Player Matchup

Bacchus
Bacchus
Bronze IV
Rayyane_a
Bacchus
Bronze IV
Level 69
God Stats
4W - 7L
1,346 SR
Queue Stats
35W - 46L
1,348 MMR
Party 2
Kali
Kali
Silver I
Ropkyu
Kali
Silver I
Level 87
God Stats
10W - 6L
1,466 SR
Queue Stats
275W - 289L
1,208 MMR
Solo
Hera
Hera
Bronze III
TwiSTyCaRnAgE
Hera
Bronze III
Level 80
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 14L
1,368 MMR
Party 1
Hercules
Hercules
Silver V
Youre Faceless
Hercules
Silver V
Level 61
God Stats
0W - 1L
1,417 SR
Queue Stats
5W - 20L
1,260 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
imadroyalbish
Cernunnos
Bronze IV
Level 62
God Stats
1W - 3L
1,173 SR
Queue Stats
10W - 18L
1,265 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,452 SR
1,290 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,579 SR
1,367 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
AGENTPIG
Sun Wukong
Silver I
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,330 MMR
Solo
Charybdis
Charybdis
Bronze IV
Dr Mortgage5233
Charybdis
Bronze IV
Level 124
God Stats
1W - 0L
1,727 SR
Queue Stats
9W - 17L
1,377 MMR
Party 3
Cliodhna
Cliodhna
Silver II
Vatreusx
Cliodhna
Silver II
Level 143
God Stats
12W - 3L
1,666 SR
Queue Stats
354W - 375L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rayyane_a
Bacchus
8
0 / 1 / 0
4,758
476
4,818
8,239
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
Ropkyu
Kali
10
1 / 3 / 0
5,523
552
2,420
10,275
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 0
4,788
479
2,619
7,536
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
8
0 / 2 / 0
4,555
456
2,375
9,823
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
imadroyalbish
Cernunnos
8
0 / 1 / 0
4,578
458
3,330
5,820
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesCu ChulainnAtlasSkadi

VS

Bans
Ao KuangThanatosAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
9 / 1 / 0
7,213
721
8,738
8,105
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
 
Artio
9
1 / 0 / 3
5,633
563
1,875
5,878
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
AGENTPIG
Sun Wukong
10
2 / 0 / 0
6,188
619
6,384
4,941
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Dr Mortgage5233
Charybdis
10
1 / 0 / 1
5,750
575
4,909
5,821
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Vatreusx
Cliodhna
9
0 / 1 / 6
5,658
566
4,815
5,582
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
1
0
9
W
Artio
 
Artio
1
0
3
2.5
W
Sun Wukong
AGENTPIG
Sun Wukong
2
0
0
2
W
Charybdis
Dr Mortgage5233
Charybdis
1
0
1
1.5
L
Bacchus
Rayyane_a
Bacchus
0
1
0
0
L
Kali
Ropkyu
Kali
1
3
0
0.33
L
1
6
0
0.17
W
Cliodhna
Vatreusx
Cliodhna
0
1
6
3
L
Hercules
0
2
0
0
L
Cernunnos
imadroyalbish
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
26,721
41,693
Taken
30,327
21,829
Mitigated
13,872
11,320
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,738
4,558
0
2,205
8,105
3,557
25
3,145
4,960
505
52,023
W
Artio
 
Artio
1,875
144
180
3,227
5,878
3,500
0
1,688
4,190
14,657
0
W
Sun Wukong
AGENTPIG
Sun Wukong
6,384
2,679
0
951
4,941
2,781
0
107
4,834
0
44,649
W
Charybdis
Dr Mortgage5233
Charybdis
4,909
3,315
0
2,593
5,821
2,076
210
1,835
3,986
0
41,494
L
Bacchus
Rayyane_a
Bacchus
4,818
428
0
1,520
8,239
6,370
0
866
7,373
16,532
0
L
Kali
Ropkyu
Kali
2,420
1,321
0
1,570
10,275
4,441
0
66
10,209
0
43,015
L
2,619
997
0
482
7,536
2,088
0
348
7,188
25,169
0
W
Cliodhna
Vatreusx
Cliodhna
4,815
421
0
887
5,582
1,958
0
662
4,920
0
31,565
L
Hercules
2,375
1,746
0
4,463
9,823
6,885
0
0
9,823
0
17,541
L
Cernunnos
imadroyalbish
Cernunnos
3,330
1,639
0
3,285
5,820
2,045
0
813
5,007
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
30,442
215
Minions Killed
316
0
Camps Cleared
0
985,441
Distance Traveled
1,025,368
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,213
721
75
8
0
212,668
0
W
Artio
5,633
563
22
2
0
218,802
0
W
Sun Wukong
6,188
619
82
8
0
184,990
3
W
Charybdis
5,750
575
84
8
0
174,654
0
L
Bacchus
4,758
476
23
2
0
211,100
0
L
Kali
5,523
552
71
7
0
226,828
0
L
Hera
4,788
479
43
4
0
195,870
0
W
Cliodhna
5,658
566
53
5
0
234,254
0
L
Hercules
4,555
456
30
3
0
177,153
1
L
Cernunnos
4,578
458
48
5
0
174,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role