Player Matchup

Khepri
Khepri
EisVauld
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 155L
1,438 Elo+
Party 2
Vulcan
Vulcan
FulbusterOrlean
Vulcan
Level 116
God Stats
1W - 2L
1,268 SR
Queue Stats
136W - 134L
1,431 Elo+
Party 2
Geb
Geb
Hallaxius
Geb
Level 81
God Stats
3W - 1L
1,507 SR
Queue Stats
265W - 249L
1,489 Elo+
Party 2
Arachne
Arachne
KenseiScorpius
Arachne
Level 120
God Stats
4W - 4L
1,271 SR
Queue Stats
217W - 206L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
PinkChimuela
Jing Wei
Level 186
God Stats
5W - 3L
1,721 SR
Queue Stats
198W - 202L
1,515 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,474 Elo+

VS

Team Averages
Level 94
1,497 SR
1,460 Elo+
Nox
Nox
BearSoma
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
Canyuk-sama
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,407 Elo+
Party 3
Ishtar
Ishtar
DivineMayhem
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IamSoulFlex
Ah Muzen Cab
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 262L
1,480 Elo+
Party 1
Anhur
Anhur
cityboy513420
Anhur
Level 57
God Stats
5W - 5L
1,486 SR
Queue Stats
162W - 159L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EisVauld
Khepri
14
0 / 1 / 15
8,897
809
4,032
11,416
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 2 / 13
10,521
956
23,300
9,462
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 13
8,801
800
7,050
14,705
13,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 8
9,322
847
6,651
11,920
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
PinkChimuela
Jing Wei
17
11 / 3 / 8
10,049
914
14,882
13,279
7,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
8,306
755
9,631
10,317
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Canyuk-sama
Cthulhu
15
2 / 4 / 6
8,609
783
10,822
12,008
14,881
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
12
0 / 6 / 5
6,729
612
6,330
12,339
6,230
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
IamSoulFlex
Ah Muzen Cab
15
3 / 6 / 6
8,440
767
9,600
14,774
7,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 7
7,208
655
5,551
11,480
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
25
Kills
9
12
Deaths
25
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Cthulhu
Canyuk-sama
Cthulhu
2
4
6
1.25
L
Ishtar
0
6
5
0.42
W
Khepri
EisVauld
Khepri
0
1
15
7.5
W
8
2
13
7.25
W
0
4
13
1.63
L
Ah Muzen Cab
IamSoulFlex
Ah Muzen Cab
3
6
6
1
W
6
2
8
5
W
Jing Wei
PinkChimuela
Jing Wei
11
3
8
5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,915
Damage
41,934
60,782
Taken
60,918
53,750
Mitigated
38,759
25,587
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,631
1,190
987
3,099
10,317
5,933
379
7,102
3,167
25,052
0
L
Cthulhu
Canyuk-sama
Cthulhu
10,822
445
897
1,819
12,008
14,881
33
7,103
4,832
23,489
0
L
Ishtar
6,330
4,077
0
2,118
12,339
6,230
164
5,798
6,443
0
14,384
W
Khepri
EisVauld
Khepri
4,032
163
729
1,937
11,416
13,602
603
4,183
7,233
6,260
310
W
23,300
8,006
1,170
2,420
9,462
6,088
1,140
4,140
5,322
45,645
0
W
7,050
244
3,769
2,950
14,705
13,661
245
4,264
10,441
17,668
0
L
Ah Muzen Cab
IamSoulFlex
Ah Muzen Cab
9,600
2,666
268
3,853
14,774
7,099
0
8,660
5,981
0
20,810
W
6,651
4,214
2,301
3,739
11,920
12,587
482
3,303
8,617
0
9,567
W
Jing Wei
PinkChimuela
Jing Wei
14,882
10,421
1,859
4,713
13,279
7,812
2,339
4,563
8,716
0
24,010
L
5,551
2,041
792
2,260
11,480
4,616
0
5,409
5,937
0
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
39,292
131
Minions Killed
125
0
Camps Cleared
0
1,133,245
Distance Traveled
976,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,306
755
37
3
0
195,774
0
L
Cthulhu
8,609
783
27
2
0
214,997
0
L
Ishtar
6,729
612
18
2
0
175,747
0
W
Khepri
8,897
809
8
1
0
233,166
0
W
Vulcan
10,521
956
60
5
0
226,919
0
W
Geb
8,801
800
21
2
0
244,057
0
L
Ah Muzen Cab
8,440
767
19
2
0
207,155
0
W
Arachne
9,322
847
19
2
0
219,252
0
W
Jing Wei
10,049
914
23
2
0
209,851
0
L
Anhur
7,208
655
24
2
0
182,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role