Player Matchup

Raijin
Raijin
AmightyG0D
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 1
Bellona
Bellona
D-Burnner
Bellona
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 87L
1,411 Elo+
Party 1
Sol
Sol
GambitsElite
Sol
Level 60
God Stats
2W - 6L
1,592 SR
Queue Stats
147W - 171L
1,457 Elo+
Solo
Anubis
Anubis
Rogavir
Anubis
Level 83
God Stats
0W - 1L
1,699 SR
Queue Stats
30W - 42L
1,454 Elo+
Solo
Aphrodite
Aphrodite
sukkasaywhat
Aphrodite
Level 99
God Stats
7W - 5L
1,353 SR
Queue Stats
202W - 214L
1,398 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,424 Elo+

VS

Team Averages
Level 66
1,466 SR
1,466 Elo+
Yemoja
Yemoja
Cocorokoy
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
KAKOS45
Cernunnos
Level 94
God Stats
7W - 6L
1,549 SR
Queue Stats
354W - 343L
1,519 Elo+
Solo
Serqet
Serqet
Palpatations911
Serqet
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 157L
1,408 Elo+
Solo
Scylla
Scylla
WarrenG69
Scylla
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 2
Sobek
Sobek
xDraiochtx
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AmightyG0D
Raijin
15
0 / 9 / 9
8,875
634
12,280
17,107
7,583
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
D-Burnner
Bellona
18
3 / 7 / 8
10,206
729
19,010
24,295
32,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 5 / 2
11,341
810
28,172
19,991
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Rogavir
Anubis
7
0 / 1 / 1
7,342
524
864
925
269
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
sukkasaywhat
Aphrodite
18
2 / 4 / 9
9,878
706
13,682
17,307
9,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cocorokoy
Yemoja
17
0 / 3 / 21
10,992
785
5,943
20,844
23,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
KAKOS45
Cernunnos
20
7 / 2 / 12
12,584
899
25,444
21,456
12,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 11
11,172
798
8,172
12,983
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
WarrenG69
Scylla
20
13 / 3 / 10
13,064
933
27,586
18,629
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
0 / 5 / 18
10,165
726
6,511
23,276
27,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
14
Kills
26
26
Deaths
14
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Raijin
AmightyG0D
Raijin
0
9
9
0.5
W
Yemoja
Cocorokoy
Yemoja
0
3
21
3.5
L
Bellona
D-Burnner
Bellona
3
7
8
1
L
9
5
2
2
W
Cernunnos
KAKOS45
Cernunnos
7
2
12
6.5
W
6
1
11
11.5
L
Anubis
Rogavir
Anubis
0
1
1
0.5
W
Scylla
WarrenG69
Scylla
13
3
10
6
L
Aphrodite
sukkasaywhat
Aphrodite
2
4
9
1.63
W
Sobek
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,008
Damage
73,656
79,625
Taken
97,188
57,660
Mitigated
88,249
28,963
Healing
48,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AmightyG0D
Raijin
12,280
2,434
238
1,134
17,107
7,583
343
9,093
7,359
18,998
298
W
Yemoja
Cocorokoy
Yemoja
5,943
1,733
11,184
5,415
20,844
23,679
526
9,959
10,557
11,523
0
L
Bellona
D-Burnner
Bellona
19,010
5,410
543
2,840
24,295
32,214
0
10,484
13,356
1,415
26,151
L
28,172
9,056
632
5,109
19,991
7,957
1,109
9,225
10,613
53,965
0
W
Cernunnos
KAKOS45
Cernunnos
25,444
14,011
3,100
10,279
21,456
12,603
5,022
11,668
9,294
0
59,068
W
8,172
2,134
2,720
2,544
12,983
14,009
162
9,492
3,406
0
11,426
L
Anubis
Rogavir
Anubis
864
84
16
20
925
269
0
925
0
864
0
W
Scylla
WarrenG69
Scylla
27,586
3,236
4,069
4,680
18,629
10,528
1,136
7,773
10,490
54,388
0
L
Aphrodite
sukkasaywhat
Aphrodite
13,682
3,637
9,350
9,081
17,307
9,637
494
10,313
6,701
22,160
0
W
Sobek
6,511
597
1,377
3,605
23,276
27,430
770
17,020
5,946
12,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
57,977
111
Minions Killed
160
0
Camps Cleared
0
949,625
Distance Traveled
1,321,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,875
634
14
1
0
188,183
0
W
Yemoja
10,992
785
6
0
0
270,963
0
L
Bellona
10,206
729
19
1
0
250,069
0
L
Sol
11,341
810
56
4
0
224,360
0
W
Cernunnos
12,584
899
76
5
0
251,747
0
W
Serqet
11,172
798
13
1
0
298,349
0
L
Anubis
7,342
524
0
0
0
23,760
0
W
Scylla
13,064
933
54
4
0
248,406
0
L
Aphrodite
9,878
706
22
2
0
263,253
0
W
Sobek
10,165
726
11
1
0
252,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role