,797
41,711
0
L
Danzaburou
kpAlxKing
Danzaburou
7,384
3,174
0
3,259
10,049
4,166
0
5,213
4,836
0
55,435
L
Vulcan
6,433
2,711
0
500
8,438
3,386
0
625
7,813
35,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
40,908
338
Minions Killed
460
0
Camps Cleared
0
1,348,917
Distance Traveled
1,430,268
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,383
492
60
4
0
301,034
1
W
Yu Huang
8,600
573
130
9
0
283,508
0
W
Kuzenbo
7,743
516
30
2
0
277,358
3
L
Pele
7,554
504
79
5
0
310,130
3
W
King Arthur
9,038
603
129
9
0
294,876
0
L
Cabrakan
6,276
418
16
1
0
295,126
0
W
Artemis
8,144
543
111
7
0
273,492
0
L
Kukulkan
5,922
395
83
6
0
248,720
0
L
Danzaburou
7,412
494
94
6
0
267,474
0
L
Vulcan
5,898
393
66
4
0
227,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role